Tue, 10 Jul 2018 15:20:19 +0200 Wuzzy Tweak chat command replies for /lua command
Tue, 10 Jul 2018 13:28:47 +0200 Wuzzy Add /help chat command for engine
Mon, 09 Jul 2018 20:59:08 +0300 alfadur Optimize test string generation
Mon, 09 Jul 2018 20:31:32 +0300 alfadur fix tests
Mon, 09 Jul 2018 19:41:26 +0300 alfadur complete newseed voting
Mon, 09 Jul 2018 19:39:15 +0300 alfadur merge
Sun, 08 Jul 2018 02:46:59 +0200 Wuzzy Highlander: Fix all hogs getting teleport after hog placement phase
Sun, 08 Jul 2018 02:06:08 +0200 Wuzzy Fix GetAmmo getting wrong ammo count
Sun, 08 Jul 2018 01:30:13 +0200 Wuzzy New Lua API function: GetAmmo, to get ammo config
Sun, 08 Jul 2018 00:16:33 +0200 Wuzzy Fix teleport tooltip claiming it doesn't end turn, while in in hog placing phase with inf. attack
Sat, 07 Jul 2018 23:29:02 +0200 Wuzzy Fix TotalRounds still being -1 in first real turn after hog placement phase
Sat, 07 Jul 2018 22:50:08 +0200 Wuzzy Highlander: Localize global variable
Sat, 07 Jul 2018 22:48:56 +0200 Wuzzy Highlander: Clean up code style, indents and delete useless old comments
Sat, 07 Jul 2018 19:34:13 +0200 Wuzzy Space Invasion: Improve how round score is displayed
Sat, 07 Jul 2018 20:22:31 +0300 alfadur Mostly implement voting
Sat, 07 Jul 2018 18:41:28 +0200 Wuzzy Space Invasion: Localize most global variables
Sat, 07 Jul 2018 18:37:21 +0200 Wuzzy Fix rare Lua error message spam in Space Invasion
Fri, 06 Jul 2018 21:03:03 +0300 alfadur Implement greetings & fixed rooms
Fri, 06 Jul 2018 17:16:01 +0200 Marcin Mielniczuk Add an extra test for Rnd's distribution
Fri, 06 Jul 2018 16:59:52 +0200 Marcin Mielniczuk Send the rnd reply to the room only.
Fri, 06 Jul 2018 16:27:25 +0200 Marcin Mielniczuk Implement server-side logic for Rnd
Wed, 04 Jul 2018 18:49:51 +0300 alfadur Fix team remove synchronization
Wed, 04 Jul 2018 15:42:42 +0300 alfadur Check for client's existence before handling messages
Wed, 04 Jul 2018 13:56:49 +0300 alfadur Fix scheme config parsing
Wed, 04 Jul 2018 12:57:05 +0300 alfadur Fix AddTeam message serialization
Wed, 04 Jul 2018 04:42:16 +0300 alfadur add missing message tests
Wed, 04 Jul 2018 00:01:25 +0300 alfadur update nom
Tue, 03 Jul 2018 23:05:09 +0300 alfadur update proptest
Tue, 03 Jul 2018 22:39:12 +0300 alfadur merge
Tue, 03 Jul 2018 22:37:15 +0300 Marcin Mielniczuk Update rand and log to the latest versions
Mon, 02 Jul 2018 16:48:16 -0400 nemo somehow scale was omitted from this catch-all VG init. late addition to the struct perhaps.
Mon, 02 Jul 2018 16:46:13 +0300 Marcin Mielniczuk Implement to_raw_protocol for Rnd and enable tests. Add cargo/rls build artifacts to .gitignore
Mon, 02 Jul 2018 16:25:49 +0300 alfadur Fix cmd parsing & update tests
Fri, 29 Jun 2018 18:27:51 +0300 Marcin Mielniczuk Implement parsing for rnd and add a little documentation
Thu, 28 Jun 2018 17:29:37 +0200 Marcin Mielniczuk Undo enabling the `unreachable-pub` lint.
Thu, 28 Jun 2018 00:10:15 +0300 alfadur stabilization
Wed, 27 Jun 2018 23:51:00 +0300 alfadur Fix spectators joining midgame
Wed, 27 Jun 2018 23:26:29 +0300 alfadur Send more data on room joining
Wed, 27 Jun 2018 17:58:33 +0300 alfadur Additional round cleanup
Tue, 26 Jun 2018 23:20:28 -0400 nemo neglected dep update from r87a6cad20c90:
Wed, 27 Jun 2018 04:54:41 +0300 alfadur Send teams&flags on entering a room
Wed, 27 Jun 2018 02:34:46 +0300 alfadur Implement game start & engine messages
Tue, 26 Jun 2018 23:22:38 +0300 alfadur Implement game config messages
Sun, 24 Jun 2018 12:09:31 -0400 marmistrz Enable all lints from the rust-2018-idioms suite.
Thu, 21 Jun 2018 17:43:13 -0400 nemo Just to be kind to vim which is failing at sniffing
Thu, 21 Jun 2018 17:23:10 -0400 alfadur implementation of team related messages
Thu, 21 Jun 2018 23:09:20 +0200 unc0rr Store saved room in yaml
Tue, 19 Jun 2018 19:14:33 -0400 nemo let's keep track of the racer room config
Mon, 18 Jun 2018 09:22:53 -0400 alfadur partial room implementation
Thu, 14 Jun 2018 16:44:27 -0400 alfadur rework of prior
Thu, 14 Jun 2018 12:31:15 -0400 alfadur handle edge polling properly
Sun, 10 Jun 2018 19:12:26 +0200 antonc27 Merge default to ios-develop ios-develop
Sun, 10 Jun 2018 19:01:50 +0200 antonc27 Merge ios-develop into default
Sun, 10 Jun 2018 18:56:51 +0200 antonc27 Added tag Hedgewars-iOS-2.1 for changeset 195208deff1d ios-develop
Thu, 31 May 2018 01:50:49 +0200 Wuzzy More fallback styling for hat preview webpage
Thu, 31 May 2018 01:45:20 +0200 Wuzzy Add <noscript> fallback for hats preview webpage
Tue, 29 May 2018 19:12:53 -0400 alfadur bullet bubbles
Mon, 28 May 2018 19:50:15 -0400 alfadur ensure shotgun works with portals and make it hit airmines
Sun, 27 May 2018 20:32:06 -0400 nemo allow freezing airmines outside the Land area too. Make the top of frozen mine a little flatter
Sun, 27 May 2018 13:10:32 -0400 nemo make the mine slippery too since it has the ice finish - add a gmDelete to the gear if you want it to *not* explode when hit ☺
Sat, 26 May 2018 10:54:17 -0400 nemo Make mine active/hunting glow a bit more obvious. Add frozen sprite, increase ice beam mine "hit" radius a bit
Thu, 24 May 2018 13:04:56 -0400 nemo make all bullets function similar to machinegun bullets (can hit/shove objects without checkin)
Thu, 24 May 2018 09:51:11 -0400 nemo zero damage on air mine too
Thu, 24 May 2018 15:23:48 +0200 Wuzzy Remove unused variable in uLandObjects
Thu, 24 May 2018 15:20:29 +0200 Wuzzy Feedback dialog: Disable "send system information" checkbox by default
Wed, 23 May 2018 20:45:42 -0400 nemo Allow freezing airmines because whyyy not
Tue, 22 May 2018 17:54:07 -0400 alfadur theme object tweak
Tue, 22 May 2018 17:53:53 -0400 alfadur Checksum girders and masks too
Fri, 18 May 2018 09:57:24 -0400 nemo merge this in too
Fri, 18 May 2018 09:56:56 -0400 nemo IFDEF for Phys 2.0 which has no mountHandle - result will just be no hwp in hwp on those systems, which would be rarely used and DLC only. 0.9.24
Thu, 17 May 2018 20:04:39 -0400 nemo 0.9.24 merge of physfs tweak
Thu, 17 May 2018 20:04:07 -0400 nemo Make wrapping a lua and its sidecar actually work. 0.9.24
Wed, 16 May 2018 19:36:49 -0400 alfadur example theme objects for the new theming features
Wed, 16 May 2018 18:37:17 -0400 alfadur new theme object features
Wed, 16 May 2018 18:22:28 +0200 sheepluva adjust label, update ChangeLog ui-scaling
Wed, 16 May 2018 18:09:13 +0200 sheepluva add chat size to misc settings. persist in settings.ini ui-scaling
Wed, 16 May 2018 10:11:00 +0200 sheepluva WIP: make chat resizing faster ui-scaling
Tue, 15 May 2018 23:47:07 +0200 sheepluva whoops, I initialized my new var incorrectly ui-scaling
Tue, 15 May 2018 17:05:40 +0200 sheepluva fix some accidental code corruption caused by my last commit ui-scaling
Tue, 15 May 2018 16:55:37 +0200 sheepluva WIP: allow changing chat size ui-scaling
Mon, 07 May 2018 23:43:01 +0300 unC0Rr Fix win32 package creation
Sun, 06 May 2018 00:48:43 +0200 Wuzzy Merge default
Sun, 06 May 2018 00:47:49 +0200 alfadur Update frontend translation: Japanese
Thu, 03 May 2018 14:44:17 -0400 alfadur fix trace when bullets skip on water
Fri, 04 May 2018 15:08:59 +0200 Wuzzy Make EnableSwitchHog() more robust against failure, return gear UID
Fri, 04 May 2018 14:46:39 +0200 Wuzzy Continental supplies: No more hacky switch hog for North America
Fri, 04 May 2018 14:38:01 +0200 Wuzzy Lua API: Add EnableSwitchHog to manually enable hog switching
Fri, 04 May 2018 01:39:22 +0200 Wuzzy Continental supplies: Upside-Down World special now works in cave maps as well
Fri, 04 May 2018 01:01:40 +0200 Wuzzy Update German Lua translation
Thu, 03 May 2018 23:19:56 +0200 Wuzzy Fix changelog mistake
Thu, 03 May 2018 23:00:08 +0200 Wuzzy CS: Fix display of ammo caption for weapon specials
Thu, 03 May 2018 22:42:29 +0200 Wuzzy Fix GetAmmoTimer implementation, swap arguments
Thu, 03 May 2018 22:12:13 +0200 Wuzzy Continental supplies: Fix continent ammo tooltip containing annoying "use of this weapon does not end turn"
Thu, 03 May 2018 22:05:25 +0200 Wuzzy Lua API: GetAmmoTimer, to get the player-set timer for an ammo
Thu, 03 May 2018 21:40:13 +0200 Wuzzy Lua API: Add 5th parameter showExtra to SetAmmoTexts to hide extra text
Thu, 03 May 2018 21:04:55 +0200 Wuzzy Rename SVG hats to be consistent with PNG versions
Thu, 03 May 2018 21:02:05 +0200 Wuzzy Simplify and shrink 5 SVG hats
Thu, 03 May 2018 19:02:55 +0200 Wuzzy Update copyright years
Thu, 03 May 2018 18:00:49 +0200 kompowiec Update Taiwanese translation
Thu, 03 May 2018 17:22:53 +0200 Wuzzy Update ChangeLog for Continental supplies
Thu, 03 May 2018 16:46:36 +0200 Wuzzy Continental supplies: Bouncy boomerang does not spawn crate when drowning
Thu, 03 May 2018 16:16:15 +0200 Wuzzy Continental supplies: Mention that vamp increases Medicine effectiveness
Thu, 03 May 2018 15:37:29 +0200 Wuzzy Continental supplies: Fix “Boring” sound being played after continent select
Thu, 03 May 2018 15:30:31 +0200 Wuzzy Continental supplies: Update pickhammer icon
Thu, 03 May 2018 15:18:28 +0200 Wuzzy Massive Continental supplies update
Thu, 03 May 2018 11:58:07 +0200 Vatten Updated Continental supplies
Wed, 02 May 2018 23:07:41 +0200 unc0rr Call GetNext twice as many times to distribute seed across the whole buffer even for single byte seeds
Wed, 02 May 2018 15:29:21 -0400 nemo real droplet fix - default density is fine - also add back in the underwater bullet trails
Wed, 02 May 2018 20:09:48 +0200 Wuzzy Minor improvements in tutorial mission texts to make stuff clearer
Wed, 02 May 2018 18:48:58 +0200 Wuzzy Update German translation for previous English typo fixes
Wed, 02 May 2018 18:19:31 +0200 Wuzzy Fix a couple of English typos
Wed, 02 May 2018 17:22:42 +0200 Wuzzy Fix more German typos in Hedgewars files
Wed, 02 May 2018 15:28:46 +0200 Wuzzy Fix a couple of German typos in de.lua
Tue, 01 May 2018 20:41:47 -0400 nemo reduce minigun splash droplets a little
Tue, 01 May 2018 14:08:28 -0400 Case_Of Update of french frontend localisation
Sun, 29 Apr 2018 11:25:12 -0400 nemo Seed reset seems fine when moved out of the loader. Also bump protocol
Sun, 29 Apr 2018 10:47:02 -0400 nemo Back out 12847:1aba77b2e4ac This both does NOT fix the seed mismatch with shoppa map preview *AND* breaks otherwise identical scripts with different file encodings due to multiple lua calls.
Sun, 29 Apr 2018 09:24:14 -0400 nemo Airmines should have been set for 45° bounce - the only reason they weren't I guess is they were a clone of some mine values - and mines use traditional behaviour.
Fri, 27 Apr 2018 11:19:23 -0400 nemo mark this revision as 0.9.24 branching point - next commit requires a protocol bump 0.9.24
Thu, 26 Apr 2018 00:21:03 +0200 Wuzzy Fix hog being unable to walk after using sniper rifle without firing both shots
Tue, 24 Apr 2018 21:49:12 +0200 Wuzzy Pas2C: Add support for char + ansistring (for real this time)
Tue, 24 Apr 2018 20:30:15 +0200 Wuzzy Change KeyBindToName to shortstring
Tue, 24 Apr 2018 19:52:04 +0200 Wuzzy Pas2C: Add support for char + ansistring
Tue, 24 Apr 2018 19:10:19 +0200 Wuzzy Partial fix of Pas2C parsing problems (part 1: uGearsHandlersMess)
Sat, 21 Apr 2018 17:17:42 +0200 Wuzzy New Lua call: Retreat, to force turn into Retreat time
Thu, 19 Apr 2018 15:48:00 +0200 Wuzzy Fix incorrect check for iPhone macro in hwconsts.h
Thu, 19 Apr 2018 14:07:56 +0200 Wuzzy Fix outdated Qt CMake dependency for OS X
Wed, 18 Apr 2018 17:12:23 +0200 Wuzzy Added tag 0.9.24.1-release for changeset afc089c39556
Wed, 18 Apr 2018 17:12:15 +0200 Wuzzy Removed tag 0.9.24.1-release 0.9.24.1-release
Wed, 18 Apr 2018 17:02:44 +0200 Wuzzy Update changelog
Wed, 18 Apr 2018 10:30:27 -0400 nemo Added tag 0.9.24.1-release for changeset ea98a45452e5
Wed, 18 Apr 2018 10:30:16 -0400 nemo Removed tag 0.9.24.1-release
Wed, 18 Apr 2018 10:30:10 -0400 nemo bump cpack .24 to .24.1, make the moc filter broader
Wed, 18 Apr 2018 09:11:38 -0400 nemo Added tag 0.9.24.1-release for changeset 3f2ee2f9b51d
Tue, 17 Apr 2018 19:43:41 -0400 alfadur fix/workaround for fullscreen crash in 0.9.24
Tue, 17 Apr 2018 15:21:52 -0400 nemo minor simplification of conditions for not spawning a visual gear - also allows lua to spawn clouds critically or non-critically. We probably shouldn't even exempt clouds from this, and just spawn them once synced, but, eh, probably isn't a significant hit since sheepluva made the motion more efficient.
Tue, 17 Apr 2018 20:10:10 +0200 Wuzzy Fix crash when firing portal gun at low quality graphics
Tue, 17 Apr 2018 00:37:15 +0200 Wuzzy Added tag 0.9.24-release for changeset a4e7e62f2c0d
Sun, 15 Apr 2018 18:20:34 +0200 unc0rr Install platforms dir too 0.9.24-release
Fri, 13 Apr 2018 16:18:57 -0400 nemo enable stretchLastSection
Fri, 13 Apr 2018 14:45:09 -0400 nemo wuzzy is a spoilsport
Fri, 13 Apr 2018 20:35:35 +0200 alfadur Stop minigun sound when gtMinigun is destroyed
Fri, 13 Apr 2018 13:03:51 -0400 nemo QT for some reason messes with XCompose causing broken input (Qt 5 only - Qt 4 did not break anything). In Qt 5.2 and 5.3 this was causing an invalid conversion in chat messages containing these resulting in the bad bytes being stripped. In Qt 5.9 it is still broken, but you at least get a string with something in it. This checks for non-zero converted strings for room creation and chat lines.
Fri, 13 Apr 2018 00:17:30 +0200 alfadur Fix bullet trails overlapping when the pass through wrap or bounce world edge
Thu, 12 Apr 2018 16:56:06 +0200 Wuzzy Use QDir::Files to read ammo schemes
Thu, 12 Apr 2018 14:52:47 +0200 Wuzzy Don't let hedgehogs moan if they take 0 Sudden Death damage
Thu, 12 Apr 2018 01:51:38 +0200 alfadur Fix minigun bullets hitting shooter when it hits hog on other side of world wrap
Thu, 12 Apr 2018 00:40:10 +0200 Wuzzy Update changelog
Wed, 11 Apr 2018 17:59:59 -0400 nemo merge with 0.9.23, pulling in unc0rr's desync fix
Sun, 08 Apr 2018 00:52:22 +0200 sheepluva cleanup whitespaces, add braces to for loops
Sun, 08 Apr 2018 00:26:33 +0200 alfadur I guess "Fix weapon scheme lookup being unnecesarily persisted"?.. or something
Sat, 07 Apr 2018 23:38:19 +0200 sheepluva Quick Game: ignore hidden themes
Sat, 07 Apr 2018 22:16:36 +0200 sheepluva Fix segfault on game halt (if no logfile)
Fri, 06 Apr 2018 12:34:23 -0400 nemo quick game wasn't checking for hidden themes. It should, but this will at least make them not-crash. The results are kind of amusing.
Wed, 04 Apr 2018 21:34:09 +0200 Wuzzy Remove “mission accomplished” victory message, might be confusing
Wed, 04 Apr 2018 19:33:19 +0200 Wuzzy Show simple drop-down icon next to key binder widget
Wed, 04 Apr 2018 18:38:00 +0200 Wuzzy Update changelog
Wed, 04 Apr 2018 14:05:29 +0200 Wuzzy Update locale files
Fri, 30 Mar 2018 20:42:24 +0200 unc0rr Improve error message a bit
Fri, 30 Mar 2018 12:26:51 -0400 nemo oups
Fri, 30 Mar 2018 11:56:16 -0400 nemo add title manipulation
Fri, 30 Mar 2018 17:01:30 +0200 unc0rr Bump protocol version, update sources in preparation for .24 release
Fri, 30 Mar 2018 10:03:29 -0400 nemo simple optimised svg of the low detail hedgehog for use in .desktop files and such
Fri, 30 Mar 2018 15:56:47 +0200 Wuzzy Travis: Drop zoogie PPA, drop ImageMagick from apt-get line
Fri, 30 Mar 2018 15:37:48 +0200 Wuzzy Travis: Upgrade to Ubuntu xenial, drop libghc-parsec3-dev
Fri, 30 Mar 2018 15:16:29 +0200 Wuzzy CMake: Make sure Qt5 is also found on OS X after installing it via Homebrew
Fri, 30 Mar 2018 15:02:10 +0200 Wuzzy Fix Qt5 in .travis.yml for Ubuntu (hopefully)
Fri, 30 Mar 2018 08:02:14 -0400 nemo Backed out changeset e9caada3aac1 - < LocutusOfBorg> dpkg-shlibdeps: error: no dependency information < LocutusOfBorg> Hint: check if the library actually comes from a package.
Wed, 28 Mar 2018 17:28:12 +0200 Wuzzy Update .travis.yml to include Qt5 stuff
Wed, 28 Mar 2018 16:05:46 +0200 Wuzzy Add greno4ka to credits for Russian translation contribution
Wed, 28 Mar 2018 16:04:07 +0200 greno4ka Slightly update russian localization
Wed, 28 Mar 2018 15:37:35 +0200 LocutusOfBorg Remove useless libghc-stm-dev from build
Wed, 28 Mar 2018 15:21:23 +0200 Wuzzy CMake for server: Pass -dynamic flag to ghc
Wed, 28 Mar 2018 15:14:20 +0200 Wuzzy CMake: Rework Haskell package detection, use ghc-pkg to detect packages
Wed, 28 Mar 2018 14:06:34 +0200 Wuzzy Grenade Training: Add warm-up sequence, introduce timer in separate mission panel
Wed, 28 Mar 2018 01:22:53 +0200 Wuzzy Fix compile fail due to dependency in Qt 5.10 in pagevideos.cpp
Tue, 27 Mar 2018 23:01:22 +0200 Wuzzy Add voice pack sound fallbacks also for sndOoff{2,3} and sndOw{2,4}
Tue, 27 Mar 2018 22:45:31 +0200 Wuzzy Fix broken fallback to sndFirePunch1 if sndFirePunch{2,6} is missing
Tue, 27 Mar 2018 19:59:12 +0200 Wuzzy Videos frontend page: Locale-aware text formatting
Tue, 27 Mar 2018 13:45:58 -0400 nemo might as well put this after the last mining
Tue, 27 Mar 2018 17:32:23 +0200 Wuzzy Fix team files and settings not saving properly, and remove FileEngine stuff from DLC
Tue, 27 Mar 2018 04:39:31 +0200 Wuzzy ThemeFilterProxyModel: Fix filter function containing a path with no return value
Mon, 26 Mar 2018 15:12:33 +0200 Wuzzy Flying portal balls now spawn a few spark effects
Sat, 24 Mar 2018 19:05:46 -0400 nemo oops
Sat, 24 Mar 2018 23:57:54 +0100 Wuzzy Update German Lua translation
Sat, 24 Mar 2018 23:45:16 +0100 Wuzzy ShoppaMap: Can change map complexity with slider, remove script param “pad”
Sat, 24 Mar 2018 23:13:57 +0100 Wuzzy ShoppaMap: Delete unused/dead code
Sat, 24 Mar 2018 22:28:53 +0100 Wuzzy TechRacer: Remove script parameter “helpDisabled”
Sat, 24 Mar 2018 11:07:44 -0400 nemo bug #598 - this was kinda entertaining but is, yeah, a bit too weird
Sat, 24 Mar 2018 02:24:02 +0100 Wuzzy Highlander: Rename “mode=orig” to “multiuse=true” and explain the meaning of this scriptparam in mision panel
Sat, 24 Mar 2018 00:26:39 +0100 Wuzzy Change how locale is loaded in frontend, and fix some bugs
Fri, 23 Mar 2018 03:37:07 +0100 Wuzzy The Specialits: Use gfSwitchHog for hog switching and delete the terrible Lua hacks
Fri, 23 Mar 2018 03:17:01 +0100 Wuzzy Add new game flag gfSwitchHog, enable hog switching at turn start
Thu, 22 Mar 2018 23:27:11 +0100 Wuzzy Change appearance of Art theme in Sudden Death
Thu, 22 Mar 2018 19:25:38 +0100 Wuzzy Lua API: Add Explode function
Thu, 22 Mar 2018 18:40:21 +0100 Wuzzy Improve Sudden Death theming of Eyes and Deepspace
Thu, 22 Mar 2018 17:44:06 +0100 Wuzzy Fix some artifacts in contour of horizont.png of Planes theme
Thu, 22 Mar 2018 16:52:04 +0100 Wuzzy Add icons to background themes; allow to hide themes explicitly by adding “hidden” key to theme.cfg
Thu, 22 Mar 2018 16:08:33 +0100 Wuzzy If delegating room control, reset map of new master, if map is missing
Thu, 22 Mar 2018 14:09:10 +0100 Wuzzy QTfrontent: Print map and style name in red, if missing. And update map label after delegation
Thu, 22 Mar 2018 13:29:07 +0100 Wuzzy Set plain text mode for gamecfg labels (scheme, style)
Thu, 22 Mar 2018 13:18:45 +0100 Wuzzy Display style name correctly if host selects a style you don't have
Thu, 22 Mar 2018 00:17:13 +0100 Wuzzy Change CrazyMission preview, change portal map theme to Hell
Wed, 21 Mar 2018 20:35:50 +0100 Wuzzy Fix initial map preview being broken when joining room, part 2
Wed, 21 Mar 2018 15:38:20 +0100 Wuzzy Partially fix wrong preview when joining host room with missing map
Wed, 21 Mar 2018 14:36:26 +0100 Wuzzy Add some isNull checks for some strings in mapContainer
Tue, 20 Mar 2018 02:24:47 +0100 Wuzzy Fix incorrect preview when selecting image map the first time in session
Mon, 19 Mar 2018 18:58:49 +0100 Wuzzy Fix theme chooser failing to filter themes by name
Mon, 19 Mar 2018 16:07:08 +0100 Wuzzy Force proper map and theme reset when host delegates to you if you don't have the map or theme
Mon, 19 Mar 2018 15:44:39 +0100 Wuzzy Map container: Add question mark in front of missing theme name
Mon, 19 Mar 2018 15:21:11 +0100 Wuzzy Tweak map preview background colors
Mon, 19 Mar 2018 14:07:29 +0100 Wuzzy Fix map type combo box being disabled for good when you select image or mission map
Mon, 19 Mar 2018 13:35:13 +0100 Wuzzy Check existance of theme icon before loading it
Mon, 19 Mar 2018 00:09:07 +0100 Wuzzy Shorten and wrap map name properly when viewing room as non-master
Sun, 18 Mar 2018 20:58:46 +0100 Wuzzy Fix some map preview properly problems when host switches to image map mode w/ you missing the map
Sun, 18 Mar 2018 15:42:17 +0100 Wuzzy Show error icon when selected theme is missing
Sun, 18 Mar 2018 15:24:54 +0100 Wuzzy Add IsHiddenRole to ThemeModel for hidden themes
Sun, 18 Mar 2018 14:38:48 +0100 Wuzzy ThemeModel: Filter themes based on IsDlcRole rather than string-based
Sun, 18 Mar 2018 03:24:49 +0100 Wuzzy Online room: Display error image in preview when host selects a map you don't have
Sun, 18 Mar 2018 18:47:03 +0100 antonc27 - Correct initialisation of TeamsGameOver (on mobile it doesn't get reset between plays, so ones set to true, prevents game to be finished next time) ios-develop Hedgewars-iOS-2.1
Sun, 18 Mar 2018 00:24:15 +0100 Wuzzy Multiplayer page: Properly disable scheme/style/weapons widgets when changing style or mission map
Sat, 17 Mar 2018 22:26:02 +0100 Wuzzy Don't gray out images of disabled ToggleButtons as its a little too hard on the eyes
Sat, 17 Mar 2018 23:27:24 +0100 antonc27 - New AppIcon (no more black background!) ios-develop
Sat, 17 Mar 2018 22:37:13 +0100 antonc27 - Migrate AppIcons to xcassets ios-develop
Sat, 17 Mar 2018 23:55:32 +0300 unC0Rr Fix crasher
Sat, 17 Mar 2018 18:15:55 +0100 antonc27 - Missing languages ios-develop
Sat, 17 Mar 2018 18:13:37 +0100 antonc27 - Use two-letter language descriptor for localisations ios-develop
Sat, 17 Mar 2018 17:47:42 +0100 Wuzzy Show sidNoEndTurn text for most weapons when in inf attack mode
Sat, 17 Mar 2018 15:51:45 +0100 Wuzzy Draw map page: Fix pen size being changed after loading a map
Sat, 17 Mar 2018 04:37:13 +0100 Wuzzy Fix speech bubble briefly rendering at (0,0) after spawning
Sat, 17 Mar 2018 04:12:10 +0100 Wuzzy Remove ugly empty rectangle in empty active teams list for real
Sat, 17 Mar 2018 04:02:37 +0100 Wuzzy Fix simple team hats (32×64) not tinting correctly while on rope or using blowtorch
Sat, 17 Mar 2018 02:16:16 +0100 Wuzzy Remove “Upload to YouTube” functionality which has been broken for years
Sat, 17 Mar 2018 00:13:49 +0100 Wuzzy Various minor frontend CSS tweaks
Fri, 16 Mar 2018 19:25:51 +0100 Wuzzy QTfrontend: Remove ugly rectangle in list of active teams when there are no teams
Fri, 16 Mar 2018 19:17:20 +0100 antonc27 - Hide 'Campaign' button (not ready on iOS...) ios-develop
Fri, 16 Mar 2018 19:05:11 +0100 Wuzzy Frontend: Properly “gray out” most disabled widgets (a lot of them weren't)
Fri, 16 Mar 2018 16:35:08 +0100 Wuzzy Some padding tweaks in options and team editor pages. Fixes insane width of context menu of hog name line edit
Fri, 16 Mar 2018 02:02:27 +0100 Wuzzy Make video metadata strings translatable in frontend
Fri, 16 Mar 2018 00:10:04 +0100 antonc27 - Fix archiving (?) ios-develop
Thu, 15 Mar 2018 23:59:20 +0100 antonc27 - Pause game when it goes background (do not show anymore annoying 'confirm quit') ios-develop
Thu, 15 Mar 2018 23:24:48 +0100 antonc27 - Do not delete Beach theme (it's official one now) ios-develop
Thu, 15 Mar 2018 21:28:10 +0100 Wuzzy Drop Qt XML from dependencies. QXmlStreamReader is part of QtCore
Thu, 15 Mar 2018 21:15:16 +0100 Wuzzy Remove Qt SVG and Qt OpenGL as hard dependencies
Thu, 15 Mar 2018 17:53:34 +0100 Wuzzy Mutant: When game ends prematurely due to missing land, declare highest-scoring team the winner
Thu, 15 Mar 2018 15:49:17 +0100 Wuzzy Mutant: Fix graph title on game draw
Thu, 15 Mar 2018 15:34:29 +0100 Wuzzy Make chart in stats screen support negative numbers. Fixes e.g. Mutant
Thu, 15 Mar 2018 14:51:07 +0100 Wuzzy Fix broken stats chart bounding box
Thu, 15 Mar 2018 04:33:11 +0100 Wuzzy Lua API: Fix not updating CursorX/CursorY properly when moving cursor at screen border
Thu, 15 Mar 2018 03:29:31 +0100 Wuzzy Clear drawn maps in TechRacer
Thu, 15 Mar 2018 02:59:37 +0100 Wuzzy gtGenericFaller: Use Tag=1 to allow gtGenericFaller to be displaced randomly. Otherwise it is left alone
Thu, 15 Mar 2018 02:08:07 +0100 Wuzzy Take radius into account when drawing gtGenericFaller
Wed, 14 Mar 2018 23:55:13 +0100 Wuzzy Add default directory DrawnMaps to put hand-drawn maps into
Wed, 14 Mar 2018 23:02:39 +0100 Wuzzy Merge unC0Rr's broken preview fix
Wed, 14 Mar 2018 23:02:11 +0100 Wuzzy Update frontend translations
Wed, 14 Mar 2018 22:59:06 +0100 Wuzzy Drawn map menu: Add spin box to change brush size by hand
Wed, 14 Mar 2018 22:57:31 +0100 unc0rr Fix broken previews for me, pepper with comments on logic. Probably makes it fail for windows users again.
Wed, 14 Mar 2018 21:46:07 +0100 Wuzzy Add images for radio buttons, add hover and pressed images for checkboxes
Wed, 14 Mar 2018 20:58:24 +0100 Wuzzy Fix weird scaling of draw map widget
Wed, 14 Mar 2018 20:39:14 +0100 Wuzzy Drawn map page: Move save and load buttons, fix points label overlap
Wed, 14 Mar 2018 20:00:09 +0100 Wuzzy Drawn map page: Enable antialiasing, turn eraser cursor red
Wed, 14 Mar 2018 19:40:43 +0100 Wuzzy Fix cursor circle being too large in drawn map editor
Wed, 14 Mar 2018 17:50:21 +0100 Wuzzy Backed out changeset 3a110dcb6e87 (Qt color chooser)
Wed, 14 Mar 2018 11:36:43 -0400 nemo While the intent was good, saving column width/sort was unfortunately not handling the addition of new columns and old configs were losing columns. If this is restored, it should have some check on column with invalidation of config.
Wed, 14 Mar 2018 16:25:54 +0100 Wuzzy Add voicepack: Russian_pl (by mtg90pl)
Wed, 14 Mar 2018 15:58:16 +0100 antonc27 - Fix missions path, still needs refactoring... ios-develop
Wed, 14 Mar 2018 15:55:38 +0100 Wuzzy Fix frontend from messing with legacy schemes.ini, just read it, never write
Wed, 14 Mar 2018 15:19:08 +0100 Wuzzy Rename the misleadingly-named AmmoSchemeModel to GameSchemeModel
Wed, 14 Mar 2018 14:42:50 +0100 Wuzzy Game scheme handling: Use QFile instead of QSettings for increased efficiency
Wed, 14 Mar 2018 12:17:11 +0100 Wuzzy Fix bad import of old ammo schemes, improve debug output when importing schemes from old .ini files
Wed, 14 Mar 2018 01:33:37 +0100 Wuzzy Remove old Qt4 workaround for missing language name of Scottish Gaelic
Wed, 14 Mar 2018 01:22:45 +0100 Wuzzy Force color dialog to use Qt style. Fixes some issues
Wed, 14 Mar 2018 00:46:20 +0100 antonc27 - Fix missions regression: presentation of list is good, still problem with path during launching ios-develop
Wed, 14 Mar 2018 00:25:31 +0100 antonc27 - Fix missions regression: refactoring, WIP ios-develop
Wed, 14 Mar 2018 00:20:47 +0100 Wuzzy Update German Lua translation
Tue, 13 Mar 2018 23:39:09 +0100 Wuzzy Movement Training: Revert ice girder color for consistency with TechRacer and HedgeEditor
Tue, 13 Mar 2018 23:19:24 +0100 unc0rr Merge qt5transition into default
Tue, 13 Mar 2018 23:07:58 +0100 Wuzzy Movement training: Tweak some sprite visuals
Tue, 13 Mar 2018 22:57:49 +0100 unc0rr Workaround for the weird new qgraphicsview/qgraphicsscene fitInView behavior qt5transition
Tue, 13 Mar 2018 22:49:06 +0100 Wuzzy Movement Training: Make the use of the mission panel clearer and harder to overlook
Tue, 13 Mar 2018 21:27:11 +0100 Wuzzy Basic Bazooka Training: Add one more target, make limited ammo section easier, add more hints
Tue, 13 Mar 2018 20:31:35 +0100 Wuzzy Rope Training: Place the second-last target at a more reasonable position
Tue, 13 Mar 2018 18:25:37 +0100 Wuzzy Frontend: Fix built-in Qt translations not loaded properly qt5transition
Tue, 13 Mar 2018 16:57:20 +0100 Wuzzy Update INSTALL.md about new Qt5 dependency qt5transition
Tue, 13 Mar 2018 16:38:48 +0100 Wuzzy Fix buggy Qt5 style detection causing segfault on Arch Linux w/ qt5-style-plugins qt5transition
Tue, 13 Mar 2018 10:20:41 -0400 nemo try plastique with fallback to windows - we should find a way to alert the user that qt5-style-plugins would improve rendering qt5transition
Tue, 13 Mar 2018 10:02:01 -0400 nemo seems to help styling some - some CSS tweaks may still be needed - lobby for example qt5transition
Tue, 13 Mar 2018 13:15:15 +0100 Wuzzy Update .hgignore to ignore new Qt's moc_ and qrc_ files qt5transition
Tue, 13 Mar 2018 00:50:58 +0100 Wuzzy Also update default binds for SDL2 keypad names qt5transition
Mon, 12 Mar 2018 19:15:45 -0400 nemo these changed, presumably in SDL2 - might want to review all the others qt5transition
Mon, 12 Mar 2018 22:53:28 +0100 Wuzzy Use visible team count instead of total team count to determine rendered team bar height
Mon, 12 Mar 2018 19:39:00 +0100 Wuzzy Remove rubber duck from BRW, RW and most weapon schemes for now
Mon, 12 Mar 2018 12:54:33 +0100 Wuzzy Use onSkipTurn in scripts to detect turn skips
Mon, 12 Mar 2018 12:37:35 +0100 Wuzzy Lua API: Add onSkipTurn callback, called when hog skips
Mon, 12 Mar 2018 12:27:13 +0100 Wuzzy Lua API: Add SkipTurn() to replace ParseCommand("skip")
Mon, 12 Mar 2018 02:09:21 +0100 Wuzzy ACF7: Add one pick hammer in crate
Mon, 12 Mar 2018 00:59:47 +0100 alfadur Fix minigun bullets sometimes failing to hit when shooting same thing twice in row
Sun, 11 Mar 2018 23:24:05 +0100 antonc27 - Remember user settings on app update ios-develop
Sun, 11 Mar 2018 22:39:40 +0100 antonc27 - Some not-so-important pretty formatting ios-develop
Sun, 11 Mar 2018 21:38:08 +0100 Wuzzy Bazooka/Grenade Training: Make weapon selection detection future-proof
Sun, 11 Mar 2018 20:43:15 +0100 antonc27 Merge from 0.9.23 ios-develop
Sun, 11 Mar 2018 12:08:49 +0100 alfadur Change minigun sound once again, lower pitch
Sun, 11 Mar 2018 11:01:27 +0100 Wuzzy ASA_cosmos: Fix game not ending when hero dies after being seen by Guards
Sun, 11 Mar 2018 10:50:02 +0100 alfadur Add new minigun sound
Sun, 11 Mar 2018 00:46:22 +0100 Wuzzy Update Qt and Lua translation files
Sat, 10 Mar 2018 23:43:32 +0100 unc0rr Fix disabled button rendering qt5transition
Sat, 10 Mar 2018 23:16:22 +0100 unc0rr - Fix insane width of lines in health graphic qt5transition
Sat, 10 Mar 2018 12:57:13 +0100 Wuzzy uLocale: Fix broken Format function
Sat, 10 Mar 2018 12:32:44 +0100 Wuzzy Make a few more engine strings translatable
Sat, 10 Mar 2018 03:27:18 +0100 Wuzzy ClimeHome: Show messages when cake is nearby and when reaching home
Sat, 10 Mar 2018 01:46:51 +0100 Wuzzy Minigun: Move attack timer to Karma to make gear type more Lua-friendly
Sat, 10 Mar 2018 01:28:15 +0100 Wuzzy Reduce number of minigun bullets from 71 to 70
Sat, 10 Mar 2018 00:54:00 +0100 alfadur Fix minigun not pausing the turn timer properly
Fri, 09 Mar 2018 23:34:46 +0100 alfadur Improve appearance of bullet trails, slight fade out at beginning
Fri, 09 Mar 2018 22:23:57 +0100 Wuzzy When using seduction, only show “CENSORED” text in English locale
Fri, 09 Mar 2018 21:09:53 +0100 Wuzzy Nerf minigun in Default ammo scheme
Fri, 09 Mar 2018 19:48:15 +0100 alfadur Fix minigun bullet impact image being drawn over hog sometimes
Fri, 09 Mar 2018 19:45:21 +0100 alfadur Fix direction of dispensed bullet shells from shotgun/sniper/minigun
Fri, 09 Mar 2018 19:40:49 +0100 Wuzzy ACF8: Fix invisible cyborg sometimes blocking the way
Fri, 09 Mar 2018 19:05:59 +0100 Wuzzy A Classic Fairytale: Harden all missions against missing campaign variables in team file and assume default values
Fri, 09 Mar 2018 18:03:59 +0100 Wuzzy ACF9: Fix cannibal talking to himself in cut scene if playing with 3 natives instead of 4
Fri, 09 Mar 2018 15:20:28 +0100 Wuzzy ACF6: Change mines, remove mines placed at unfair positions
Fri, 09 Mar 2018 14:27:37 +0100 Wuzzy ACF3: Fix cannibals sometimes doing nothing for a full turn
Fri, 09 Mar 2018 12:55:54 +0100 Wuzzy ACF1: Hide Cannibals team before it appears
Fri, 09 Mar 2018 12:43:36 +0100 Wuzzy Hide team bar if all hedgehogs in it are hidden or dead
Fri, 09 Mar 2018 11:32:36 +0100 Wuzzy ACF: Only use standard team colors
Fri, 09 Mar 2018 02:03:03 +0100 Wuzzy ACF7: Fix incorrect hog name used in speech bubble
Fri, 09 Mar 2018 01:12:07 +0100 Wuzzy Update German Lua translation
Fri, 09 Mar 2018 00:45:37 +0100 Wuzzy Merge unC0Rr's control fixes
Fri, 09 Mar 2018 00:44:36 +0100 Wuzzy ACF7: Make hogs talk when you complete a part of the second mission goal (reach princess / free friends)
Thu, 08 Mar 2018 23:46:46 +0100 Wuzzy ACF7: Fix incorrect hog name mentioned in 2nd mission text
Thu, 08 Mar 2018 23:36:16 +0100 Wuzzy AI: Don't use tardis when in multishoot and not inf attack
Thu, 08 Mar 2018 23:28:58 +0100 unc0rr Fix new binds system for real
Thu, 08 Mar 2018 21:58:59 +0100 unc0rr This should fix crash with custom bindings
Thu, 08 Mar 2018 21:46:43 +0100 jose1711 Update Slovak translation
Thu, 08 Mar 2018 21:28:02 +0100 Wuzzy Racer: Draw waypoint outline around cursor while in placement phase
Thu, 08 Mar 2018 21:05:10 +0100 Wuzzy Merge server stuff from alfadur
Thu, 08 Mar 2018 21:03:25 +0100 Wuzzy HedgeEditor: Show waypoint preview
Thu, 08 Mar 2018 20:40:00 +0100 Wuzzy HedgeEditor: Fix sndIncoming playing for placing stuff, add many sound effects
Thu, 08 Mar 2018 19:36:07 +0100 Wuzzy HedgeEditor: Clean up messy HWP overwrites
Thu, 08 Mar 2018 19:14:06 +0100 Wuzzy Racer: No longer play Incoming or Missed sound
Thu, 08 Mar 2018 19:08:21 +0100 Wuzzy Construction Mode: Fix annoying Incoming voice and other sound issues
Thu, 08 Mar 2018 19:03:03 +0100 Wuzzy Lua API: PlaySound: Add 3rd parameter instaVoice to instantly play voice
Thu, 08 Mar 2018 18:15:06 +0100 Wuzzy Lua API: Add SetSoundMask to disable playing certain sounds
Thu, 08 Mar 2018 17:07:14 +0100 Wuzzy ACF2: Make all Weaklings on worst CPU level
Thu, 08 Mar 2018 15:01:18 -0500 alfadur separated the server logic from all the async io mess.
Thu, 08 Mar 2018 16:49:49 +0100 Wuzzy ACF: Reduce computer hog levels in missions 2 and 6.
Thu, 08 Mar 2018 15:37:49 +0100 Wuzzy CTF_Blizzard: Force clan limit of 2. Auto-remove excess hogs
Thu, 08 Mar 2018 15:15:11 +0100 Wuzzy CTF_Blizzard: Dump dead code / out-commented code
Thu, 08 Mar 2018 15:05:42 +0100 Wuzzy CTF: Write hog with most captures in stats screen
Thu, 08 Mar 2018 14:53:25 +0100 Wuzzy CTF: Say "clan" instead of "team" in mission panel
Thu, 08 Mar 2018 14:47:47 +0100 Wuzzy CTF: Show team scores and score graph in stats screen
Thu, 08 Mar 2018 13:42:36 +0100 Wuzzy CTF: Don't disable home flag after capture
Thu, 08 Mar 2018 13:34:45 +0100 Wuzzy CTF: Allow to be played with more than 2 clans
Thu, 08 Mar 2018 12:46:11 +0100 Wuzzy CTF: Drop flag when carrier uses piano strike
Thu, 08 Mar 2018 12:34:46 +0100 Wuzzy Capture the Flag: Fix many Lua errors when playing with >2 clans
Thu, 08 Mar 2018 11:58:27 +0100 Wuzzy Mutant: Faster excess hog removal
Thu, 08 Mar 2018 03:00:51 +0100 Wuzzy uCommandHandlers: Remove unused variable
Thu, 08 Mar 2018 02:59:14 +0100 Wuzzy CTF: Dumb out-commented code
Thu, 08 Mar 2018 02:19:44 +0100 Wuzzy Slightly simplify Mutant mission panel
Thu, 08 Mar 2018 02:03:23 +0100 Wuzzy CTF: Fix Lua errors when using kamikaze or tardis
Thu, 08 Mar 2018 01:22:00 +0100 Wuzzy CTF: Remove tardis and resurrector
Thu, 08 Mar 2018 01:12:35 +0100 Wuzzy Control: Remove tardis and resurrector
Thu, 08 Mar 2018 00:54:12 +0100 Wuzzy German translation: “Grundlagentraining” → “Grundausbildung”
Thu, 08 Mar 2018 00:46:00 +0100 Wuzzy SimpleMission: Set GameFlags more cleanly
Thu, 08 Mar 2018 00:18:32 +0100 Wuzzy Fix artillery being broken in some missions
Wed, 07 Mar 2018 23:52:45 +0100 Wuzzy Target Practice: Re-center camera to hog after projectiles get destroyed or drown
Wed, 07 Mar 2018 23:06:19 +0100 Wuzzy ACF6: Fix cyborgs sometimes idling forever in their turns (fixes bug 521)
Wed, 07 Mar 2018 22:47:55 +0100 Wuzzy Add hedgehog effect heArtillery, allows to set per-hedgehog artillery mode
Wed, 07 Mar 2018 20:27:42 +0100 Wuzzy Update German frontend and Minigun translation
Wed, 07 Mar 2018 18:27:14 +0100 Wuzzy Rope training: Fix confused order of retract/extend controls
Wed, 07 Mar 2018 18:24:17 +0100 Wuzzy Rope Knock Challenge: Remove trailing space of name "doomy "
Wed, 07 Mar 2018 18:23:21 +0100 Wuzzy Death02: Add Delay=600
Wed, 07 Mar 2018 18:18:11 +0100 Wuzzy Update German Lua translation
Wed, 07 Mar 2018 15:47:03 +0100 Wuzzy Use mktemp in update_lua_locale_files.sh
Wed, 07 Mar 2018 15:09:31 +0100 Wuzzy Stop SplitByChar also lowercasing the entire string. Fixes bug 581.
Wed, 07 Mar 2018 13:48:51 +0100 Wuzzy Lua: Rename global variable “L” to “LOCALE”
Wed, 07 Mar 2018 12:33:56 +0100 Wuzzy Sort all core missions in training menu more logically
Wed, 07 Mar 2018 10:44:30 +0100 Wuzzy Frontend: Lead first-time player to training page on start
Tue, 06 Mar 2018 15:21:36 -0500 nemo the clipping was just due to remote abuse anyway - this addresses a couple of the concerns from the bug
Tue, 06 Mar 2018 04:26:51 +0100 Wuzzy Update README about the Hedgewars training
Tue, 06 Mar 2018 04:11:17 +0100 Wuzzy Remove unused, unfinished and outdated boot camp mission
Tue, 06 Mar 2018 03:48:03 +0100 Wuzzy Complete overhaul of Basic Rope Training
Mon, 05 Mar 2018 19:26:46 +0100 Wuzzy Change misleading server error message about nicknames
Mon, 05 Mar 2018 19:21:58 +0100 Wuzzy Capitalize default hog names and server name
Mon, 05 Mar 2018 19:05:10 +0100 Wuzzy More user-friendly server messages
Mon, 05 Mar 2018 16:16:32 +0100 Wuzzy Fix frontend error dialog always displaying "failed" as last engine message after engine crash
Sun, 04 Mar 2018 00:13:38 +0100 unc0rr Having chat mode as game state was a mistake
Fri, 02 Mar 2018 19:44:09 +0100 Wuzzy Remove dead code from basic bazooka training
Fri, 02 Mar 2018 19:43:06 +0100 Wuzzy Completely redo Basic Grenade Training
Fri, 02 Mar 2018 13:57:37 +0100 Wuzzy Basic Movement Training: Fix inconsistent help texts when switching Cappy a 2nd time
Wed, 28 Feb 2018 20:14:55 +0100 Wuzzy Complete redo of Basic Bazooka Training
Mon, 26 Feb 2018 22:14:40 +0100 Wuzzy Add "Turning Around" to movement training
Mon, 26 Feb 2018 21:17:36 +0100 Wuzzy Some minor convenience improvements in Basic Flying Saucer Training
Mon, 26 Feb 2018 21:09:35 +0100 Wuzzy Add Basic Movement Training
Sun, 25 Feb 2018 18:54:51 -0500 nemo falling hogs using rope were ignoring a few things (for example taking damage from rubber)
Sun, 25 Feb 2018 18:57:30 +0100 unc0rr Much smaller TBinds type
Sat, 24 Feb 2018 15:24:36 +0100 Wuzzy Change team colors in rope knock challenge to standard color scheme
Sat, 24 Feb 2018 15:14:30 +0100 Wuzzy RC Plane Challenge: Switch to using fake crates only
Sat, 24 Feb 2018 14:59:35 +0100 Wuzzy Display score next to team bar in singleplayer challenges
Fri, 23 Feb 2018 22:43:34 +0100 Wuzzy Remove false credit of hwmap2lua.sh
Fri, 23 Feb 2018 21:06:43 +0100 Wuzzy Add szczur's script to convert .hwmap to Lua code
Fri, 23 Feb 2018 14:26:58 +0100 Wuzzy Lua API: Fix SetWind not updating flake direction
Fri, 23 Feb 2018 14:10:03 +0100 Wuzzy Fix incorrect wind bar in some missions
Fri, 23 Feb 2018 13:28:07 +0100 Wuzzy Convert The Great Escape to SimpleMission format
Fri, 23 Feb 2018 12:48:27 +0100 Wuzzy Convert Nobody Laugh to SimpleMission format
Thu, 22 Feb 2018 20:10:22 -0500 nemo Enemy hogs should at least try to get to you in low gravity
Thu, 22 Feb 2018 02:24:42 +0100 Wuzzy Convert Newton and the Hammock to SimpleMission format
Thu, 22 Feb 2018 01:39:30 +0100 Wuzzy Convert Big Armory mission to SimpleMission format
Thu, 22 Feb 2018 01:35:16 +0100 Wuzzy SimpleMission: Check regular victory at turn and or start
Thu, 22 Feb 2018 01:03:40 +0100 Wuzzy SimpleMission: Add support for failure texts in the stats screen
Wed, 21 Feb 2018 22:43:03 +0100 Wuzzy SimpleMission: Check regular victory before anything else
Wed, 21 Feb 2018 21:40:52 +0100 Wuzzy New SD flakes for Bath: skull and bones in bubble
Wed, 21 Feb 2018 21:29:30 +0100 Wuzzy Rewrite most mission texts to actually *explain* the goal
Wed, 21 Feb 2018 18:15:57 +0100 Wuzzy 2 new scenarios: Bazooka Battlefield, Tentacle Terror
Wed, 21 Feb 2018 17:14:46 +0100 Wuzzy Add SimpleMission lua library for easier mission creation
Wed, 21 Feb 2018 15:53:30 +0100 Wuzzy Fix SD flakes attributes not set properly when SD flake count = normal flake count
Wed, 21 Feb 2018 15:05:50 +0100 Wuzzy Improve/fix messaging when multiple teams win
Wed, 21 Feb 2018 03:08:19 +0100 Wuzzy Remove "Click to resume" from quit menu as visual clutter
Wed, 21 Feb 2018 03:05:50 +0100 Wuzzy InputHandler: Shorten "Escape" to "Esc"
Wed, 21 Feb 2018 03:03:16 +0100 Wuzzy Fix quit menu showing incorrect key when using non-default bindings
Wed, 21 Feb 2018 02:37:01 +0100 Wuzzy Engine: Allow to use up to 9 placeholders in Format and FormatA
Tue, 20 Feb 2018 22:21:33 +0100 Wuzzy uInputManager: Add functions to get SDL key name
Tue, 20 Feb 2018 19:15:47 +0100 Wuzzy Fix a few German typos of main menu
Tue, 20 Feb 2018 19:07:32 +0100 Wuzzy VideoRec: Fix many effects not being recorded
Tue, 20 Feb 2018 17:52:22 +0100 Wuzzy Fix volume caption not being shown when hitting mute key
Tue, 20 Feb 2018 15:37:36 +0100 Wuzzy Lua API: Remove empty functions CampaignLock and CampaignUnlock
Tue, 20 Feb 2018 15:31:47 +0100 Wuzzy Expose 5 land flags to Lua for use with SetGearCollisionMask
Tue, 20 Feb 2018 14:03:46 +0100 Wuzzy Fix inconsistent name of SetGearAIHints
Mon, 19 Feb 2018 17:03:59 +0100 Wuzzy Portal mission: Fix health crate spawning inside land
Mon, 19 Feb 2018 13:46:40 +0100 Wuzzy Make hog invulnerable after winning SpeedShoppa or TargetPractice mission
Mon, 19 Feb 2018 11:18:13 +0100 Wuzzy Display cursor coordinates in HedgeEditor
Mon, 19 Feb 2018 09:45:36 +0100 Wuzzy Lua library Animate: StoppedGear now returns true if gear does not exist
Sat, 17 Feb 2018 20:59:56 +0100 Wuzzy Fix onEndTurn being called in multishoot
Sat, 17 Feb 2018 20:51:36 +0100 Wuzzy Battalion, Points Mode: Show points next to team bars
Sat, 17 Feb 2018 17:36:26 +0100 Wuzzy Battalion: Use AmmoTypeMax for ammo type iterations
Sat, 17 Feb 2018 12:52:47 +0100 Wuzzy Play a few more taunts in Space Invasion
Sat, 17 Feb 2018 11:25:43 +0100 Wuzzy Racer/TechRacer: Show best times next to team bars
Sat, 17 Feb 2018 00:34:00 +0100 Wuzzy Construction Mode, Space Invasion: Add example script param in default schems to make editing more convenient
Sat, 17 Feb 2018 00:06:34 +0100 Wuzzy Add Space Invasion game scheme with sane default configuration
Fri, 16 Feb 2018 23:42:00 +0100 Wuzzy Racer and TechRacer: Move cameera to first waypoint in Ready phase
Fri, 16 Feb 2018 21:00:37 +0100 Wuzzy ClimbHome: Show best team heights next to team name
Fri, 16 Feb 2018 20:16:34 +0100 Wuzzy Construction Mode: Show clan power next to all teams
Fri, 16 Feb 2018 19:54:21 +0100 Wuzzy Restore 5 hats to their previous full animated form
Fri, 16 Feb 2018 19:49:46 +0100 Wuzzy Lua API: Add functons: GetTeamIndex and GetTeamClan
Fri, 16 Feb 2018 19:16:35 +0100 Wuzzy Add team score next to team bars for CTF_Blizard, Control, CTF, Mutant, Space Invasion
Fri, 16 Feb 2018 13:57:48 +0100 Wuzzy Add SetTeamLabel to Lua API, can set arbitrary string as team label
Fri, 16 Feb 2018 12:38:30 +0100 Wuzzy Manually fix some clipping / simplify issues with a few hats
Fri, 16 Feb 2018 12:25:16 +0100 Wuzzy Resize hats with size 32×1024 to 64×512 for consistency
Fri, 16 Feb 2018 11:51:42 +0100 Wuzzy Crop non-team hats without “real” animation to static format (32×32)
Fri, 16 Feb 2018 10:47:35 +0100 Wuzzy Simplify 5 team hats to static format
Thu, 15 Feb 2018 21:47:31 +0100 Wuzzy Fix hittig precise+rottags the first time when all tags started off showing health tag in gfInvulnerable
Thu, 15 Feb 2018 21:39:10 +0100 Wuzzy Implement very basic stats screen for TropyRace
Thu, 15 Feb 2018 19:03:04 +0100 Wuzzy TrophyRace: Hide mission panel when player shoots rope
Thu, 15 Feb 2018 18:56:00 +0100 Wuzzy Simplify the status update panel in Trophy Race a lot
Thu, 15 Feb 2018 18:32:28 +0100 Wuzzy TrophyRace: Show fastest team times (instead of clan times)
Thu, 15 Feb 2018 16:48:04 +0100 Wuzzy TrophyRace: Show current racing time at top
Thu, 15 Feb 2018 13:49:14 +0100 Wuzzy The rottags key alone now toggles hog tags; preecise+rottags is used to cycle tags
Thu, 15 Feb 2018 13:34:17 +0100 Wuzzy Scheme editor: Slightly fade disabled game modifiers into gray
Thu, 15 Feb 2018 12:13:06 +0100 Wuzzy Fix some hats “dancing on the head” by making them static
Thu, 15 Feb 2018 04:27:16 +0100 Wuzzy Change game modifier icons: Karma, per-hog ammo, reset health, shared ammo, teams divide
Thu, 15 Feb 2018 01:06:55 +0100 Wuzzy Change icon for King Mode
Wed, 14 Feb 2018 23:40:10 +0100 Wuzzy Fix a few typos in German translation
Wed, 14 Feb 2018 23:03:35 +0100 Wuzzy Fix some consistency issues with change hog tags control
Wed, 14 Feb 2018 22:56:32 +0100 Wuzzy Flip Switch/Precise key combintions with change hog tags
Wed, 14 Feb 2018 22:54:13 +0100 Wuzzy Switch + Change hog tags now turns on and off all tags
Wed, 14 Feb 2018 22:27:18 +0100 Wuzzy Toggle hog tag translucency with Precise + Change hog tags key
Wed, 14 Feb 2018 21:28:44 +0100 Wuzzy Add separate control for changing hedgehog tags
Wed, 14 Feb 2018 20:57:45 +0100 Wuzzy Rename AFK Mode to “Auto Skip” (bug 78)
Wed, 14 Feb 2018 17:45:33 +0100 Wuzzy Rewrite introduction in README
Wed, 14 Feb 2018 17:08:14 +0100 Wuzzy Update README about the team chat key
Wed, 14 Feb 2018 15:36:38 +0100 Wuzzy Underwater theme: Replace SD flakes with bloodred jellyfish and change SD background color
Wed, 14 Feb 2018 02:48:46 +0100 Wuzzy Fix preview image for Sticks map
Wed, 14 Feb 2018 02:26:59 +0100 Wuzzy Redo SD water and SD clouds of most themes and apply sd-tint
Mon, 12 Feb 2018 23:37:08 +0100 Wuzzy Make team chat its own control and use [U] key by default
Mon, 12 Feb 2018 23:23:07 +0100 Wuzzy Show remaining ammo when using Birdy egg or RC Plane bomb
Mon, 12 Feb 2018 22:22:27 +0100 Wuzzy Mutant: Force special mutant/feeder hat+name to be only hold by those who deserved it
Mon, 12 Feb 2018 20:47:45 +0100 Wuzzy Battalion: Mutate hogs by default again, but not the names. Add script param mutatenames. Force crowns in King Mode
Mon, 12 Feb 2018 20:00:26 +0100 Wuzzy Battalion (mode=king): Kill the team when the king died instea of dismissing
Mon, 12 Feb 2018 19:38:07 +0100 Wuzzy Battalion: Reduce amount of SD messages
Mon, 12 Feb 2018 19:19:43 +0100 Wuzzy Tweak some misleading Battalion texts
Mon, 12 Feb 2018 17:47:40 +0100 Wuzzy Battalion: Move crate pickup animation to crate
Mon, 12 Feb 2018 17:22:29 +0100 Wuzzy Battalion: Use official onEndTurn callback
Mon, 12 Feb 2018 16:41:40 +0100 Wuzzy Battalion: Add more health change effects
Mon, 12 Feb 2018 15:50:49 +0100 Wuzzy Battalion: Clean up and remove dead code
Mon, 12 Feb 2018 15:08:13 +0100 Wuzzy Battalion: Standardize the crate pickup message
Mon, 12 Feb 2018 14:50:06 +0100 Wuzzy Clean up Battalion error stuff
Mon, 12 Feb 2018 11:03:48 +0100 Wuzzy Add custom weapon icons for Continental supplies
Sun, 11 Feb 2018 22:11:52 +0100 Wuzzy HedgeEditor: Tweak caption colors
Sun, 11 Feb 2018 20:39:39 +0100 Wuzzy Construction Mode: Fix cursor icon being displayed on teleport
Sun, 11 Feb 2018 20:28:21 +0100 Wuzzy Construction Mode: Hide crate contents and object/crate placer submodes from prying eyes over the net
Sun, 11 Feb 2018 13:35:47 +0100 Wuzzy Construction Mode: Show selected object at cursor and crate preview
Sun, 11 Feb 2018 04:00:10 +0100 Wuzzy Construction Mode: Fix annoying extra messages when using object placer
Sun, 11 Feb 2018 02:17:58 +0100 Wuzzy Fix incorrect round counting in fruit03, too
Sun, 11 Feb 2018 02:03:09 +0100 Wuzzy Fix Killing the Specialists recording the turn count way too low
Sun, 11 Feb 2018 01:15:23 +0100 Wuzzy Construction Mode: Spawn particles over generators, tweak other particles
Sat, 10 Feb 2018 23:54:12 +0100 Wuzzy Construction Mode: Show message when respawning hog
Sat, 10 Feb 2018 23:13:23 +0100 Wuzzy Racer: Make waypoints dark in bright themes like Bath
Sat, 10 Feb 2018 22:02:08 +0100 Wuzzy Make first waypoint flash TechRacer, before hog starts racing
Sat, 10 Feb 2018 21:28:22 +0100 Wuzzy Racer: Make first waypoint flash and highlight last waypoint while placing
Sat, 10 Feb 2018 20:08:22 +0100 Wuzzy Racer, TechRacer: Fade out waypoints at the end
Sat, 10 Feb 2018 19:30:51 +0100 Wuzzy Racer, TechRacer: Change waypoint opacity on victory or failure
Sat, 10 Feb 2018 18:03:12 +0100 Wuzzy Increase opacity of Racer/TechRacer waypoints
Sat, 10 Feb 2018 15:37:47 +0100 Wuzzy Disable crate drops in HedgeEditor scheme
Sat, 10 Feb 2018 15:36:01 +0100 Wuzzy Remove some "invalid" crate drops from Construction Mode weapon scheme
Sat, 10 Feb 2018 15:16:20 +0100 Wuzzy Construction Mode: Show Message and minor smoke effect when losing ammo due to weapon filter
Sat, 10 Feb 2018 14:20:36 +0100 Wuzzy Redraw Vampiric.png based on vector graphic. Smooth fade out to 0 opacity instead of hard cut-off
Sat, 10 Feb 2018 12:59:13 +0100 Wuzzy Construction Mode: Hide power tag when it's nobody's turn
Sat, 10 Feb 2018 12:44:40 +0100 Wuzzy Add minigun to scripts. Also add a few missing ammos to BRW and RW
Sat, 10 Feb 2018 12:01:00 +0100 Wuzzy Construction Mode: Now amSwitch amount can be changed in weapon scheme
Sat, 10 Feb 2018 11:46:57 +0100 Wuzzy Always remove mine strike in Construction Mode
Sat, 10 Feb 2018 10:19:28 +0100 Wuzzy Construction Mode: Change message color
Sat, 10 Feb 2018 10:02:58 +0100 Wuzzy Construction Mode: Refactor colors, add subtle glow to healing station, don't spawn vGears for respawner and generator
Sat, 10 Feb 2018 09:32:28 +0100 Wuzzy Refactor Construction Mode to NOT use localized strings as identifiers
Sat, 10 Feb 2018 08:28:22 +0100 Wuzzy Improve internal Construction Mode code documentation
Sat, 10 Feb 2018 06:36:07 +0100 Wuzzy Localize various Construction Mode vars
Sat, 10 Feb 2018 06:07:24 +0100 Wuzzy Refactor Construction Mode code (delete old comments, move code around. NO functional changes)
Fri, 09 Feb 2018 21:04:53 +0100 Wuzzy Lua API: AddAmmo unselects weapons before it would remove current ammo from current hog
Fri, 09 Feb 2018 19:58:55 +0100 Wuzzy Construction Mode: Each team remembers its selections now
Fri, 09 Feb 2018 19:01:52 +0100 Wuzzy More Construction Mode refactoring
Fri, 09 Feb 2018 18:14:05 +0100 Wuzzy Construction Mode: Remember previous selection of pIndex
Fri, 09 Feb 2018 16:27:32 +0100 Wuzzy Construction Mode: Sort structure types roughly by importance and convenience
Fri, 09 Feb 2018 16:12:54 +0100 Wuzzy Add a few key shortcuts in Costruction Mode
Fri, 09 Feb 2018 14:56:04 +0100 Wuzzy HedgeEditor, Construction Mode: Refactor code by adding fake ammo type variables
Fri, 09 Feb 2018 14:33:00 +0100 Wuzzy Add healing visual effect + heal msg in scripts
Fri, 09 Feb 2018 12:52:05 +0100 Wuzzy Lua API: Add HealHog to heal hog with visual effects + message
Fri, 09 Feb 2018 12:08:12 +0100 Wuzzy Show subtle heal effect for healing hogs in health reset mode
Fri, 09 Feb 2018 11:30:04 +0100 Wuzzy Refactor health gain effects and message into util fuction HHHeal
Fri, 09 Feb 2018 10:48:24 +0100 Wuzzy Killing The Specialists: Fix health boost division
Fri, 09 Feb 2018 10:47:21 +0100 Wuzzy Killing The Specialists mission: Fix misleading hints, add messages and visual effects
Fri, 09 Feb 2018 07:41:37 +0100 Wuzzy 2 minor spelling/grammar fixes
Fri, 09 Feb 2018 07:38:14 +0100 Wuzzy Refactor scripts to use SpawnSupplyCrate (where it makes sense)
Fri, 09 Feb 2018 06:03:01 +0100 Wuzzy Lua API: Add SpawnSupplyCrate
Fri, 09 Feb 2018 04:37:27 +0100 Wuzzy Lua API: Add GetTeamName
Thu, 08 Feb 2018 19:02:51 +0100 Wuzzy Lua API: Add GetWind function to get current wind
Thu, 08 Feb 2018 18:42:07 +0100 Wuzzy Lua API: Add SetVampiric and SetLaserSight
Thu, 08 Feb 2018 18:10:39 +0100 Wuzzy Add callback: onEndTurn
Thu, 08 Feb 2018 15:44:08 +0100 Wuzzy Change hats exclusion rule in hats_js_anim.xhtml
Thu, 08 Feb 2018 13:54:48 +0100 Wuzzy Fix broken preview of team hats in frontend
Thu, 08 Feb 2018 09:38:35 +0100 Wuzzy Add missing beginWriteArray in scheme model code
Thu, 08 Feb 2018 09:26:24 +0100 Wuzzy Fix failure to read game scheme (.hwg) files
Thu, 08 Feb 2018 09:14:20 +0100 KoBeWi Fix how scheme files behave
Thu, 08 Feb 2018 08:50:45 +0100 KoBeWi Keep game/weapon schemes in separate files
Thu, 08 Feb 2018 07:30:19 +0100 mtg90pl Add Polish voicepack (Default_pl) by mtg90pl
Thu, 08 Feb 2018 07:09:39 +0100 Wuzzy Fix timebox being usable in SD w/ damage=0
Wed, 07 Feb 2018 12:30:11 +0100 Wuzzy Fix TotalRounds counting rounds a couple of turns too late
Wed, 07 Feb 2018 11:03:14 +0100 Wuzzy Refactor Sudden Death starting into own function
Wed, 07 Feb 2018 08:30:50 +0100 Wuzzy Add the flag of Scotland (uk_scotland)
Wed, 07 Feb 2018 07:54:18 +0100 Wuzzy Fix green color channel on themes with sd-tint (#566)
Wed, 07 Feb 2018 07:38:37 +0100 Wuzzy Add theme fallback music settings
Wed, 07 Feb 2018 05:36:32 +0100 Wuzzy Remove unused variable in uGearsHandlersMess
Wed, 07 Feb 2018 03:56:53 +0100 Wuzzy ClimbHome, Sniper Rifle training: Unselect weapon after victory
Wed, 07 Feb 2018 03:50:38 +0100 Wuzzy Calling SetWeapon with amNothing now unselects weapon
Wed, 07 Feb 2018 02:26:31 +0100 Wuzzy Change weapon icons of mudball and air mine
Wed, 07 Feb 2018 01:54:50 +0100 Wuzzy Lua API: Add WriteLnToChat
Wed, 07 Feb 2018 01:13:17 +0100 Wuzzy ASA, Hard Flying: Show personal best at mission start
Wed, 07 Feb 2018 00:36:04 +0100 Wuzzy Precise Shooting mission: Fix Lua errors when enemy dies after hero
Tue, 06 Feb 2018 23:56:28 +0100 Wuzzy Start changelog for 0.9.24
Tue, 06 Feb 2018 23:48:34 +0100 Wuzzy ASA: Fruit03: Show collected ammo
Tue, 06 Feb 2018 06:33:32 +0100 Wuzzy ACF3: Explode princess when skipping 12turn course failanim
Tue, 06 Feb 2018 06:23:37 +0100 Wuzzy Show # of turns left in the 12-turn parcour segment of ACF3
Tue, 06 Feb 2018 05:54:34 +0100 Wuzzy String cleanup: Double/triple exclamation marks
Tue, 06 Feb 2018 05:50:05 +0100 Wuzzy Fix various story flaws in mission descriptions of ACF campaign
Tue, 06 Feb 2018 05:47:09 +0100 Wuzzy Fix some minor formatting and grammar flaws in script strings
Tue, 06 Feb 2018 04:07:35 +0100 Wuzzy Fix various typos in translatable strings
Tue, 06 Feb 2018 04:06:49 +0100 Wuzzy Fix error 52: Move amMinigun.png to Graphics/Hedgewars
Wed, 31 Jan 2018 13:42:52 -0500 alfadur Machinegun. also tweaked ignore
Wed, 24 Jan 2018 22:20:10 +0100 unc0rr Finish porting. Seems to work, but no thorough testing has been performed qt5transition
Wed, 24 Jan 2018 21:05:34 +0100 unc0rr Configure for Qt5 qt5transition
Wed, 17 Jan 2018 00:59:39 +0100 unc0rr Add assert on LoadingText texture value 0.9.23
Wed, 17 Jan 2018 00:32:34 +0100 unc0rr Proper rejoin desyncs fix now 0.9.23
Tue, 16 Jan 2018 00:42:06 +0100 unc0rr The ultimate fix for rejoin desyncs 0.9.23
Sun, 14 Jan 2018 23:30:42 +0100 unc0rr Fix for freebsd qmlfrontend
Mon, 15 Jan 2018 12:15:56 -0500 nemo add a mask to the sand hog
Wed, 10 Jan 2018 23:49:47 +0100 unc0rr Pass mouse movements to engine, warp cursor in frontend qmlfrontend
Wed, 10 Jan 2018 15:27:47 +0100 koda merge
Wed, 10 Jan 2018 01:39:10 +0100 koda Apply horrible workaround to build relocatable executables 0.9.23
Wed, 10 Jan 2018 01:14:13 +0100 koda Set cmake RPATH policy to OLD 0.9.23
Sun, 07 Jan 2018 19:01:06 +0100 sheepluva fix crosshair rendering in GL2 mode
Sun, 07 Jan 2018 18:19:00 +0100 sheepluva also put GL2 fixes into default
Sun, 07 Jan 2018 09:48:26 +0100 unc0rr Fix referencing missing item qmlfrontend
Sun, 07 Jan 2018 01:21:42 +0100 unc0rr - ResizeWindow function to pass engine new window size qmlfrontend
Sat, 06 Jan 2018 03:17:12 +0100 sheepluva whoops, I ruined the path of the unC0Rr qmlfrontend
Sat, 06 Jan 2018 03:05:14 +0100 sheepluva fix issues and my past sins with GL2 qmlfrontend
Fri, 05 Jan 2018 22:32:11 +0100 unc0rr Fix missing default values qmlfrontend
Fri, 05 Jan 2018 16:12:19 -0500 nemo apparently this is GLES2 only
Fri, 05 Jan 2018 21:44:00 +0100 unc0rr Fix missing includes for GL2 build qmlfrontend
Fri, 05 Jan 2018 21:43:33 +0100 unc0rr Comment out functions that don't need to be called for engine in frontend window qmlfrontend
Tue, 02 Jan 2018 23:45:18 +0100 unc0rr Break engine completely and make it render in frontend window (no actual rendering yet, just white screen) qmlfrontend
Tue, 02 Jan 2018 16:59:04 -0500 nemo pick up unc0rr's preview fix
Tue, 02 Jan 2018 23:20:50 +0300 unC0Rr Fix obviously broken logic. Fixes broken preview fetching on Windows. 0.9.23
Sat, 30 Dec 2017 01:31:27 +0100 antonc27 - Present stats page always on main thread ios-develop
Sat, 30 Dec 2017 01:22:11 +0100 antonc27 - BIG CHANGE: Convert iOS project to use ARC ios-develop
Fri, 29 Dec 2017 22:37:31 +0100 antonc27 - Fix ammos menu crash ios-develop
Fri, 29 Dec 2017 22:35:36 +0100 antonc27 - Lazy checks for preventing crash when drawing 'nice hogs' on config screen (frontend) on iPad. Now we have animation glitch sometimes, but this is preferable to crash anyway ios-develop
Fri, 29 Dec 2017 19:38:01 +0100 antonc27 - Xcode somehow inherit info about unused target for tvOS from SDL 2.0.7, so commit this noise too... ios-develop
Fri, 29 Dec 2017 19:34:32 +0100 antonc27 - Disable bitcode for embedded projects (must be done manually for SDLs too) ios-develop
Fri, 29 Dec 2017 19:06:10 +0100 antonc27 - Fix deprecated `system` in Lua for iOS 11 (not tested) ios-develop
Fri, 29 Dec 2017 16:53:37 +0100 antonc27 - Fix ifdef (why this even worked before ??) ios-develop
Thu, 28 Dec 2017 11:58:30 -0500 nemo merge into default too
Thu, 28 Dec 2017 11:58:10 -0500 astro dependency fixes 0.9.23
Wed, 27 Dec 2017 00:59:26 +0100 unc0rr Make playing a game possible qmlfrontend
Tue, 26 Dec 2017 18:36:30 -0500 nemo these images should have been RGBA to stay consistent with all the others
Tue, 26 Dec 2017 01:36:58 +0100 unc0rr Recreate uFLRunQueue in Qt, render previews qmlfrontend
Mon, 25 Dec 2017 00:58:47 +0100 unc0rr Preview rendering seems to work now qmlfrontend
Sun, 24 Dec 2017 16:56:22 +0100 unc0rr And more refactoring... qmlfrontend
Sun, 24 Dec 2017 00:44:16 +0100 unc0rr More refactoring in attempt to move away from frontlib qmlfrontend
Fri, 22 Dec 2017 23:59:03 +0100 unc0rr Start hacking new frontend qmlfrontend
Sun, 17 Dec 2017 21:09:59 +0100 unc0rr Start removing flib functionality qmlfrontend
Sun, 17 Dec 2017 00:09:24 +0100 unc0rr Merge default. This branch is up-to-date and code is working. qmlfrontend
Sat, 16 Dec 2017 23:26:13 +0100 unc0rr Add new qmlfrontend project template
Sat, 16 Dec 2017 22:58:28 +0100 unc0rr Improve this code a bit more
Wed, 06 Dec 2017 23:46:17 +0100 unc0rr Quick dirty fix for building
Tue, 05 Dec 2017 11:36:29 -0500 nemo bump proto
Tue, 05 Dec 2017 11:35:04 -0500 nemo 0.9.23 branch 0.9.23
Mon, 04 Dec 2017 20:21:35 -0500 nemo rock the duck a bit - also replace a few other values with realtick that seemed like they should probably animate in pause
Wed, 29 Nov 2017 20:38:26 -0500 nemo er. should be true I think? also... maybe this should be somewhere else
Wed, 29 Nov 2017 20:35:56 -0500 nemo This is a desyncing change. But... We might need a new release anyway. ☹
Wed, 29 Nov 2017 13:54:39 +0100 alfadur Fix chat input key being sometimes registered twice
Sat, 25 Nov 2017 11:28:44 -0500 nemo At the very least we should match the gameserver length which seems to be 40, not 60
Sat, 25 Nov 2017 09:40:43 -0500 nemo Should probably have gl context stuff in its own unit separate from store, but, don't close the gl context before anything that might still want to do gl operations
Sat, 25 Nov 2017 09:39:52 -0500 nemo init priority and scale
Thu, 23 Nov 2017 16:02:29 -0500 nemo hate SDL blit...
Wed, 22 Nov 2017 17:38:47 -0500 nemo infinite attack resets flags so probably should skip this
Sun, 19 Nov 2017 22:35:16 +0100 unc0rr Update checker a bit
Fri, 17 Nov 2017 21:15:13 +0100 Wuzzy Added tag 0.9.23-release for changeset 8610462e3d33
Fri, 17 Nov 2017 15:09:31 -0500 nemo alt damage should default to false
Wed, 15 Nov 2017 17:07:46 -0500 nemo remove the annoying ????
Mon, 13 Nov 2017 22:14:45 +0100 Wuzzy Remove 2 unused number tags in Construction Mode GUI 0.9.23-release
Mon, 13 Nov 2017 21:16:52 +0100 unc0rr - More files to ignore
Mon, 13 Nov 2017 20:45:11 +0100 unc0rr Bump protocol version and add new version info to game server
Sun, 12 Nov 2017 21:41:06 +0100 Wuzzy Update translations mentioned in changelog
Sun, 12 Nov 2017 21:40:33 +0100 KoBeWi Finalize translation of pl.lua
Sun, 12 Nov 2017 17:41:01 +0100 Wuzzy Backed out changeset 575c0de98505
Sun, 12 Nov 2017 17:25:17 +0100 Wuzzy Fix grammar fail in cosmos.lua (string freeze compliant)
Sun, 12 Nov 2017 17:10:44 +0100 KoBeWi Update pl.lua (>99% complete)
Thu, 09 Nov 2017 09:56:35 -0500 alfadur animation tweak
Wed, 08 Nov 2017 21:56:43 +0100 Wuzzy Fix incorrect check for cake gear type in ClimbHome
Wed, 08 Nov 2017 15:07:46 -0500 nemo remove some more test redundancy and restore a missing and important nil check
Wed, 08 Nov 2017 14:12:46 -0500 nemo just merging if statements
Mon, 06 Nov 2017 22:26:54 +0100 unc0rr - Update .pro file
Fri, 03 Nov 2017 13:40:30 +0100 Wuzzy Remove unused uCommands from uGearsHandlersMess
Fri, 03 Nov 2017 05:46:36 +0100 Wuzzy Fix lastGameType not being updated if game type was demo or save (fixes a crash)
Fri, 03 Nov 2017 05:03:47 +0100 Wuzzy Fix desyncs when forcing rope re-selection after missing a shot or hitting bounce world edge
Fri, 03 Nov 2017 04:14:33 +0100 Wuzzy Fix desync when dropping weapon from parachute or jetpack
Fri, 03 Nov 2017 02:23:41 +0100 Wuzzy Backed out changeset 28210d2a9a36 (fixes bug 553)
Wed, 01 Nov 2017 22:49:54 -0400 nemo initialise previousGameState to something valid and not gsSuspend
Wed, 01 Nov 2017 22:02:52 +0100 Wuzzy Add Lua problems to the troubleshooting section of INSTALL.md
Wed, 01 Nov 2017 16:09:20 -0400 koda travis: Install qt4 with a brew tap
Wed, 01 Nov 2017 20:52:06 +0100 unc0rr Don't send taunt message for automatically happening taunt animation
Wed, 01 Nov 2017 00:04:45 +0100 Wuzzy Remove newlines at end of Gravity mission panel
Wed, 01 Nov 2017 00:03:18 +0100 Wuzzy Fix frontend not sending script param if empty
Tue, 31 Oct 2017 19:27:23 +0100 Wuzzy Fix Battialion script showing “Round 0” at start
Tue, 31 Oct 2017 18:30:53 +0100 Wuzzy Fix host not re-sending ammo scheme after editing an existing ammo scheme
Tue, 31 Oct 2017 17:07:56 +0100 KoBeWi Update Polish tips and mission map descriptions
Tue, 31 Oct 2017 04:31:10 +0100 Wuzzy Update changelog regarding wrap world edge bugs
Tue, 31 Oct 2017 02:17:45 +0100 KoBeWi Add Polish translation for campaigns and new missions
Mon, 30 Oct 2017 23:12:31 +0100 KoBeWi Update pl.txt translation file
Mon, 30 Oct 2017 22:16:37 +0100 Wuzzy Backed out changeset c162995831d8
Mon, 30 Oct 2017 22:06:43 +0100 Wuzzy Backed out changeset 058a5d373e4a
Mon, 30 Oct 2017 21:59:25 +0100 Wuzzy Backed out changeset d08afea02908
Mon, 30 Oct 2017 20:21:47 +0100 KoBeWi Minor pl.txt update
Mon, 30 Oct 2017 20:14:42 +0100 KoBeWi Update and complete Polish frontend translation
Mon, 30 Oct 2017 19:18:53 +0100 Wuzzy Fix Hedgewars going into suspension mode (game freezes) when windows got minimized
Mon, 30 Oct 2017 03:37:17 +0100 KoBeWi Update Polish translation (frontend, 3 strings missing)
Sun, 29 Oct 2017 19:56:35 +0100 Wuzzy Fix broken cancel button on the login window (bug 373)
Sun, 29 Oct 2017 19:06:02 +0100 Wuzzy ACF6: Make sure player only gets portal gun at the portal sequence, and not a pile full of weapons and ropes
Sun, 29 Oct 2017 16:57:04 +0100 Wuzzy ACF3: Mention mines time in a sequence where it has been forgotten
Sun, 29 Oct 2017 16:21:24 +0100 Wuzzy ACF2: Fix Lua error spam when Leaks A Lot died in same turn as weaklings, also do other minor tweaks
Sun, 29 Oct 2017 01:07:28 +0200 Wuzzy Fix some German translations in ClimbHome and ACF
Sun, 29 Oct 2017 00:53:11 +0200 Wuzzy Add comments for all A Classic Fairytale missions to summarize the story in a flow chart-like fashion
Sat, 28 Oct 2017 17:48:54 +0200 Wuzzy Use SDL_SetRelativeMouseMode to detect mouse movements, fixes xinput issues
Sat, 28 Oct 2017 07:59:41 +0200 Wuzzy HedgeEditor: Define fallback flag/voice/fort/grave when saving level data
Sat, 28 Oct 2017 07:23:53 +0200 Wuzzy HedgeEditor: Don't change mode in background when pressing left/right w/o amAirAttack selected
Sat, 28 Oct 2017 05:49:49 +0200 Wuzzy Fix ammo menu, placement and camera movement keys not working in ammo menu
Sat, 28 Oct 2017 04:53:21 +0200 Wuzzy Fix CheckWorldWrap not correctly checking for bounce edge. Also fix teleport @ bounce edge
Fri, 27 Oct 2017 19:54:27 +0200 unc0rr Update cabal file
Fri, 27 Oct 2017 17:50:20 +0200 Wuzzy Fix bad LuaGoals comparison for pas2c builds
Fri, 27 Oct 2017 06:35:04 +0200 Wuzzy Update small preview image of Basketball and BasketballField maps
Fri, 27 Oct 2017 05:55:09 +0200 Wuzzy ACF7: Fix two weird thinking bubbles which should be speech bubbles
Fri, 27 Oct 2017 05:28:32 +0200 Wuzzy ACF7: Fix no animation starting for some possible scenes
Fri, 27 Oct 2017 05:05:37 +0200 Wuzzy Oops. Changelog was wrong, the error message spam was for ACF8, not ACF7
Fri, 27 Oct 2017 05:03:58 +0200 Wuzzy ACF7: Fix possible Lua error spam in intro sequence
Fri, 27 Oct 2017 02:17:39 +0200 Wuzzy Fix some German typos and change a translation word (Ziele → Zielscheiben)
Fri, 27 Oct 2017 00:12:38 +0200 Wuzzy Disable hog control after winning target practice challenge
Thu, 26 Oct 2017 22:49:39 +0200 Wuzzy ACF5: Fix final animation being stuck when the cyborg's way to the right is blocked
Thu, 26 Oct 2017 22:40:17 +0200 Wuzzy Animate library: Add new parameter maxMoveTime to AnimMove
Thu, 26 Oct 2017 21:14:55 +0200 unc0rr Slightly update russian localization
Thu, 26 Oct 2017 20:39:28 +0200 Wuzzy ACF7: Set correct hog position after skipping start anim
Thu, 26 Oct 2017 18:20:06 +0200 Wuzzy ACF2: Mention that both hogs must survive
Thu, 26 Oct 2017 18:02:33 +0200 Wuzzy ACF, mission 2: Fix various mission breakages when heroes died together with enemies
Thu, 26 Oct 2017 07:53:13 +0200 Wuzzy Change SD music for Halloween and Hoggywood themes (old tracks)
Thu, 26 Oct 2017 05:41:48 +0200 Wuzzy Fix German typo in de.lua
Thu, 26 Oct 2017 05:25:45 +0200 Wuzzy Expose the gotten achievements of Bamboo Thicked and Dangerous Ducklings in the stats screen
Thu, 26 Oct 2017 04:10:57 +0200 Wuzzy Add sparkle's name to Rope Knock Challenge
Thu, 26 Oct 2017 03:04:31 +0200 Wuzzy Update credits for Fruit.ogg
Thu, 26 Oct 2017 02:50:05 +0200 Wuzzy Complete music credits for Jungle.ogg by alfadur
Wed, 25 Oct 2017 20:46:37 -0400 nemo oops
Wed, 25 Oct 2017 20:39:05 -0400 alfadur jungle music
Wed, 25 Oct 2017 19:44:42 -0400 nemo checksum immediately after loading because surface2tex does surface manipulation. also add some FIXMEs
Wed, 25 Oct 2017 23:47:07 +0200 Wuzzy Make gtDuck use DirAngle instead of Angle for rotation
Wed, 25 Oct 2017 23:09:41 +0200 Wuzzy Fix sometimes ammo schemes not being saved after changing before an ammo scheme got deleted in session
Wed, 25 Oct 2017 15:37:16 -0400 nemo one more pattern
Wed, 25 Oct 2017 20:38:51 +0200 unc0rr Use maybeNick from Utils, fixes empty nickname inserted in ROOMS protocol command parameters. Not tested, but builds, and it's Haskell...
Tue, 24 Oct 2017 19:54:38 -0400 nemo you know what... I think everything would have been fine if we'd simply required all this hog stuff to be in the same block...
Tue, 24 Oct 2017 18:55:19 -0400 nemo w is in pixels, so presumably this needs to be *4
Tue, 24 Oct 2017 18:28:59 -0400 nemo use pitch for surfaces, land_width x2 since 16 bit
Tue, 24 Oct 2017 21:59:06 +0200 unc0rr Modernize Cargo.toml a bit
Tue, 24 Oct 2017 21:58:41 +0200 unc0rr Remove silly toUtf8 which caused bug with default team name
Tue, 24 Oct 2017 21:42:13 +0200 Wuzzy Add a few random team names and fix typos
Tue, 24 Oct 2017 14:36:24 -0400 nemo 2nd try... just shortcircuit most of onGameTick20 when we are between turns.
Tue, 24 Oct 2017 14:14:00 -0400 nemo this should probably sidestep that thing unc0rr keeps bringing up. untested. but then, I've never had it happen. I think what happens is onGameTick20 is called in same tick as onNewTurn and before it...
Tue, 24 Oct 2017 19:45:11 +0200 Wuzzy Update README.md: Add game description, controls, getting started guide for n00bs, fix typos, reorganize sections
Tue, 24 Oct 2017 19:30:55 +0200 Wuzzy Rewrite INSTALL file: Markdown format, add troubleshooting section, more detailed build instructions, etc.
Tue, 24 Oct 2017 06:25:12 +0200 Wuzzy ACF mission 5: Take away switch and always play with deployed hog in final mission stage
Tue, 24 Oct 2017 04:48:20 +0200 Wuzzy Lua API: Fix Goals text being cut off at ca. 255 characters
Tue, 24 Oct 2017 04:06:03 +0200 Wuzzy More changelog updates
Tue, 24 Oct 2017 02:39:00 +0200 Wuzzy Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Mon, 23 Oct 2017 23:43:36 +0200 Wuzzy Use Gear^.Boom to calculate cake party faces
Mon, 23 Oct 2017 23:26:34 +0200 Wuzzy Fix cake party face not working across wrap world border
Mon, 23 Oct 2017 22:45:35 +0200 Wuzzy Make air mines follow hedgehogs across wrap world edge
Mon, 23 Oct 2017 17:29:56 +0200 Wuzzy Make GearsNear and CheckGearNear check gears across wrap world edge
Mon, 23 Oct 2017 14:49:01 +0200 Wuzzy Add KoBeWi to credits
Mon, 23 Oct 2017 04:57:39 +0200 Wuzzy Update changelog
Mon, 23 Oct 2017 04:35:10 +0200 Wuzzy HedgeEditor: Fix broken napalm/mine strike/drill strike
Mon, 23 Oct 2017 03:01:10 +0200 Wuzzy Rope Knock Challenge: Don't count hog kills after hero hurt itself
Mon, 23 Oct 2017 02:52:01 +0200 Wuzzy Rope knock challenge: Add names of developers and Shoppa tournament players who ranked 1st/2nd/3rd
Sun, 22 Oct 2017 02:25:27 +0200 Wuzzy Fix bee homing incorrectly when target is across wrap world edge
Sun, 22 Oct 2017 00:48:38 +0200 Wuzzy Wrap around target coordinates when clicking on other side of wrap-around world edge
Sat, 21 Oct 2017 23:59:31 +0200 Wuzzy Move CalcWorldWrap to uUtils.pas
Sat, 21 Oct 2017 23:27:58 +0200 Wuzzy Add Wuzzy to credits
Sat, 21 Oct 2017 23:03:52 +0200 Wuzzy Fix AddAmmo setting ammo to 99 when trying to add infinite ammo
Sat, 21 Oct 2017 16:47:20 -0400 nemo add copherneue
Sat, 21 Oct 2017 19:02:53 +0200 Wuzzy Fix division by 0 in sniper rifle training
Sat, 21 Oct 2017 18:52:24 +0200 Wuzzy Sniper rifle training: Fix missing victory sound, also disable controls at the end
Sat, 21 Oct 2017 18:38:28 +0200 Wuzzy Sniper rifle mission: Faster dynamite blow-up, also skip with precise
Sat, 21 Oct 2017 18:21:27 +0200 Wuzzy Sniper rifle training: Fix general camera weirdness
Sat, 21 Oct 2017 17:21:34 +0200 Wuzzy Sniper rifle mission: Fix targets spawning twice in dynamite scenes, jacking up the total amount of targets
Sat, 21 Oct 2017 02:28:36 +0200 Wuzzy Fix small German typo
Sat, 21 Oct 2017 01:29:57 +0200 Wuzzy Fix GCC warnings: -Wimplicit-fallthrough and -Wint-in-bool-context
Sat, 21 Oct 2017 00:58:01 +0200 Wuzzy Fix PhysFS 3.0.0 deprecation warnings for error reporting
Fri, 20 Oct 2017 23:49:52 +0200 Wuzzy Fix compiler getting nervous about C++11 dependency
Fri, 20 Oct 2017 21:57:09 +0200 Wuzzy Update hedgewars_de.ts translation
Fri, 20 Oct 2017 21:55:18 +0200 Wuzzy Run lupdate
Fri, 20 Oct 2017 21:50:00 +0200 Wuzzy Update Big Armory mission image (duck position)
Fri, 20 Oct 2017 21:35:26 +0200 Wuzzy Fix first ammo row being invisible when there's only one weapon in the first row
Fri, 20 Oct 2017 21:02:43 +0200 Wuzzy Fix a few German typos and weird grammar
Fri, 20 Oct 2017 20:10:34 +0200 Wuzzy Update German Lua and campaign translations
Fri, 20 Oct 2017 18:51:12 +0200 Wuzzy Run update_lua_locale_files.sh
Fri, 20 Oct 2017 18:44:41 +0200 Wuzzy Turn loc_gen.txt into an executable Shell script
Fri, 20 Oct 2017 14:17:56 +0200 Wuzzy Fix bubbles drawn on the wrong side when hog drowns and faces right
Fri, 20 Oct 2017 13:34:05 +0200 Wuzzy Increase chance for AI to use tardis over skip
Fri, 20 Oct 2017 13:27:48 +0200 Wuzzy AI player checks if it can use tardis before selecting it
Wed, 18 Oct 2017 20:33:20 -0400 nemo extend land digest to all surfaces that could possibly be loaded into Land[] - i.e. ones that impact sync
Wed, 18 Oct 2017 05:28:22 +0200 Wuzzy AI hogs use timebox instead of skip if clueless what to do
Wed, 18 Oct 2017 03:39:01 +0200 Wuzzy AI doesn't use extra damage/vampirism/invulnerable again if already active
Wed, 18 Oct 2017 03:19:43 +0200 Wuzzy Move amNothing from F1 slot to new special hidden weapon slot. Move amDuck to F1
Wed, 18 Oct 2017 02:17:03 +0200 Wuzzy Add air mine, cleaver to Highlander ammo scheme, and remove resurrector
Wed, 18 Oct 2017 02:08:24 +0200 Wuzzy Fix rubber duck not being used in Highlander
Mon, 16 Oct 2017 16:45:19 +0200 Wuzzy Also drop air mine and rubber duck from Construction Mode crates
Sun, 15 Oct 2017 13:15:39 +0200 Wuzzy Highlander: Mention the "max. 1 ammo per type" rule in mission panel
Sun, 15 Oct 2017 12:30:31 +0200 Wuzzy Loyal Highlander: loyal=true in Highlander script param, you only get stuff for *enemy* kills
Fri, 13 Oct 2017 23:39:36 +0200 Wuzzy Fix failure to update all cloud layers properly when entering Sudden Death
Fri, 13 Oct 2017 16:37:56 -0400 nemo mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
Fri, 13 Oct 2017 17:09:45 +0200 Wuzzy Don't switch back to rope/chute/jetpack if selected ammo is not ammoprop_AltUse
Thu, 12 Oct 2017 20:30:39 +0200 Wuzzy Explain TropyRace's knockout rule in the mission panel
Thu, 12 Oct 2017 20:17:00 +0200 Wuzzy QTfrontend: Fix flickering and bad offset of control config popup
Thu, 12 Oct 2017 19:04:30 +0200 Wuzzy Add missing variable in uWorld.pas in videorec builds
Thu, 12 Oct 2017 16:30:12 +0200 Wuzzy Fix incorrect hints about molotov cocktail insta-booming barrels
Wed, 11 Oct 2017 23:41:25 +0200 Wuzzy Rope: Keep rope selected if sliding on ground and secondary weapon selected
Wed, 11 Oct 2017 23:14:29 +0200 Wuzzy Remove unused variable in uWorld.pas
Wed, 11 Oct 2017 17:05:35 -0400 nemo wind blowing around mines off-turn was too annoying.
Wed, 11 Oct 2017 23:01:07 +0200 Wuzzy Keep rope/jetpack/parachute selected when destroyed and having secondary ammo selected
Wed, 11 Oct 2017 20:16:00 +0200 Wuzzy Fix rope angle possible to go below 0° if having secondary weapon selected
Wed, 11 Oct 2017 18:52:50 +0200 Wuzzy Fix faulty stats screen translation in English locale
Wed, 11 Oct 2017 18:39:19 +0200 Wuzzy Don't let player save ammo scheme with pre-installed name, even case-insensitively
Wed, 11 Oct 2017 01:23:38 +0200 Wuzzy Fix "at least 2 teams" warning not updated when net team is added/removed
Wed, 11 Oct 2017 01:03:30 +0200 Wuzzy Fix cursor still being visible after using piano strike
Tue, 10 Oct 2017 23:42:56 +0200 Wuzzy Change DLC icon (thanks, nemo!)
Tue, 10 Oct 2017 22:45:48 +0200 Wuzzy Mark custom maps/forts/scripts with circle icon instead of icon
Tue, 10 Oct 2017 21:00:11 +0200 Wuzzy Mark custom forts with asterisk in team editor
Tue, 10 Oct 2017 17:39:11 +0200 Wuzzy Lua API: Remove BorderColor variable from onGameInit
Tue, 10 Oct 2017 16:13:44 +0200 Wuzzy Construction Mode: Fix Lua error spam when using time box with filters on map
Tue, 10 Oct 2017 03:08:00 +0200 Wuzzy Fix hog holding nothing in hand when choosing napalm or piano strike
Tue, 10 Oct 2017 02:00:04 +0200 Wuzzy Eliminate some possible spoilers in stats screen of ASA: fruit02
Mon, 09 Oct 2017 14:31:46 +0200 Wuzzy Fix player being able to switch to dying hog
Sun, 08 Oct 2017 23:34:14 +0200 Wuzzy Remove spaces from grave names
Sun, 08 Oct 2017 22:52:44 +0200 Wuzzy Add 7 graves
Sun, 08 Oct 2017 20:24:58 +0200 Wuzzy No longer jiggle sticky mines if using portable portal device
Sun, 08 Oct 2017 19:07:56 +0200 Wuzzy Update German and English locale files
Sun, 08 Oct 2017 19:04:20 +0200 alfadur Improve error messages when feedback or DLC fail to reach Internet
Sun, 08 Oct 2017 16:50:47 +0200 Enrico Update Italian translation (it.lua)
Sun, 08 Oct 2017 16:30:42 +0200 Wuzzy Fix short sound breakdown shortly after using time box
Sun, 08 Oct 2017 04:57:28 +0200 Wuzzy Fix team getting inf. ammo when stockpiling >= 100 ammo
Sun, 08 Oct 2017 04:14:49 +0200 Wuzzy Fix possibility to accidentally destroy team by entering an already existing team name
Sat, 07 Oct 2017 20:07:21 +0200 Wuzzy Fix old team name not being removed after renaming team in frontend
Sat, 07 Oct 2017 13:23:58 -0400 nemo extend overridable graphics/sounds to 8 of each, for lua scripters who really like having their own sprites/sounds. these should not be used in the engine.
Sat, 07 Oct 2017 19:11:25 +0200 Wuzzy Make sure new teams start with an unique name
Sat, 07 Oct 2017 18:43:31 +0200 Wuzzy Names of new or copied game schemes are now unique
Sat, 07 Oct 2017 03:43:06 +0200 Wuzzy Rework weapon scheme handling in frontend and fix a couple of bugs
Sat, 07 Oct 2017 01:05:55 +0200 Wuzzy Fix molotov cocktails bouncing off vertically off rubber
Fri, 06 Oct 2017 20:28:11 +0200 Wuzzy Fix argument bug in default name of copy of copy of ammo scheme
Fri, 06 Oct 2017 20:17:12 +0200 Wuzzy Strip invalid PNG profiles from PNGs
Fri, 06 Oct 2017 19:12:23 +0200 alfadur Fix splash screen on Windows
Fri, 06 Oct 2017 17:36:03 +0200 Wuzzy Less stupid resetPosition comment in uCursor.pas
Fri, 06 Oct 2017 17:32:02 +0200 Wuzzy Fix camera going crazy when starting game with mouse centered
Fri, 06 Oct 2017 16:33:11 +0200 Wuzzy Use https links in README files
Fri, 06 Oct 2017 14:45:22 +0200 alfadur (Hopefully) fix game camera being shifted on Windows 10
Fri, 06 Oct 2017 14:03:13 +0200 Wuzzy Fix teleport allowing you to teleport in land if you clicked beyond the wrap-around border
Thu, 05 Oct 2017 18:26:08 +0200 Wuzzy ClimbHome: Fix final team scoring 0 if hog took damage
Thu, 05 Oct 2017 18:22:32 +0200 Wuzzy ClimbHome: Make sure hog faces left on turn start
Thu, 05 Oct 2017 17:39:04 +0200 Wuzzy Climb Home: Fix game getting stuck when player reaches home
Thu, 05 Oct 2017 05:20:25 +0200 Wuzzy Add test case for testing that mines don't move for a very long time
Thu, 05 Oct 2017 02:54:17 +0200 Wuzzy Destroy rope when attempting to shoot it through wrap / bouncy world edge
Thu, 05 Oct 2017 02:02:28 +0200 Wuzzy Fix cursor often jumping to center when putting target while moving cursor
Thu, 05 Oct 2017 01:37:49 +0200 Wuzzy Show selected weapon again when using it in inf attack mode
Wed, 04 Oct 2017 21:33:05 +0200 Wuzzy Remove ScriptParam from HedgeEditor
Wed, 04 Oct 2017 21:25:27 +0200 Wuzzy HedgeEditor: Also save hog effects (e.g. poison) and looking direction
Wed, 04 Oct 2017 20:50:14 +0200 Wuzzy Clean up internal HedgeEditor TODO list
Wed, 04 Oct 2017 18:42:06 +0200 Wuzzy Add translator comment for "toggle team bars"
Wed, 04 Oct 2017 18:34:02 +0200 Wuzzy Fix Birdy descending into water if hog took damage before it got picked up (bug 160)
Wed, 04 Oct 2017 16:09:28 +0200 Wuzzy Add README files to explain the tests directory
Wed, 04 Oct 2017 15:39:39 +0200 Wuzzy Put Testing dir into .hgignore and .gitignore
Wed, 04 Oct 2017 15:37:42 +0200 Wuzzy Fix cake taking >200s to explode when it's completely stuck and can't move (bug 194)
Wed, 04 Oct 2017 15:28:32 +0200 Wuzzy Add test case to test if cake explodes in time when stuck in tight space
Tue, 03 Oct 2017 15:50:10 +0200 Wuzzy Remove broken “Play again” button in stats page after an online game
Tue, 03 Oct 2017 02:05:09 +0200 Wuzzy Relicense my contributions from WTFPL to CC-0
Tue, 03 Oct 2017 01:27:17 +0200 Wuzzy Add 6 hats from the hat thread, the TheMadCharles' barrelhider hat (CC BY 3.0) and 12 hairless hat variants
Mon, 02 Oct 2017 23:08:12 +0200 Wuzzy Update German translation (especially de.txt)
Mon, 02 Oct 2017 16:45:19 -0400 nemo fine. I will
Mon, 02 Oct 2017 21:39:19 +0200 Wuzzy Reduce number of initial teams: 4 human, 2 AI teams
Mon, 02 Oct 2017 20:59:40 +0200 Wuzzy Create 5 human teams + 5 AI teams on first start
Mon, 02 Oct 2017 18:12:23 +0200 Wuzzy Make multipy sign in QTfrondend translatable and update hedgewars_en.ts
Mon, 02 Oct 2017 17:54:07 +0200 Wuzzy Add a bunch of announcer messages in English
Mon, 02 Oct 2017 15:43:45 +0200 Wuzzy Use generic team names for non-themed random teams; add a bunch of more random team names
Sun, 01 Oct 2017 09:42:17 +0200 Wuzzy Nobody Laugh mission: Set bot level to maximum
Sun, 01 Oct 2017 03:12:56 +0200 Wuzzy Battalion: Only show collected ammo to local player
Sun, 01 Oct 2017 02:10:34 +0200 Wuzzy Change some HedgeEditor menu icons
Sun, 01 Oct 2017 01:48:30 +0200 Wuzzy Change Highlander.cfg to select Default by default
Sun, 01 Oct 2017 01:04:38 +0200 Wuzzy ACF6: Set correct position of native after skipping
Sun, 01 Oct 2017 00:46:58 +0200 Wuzzy ACF1, fruit01, WxW: Make sure the selection dialogues never disappear on their own
Sat, 30 Sep 2017 23:53:21 +0200 Wuzzy Merge sheepluva's changes
Sat, 30 Sep 2017 23:52:08 +0200 Wuzzy TrophyRace: Fix game never eliminating any hogs after a hog skipped or ran out of time
Sat, 30 Sep 2017 21:54:47 +0200 sheepluva fix some fpc hints
Sat, 30 Sep 2017 20:31:07 +0200 Wuzzy Fix broken format string in de.lua, breaking Tumbler script
Sat, 30 Sep 2017 20:29:01 +0200 Wuzzy ASA, moon01, desert01: Enable skip for hero only if there is turn-based play
Sat, 30 Sep 2017 19:51:22 +0200 sheepluva fix copypasta fail that caused segfaults (esp. in pas2c)
Sat, 30 Sep 2017 17:23:47 +0200 Wuzzy ASA, moon01: Don't save checkpoint if player was first detected, and then grabbed the weapons
Sat, 30 Sep 2017 17:04:41 +0200 Wuzzy ASA, moon01: Fix various turn-based and gameplaying bugs
Sat, 30 Sep 2017 15:40:02 +0200 Wuzzy ASA, moon01: Move escape dialog into a proper animation dialogue
Sat, 30 Sep 2017 14:15:59 +0200 Wuzzy Merge sheepluva's changes
Sat, 30 Sep 2017 14:15:18 +0200 Wuzzy ACF7: Don't make princess disappear instantly after victory
Sat, 30 Sep 2017 14:00:02 +0200 sheepluva workaround to fix pas2c mistyping a constant as bool
Sat, 30 Sep 2017 04:31:50 +0200 Wuzzy ACF5: Fix position of Fiery Water when skipping start anim.
Sat, 30 Sep 2017 04:26:40 +0200 Wuzzy ACF5: Spare traitor's life with skip instead of precise
Sat, 30 Sep 2017 04:03:08 +0200 Wuzzy ASA, fruit01: Change choice keys
Sat, 30 Sep 2017 03:59:54 +0200 Wuzzy ASA, fruit01: Show mission text when reaching launch pad with enemies
Sat, 30 Sep 2017 03:28:43 +0200 Wuzzy ASA, fruit01: Improve mission texts and choice dialog handling
Sat, 30 Sep 2017 02:09:43 +0200 Wuzzy ACF1: Change rope challenge confirm key to [Attack]
Sat, 30 Sep 2017 02:04:58 +0200 Wuzzy ACF1: Fix princess/elder flying very weirdly when punching to direction they look at
Sat, 30 Sep 2017 01:45:01 +0200 Wuzzy ACF1: Force player to press jump to confirm difficulty dialog
Sat, 30 Sep 2017 00:59:12 +0200 Wuzzy ASA, ice01: Fix turn ready caption
Sat, 30 Sep 2017 00:52:06 +0200 sheepluva make hellfire test a bit less seed-sensitive
Sat, 30 Sep 2017 00:43:56 +0200 Wuzzy ASA, moon01: Fix minions sometimes taking double turns
Sat, 30 Sep 2017 00:09:48 +0200 sheepluva pas2c happiness initiative 2017, continued
Fri, 29 Sep 2017 23:31:29 +0200 sheepluva change return codes to avoid overlap with fpc ones
Fri, 29 Sep 2017 23:29:00 +0200 Wuzzy ASA, Spacetrip: Fix guards taking 2 turns in succession
Fri, 29 Sep 2017 23:13:05 +0200 sheepluva make PHYSFS_setBuffer() known to pas2c
Fri, 29 Sep 2017 22:53:53 +0200 sheepluva fix some things that annoy pas2c and whitespaces
Fri, 29 Sep 2017 22:39:31 +0200 Wuzzy Merge sheepluva's changes
Fri, 29 Sep 2017 21:44:35 +0200 Wuzzy A Space Adventure: Add outro sequence / epilogue in the final mission
Fri, 29 Sep 2017 22:33:15 +0200 sheepluva don't use colorkey for land spray
Fri, 29 Sep 2017 22:09:11 +0200 sheepluva rename ifTransparent to ifColorKey
Fri, 29 Sep 2017 22:06:29 +0200 sheepluva currently irrelevant sdl call adjustment
Fri, 29 Sep 2017 19:31:25 +0200 Wuzzy ASA, ice01: Fix losing turn early in game
Fri, 29 Sep 2017 19:12:00 +0200 Wuzzy ASA, desert01: Fix smugglers sometimes getting multiple turns
Fri, 29 Sep 2017 18:27:44 +0200 Wuzzy Fix rope detection in ASA desert01
Fri, 29 Sep 2017 18:00:43 +0200 Wuzzy Use Default voice in A Space Adventure campaign
Fri, 29 Sep 2017 03:41:30 +0200 Wuzzy Change graves of teams in missions for greater variety
Fri, 29 Sep 2017 02:35:27 +0200 Wuzzy ACF1: Fix graphical deagle shot glitch after shooting final target
Fri, 29 Sep 2017 02:10:37 +0200 Wuzzy ASA, fruit02: Minor refactor
Fri, 29 Sep 2017 02:08:52 +0200 Wuzzy ASA, fruit02: Fail mission if player let wrong hog collect device part
Thu, 28 Sep 2017 23:44:26 +0200 Wuzzy ASA, fruit02: End turn when reaching surface
Thu, 28 Sep 2017 23:27:20 +0200 Wuzzy Separate crates in ASA final mission
Thu, 28 Sep 2017 23:03:30 +0200 Wuzzy ASA, fruit01: Use 1 hog instead of 2 for Captain Lime
Thu, 28 Sep 2017 21:32:42 +0200 Wuzzy Fix stats screen caption showing only one winner if multiple teams have won
Thu, 28 Sep 2017 19:26:22 +0200 Wuzzy ASA fruit03: Fix skipping not adding to turn time in next turn
Thu, 28 Sep 2017 18:39:59 +0200 Wuzzy A Space Adventure: Remove or shorten intro sequences of side missions
Thu, 28 Sep 2017 18:36:24 +0200 Wuzzy Lua API: Add ReadyTimeLeft variable
Thu, 28 Sep 2017 17:26:54 +0200 Wuzzy ASA: Improve displaying of mission panels all over the place
Thu, 28 Sep 2017 08:55:10 +0200 Wuzzy Fix typo in Polish translation
Thu, 28 Sep 2017 07:45:28 +0200 Wuzzy ASA: Explain team abbreviations + update changelog
Thu, 28 Sep 2017 07:40:39 +0200 Wuzzy ASA fruit02: Refactor captain lime hog, use 1 gear only instead of 2
Thu, 28 Sep 2017 07:09:18 +0200 Wuzzy Fix team colors of most teams in A Space Adventure to denote correct ally status
Thu, 28 Sep 2017 02:42:10 +0200 Wuzzy ACF8: Fix mission panel being shown after victory (if the leader fled)
Thu, 28 Sep 2017 02:00:40 +0200 Wuzzy ACF7: Mention mines time
Thu, 28 Sep 2017 01:15:25 +0200 Wuzzy Don't play “missed” taunt if a target has been hit
Thu, 28 Sep 2017 00:46:06 +0200 Wuzzy ASA: Fix 2 important fruit planet mission unlocking bugs
Thu, 28 Sep 2017 00:17:41 +0200 Wuzzy ASA, Spacetrip: Fix stats screen messages when running out of fuel
Wed, 27 Sep 2017 23:41:56 +0200 Wuzzy ASA, death02: Use GetAmmoName for the enemy hog names
Wed, 27 Sep 2017 23:24:29 +0200 Wuzzy ASA,desert03: Fix no victory after destroying all targets
Wed, 27 Sep 2017 23:09:25 +0200 Wuzzy ASA, desert03: Change box appearance, don't lose as long there are still flames in game
Wed, 27 Sep 2017 20:47:18 +0200 Wuzzy ASA, Spacetrip: Reset turn time on successful Moon landing
Wed, 27 Sep 2017 20:44:09 +0200 Wuzzy ASA, Spacetrip: Drop weapons on player when landing on moon by rope
Wed, 27 Sep 2017 19:30:59 +0200 Wuzzy Update ChangeLog for ASA, increase spacetrip turn time to 20s
Wed, 27 Sep 2017 19:26:12 +0200 Wuzzy ASA, Spacetrip: Better behaviour when entering mission while stuck on woon w/o fuel
Wed, 27 Sep 2017 19:13:28 +0200 Wuzzy ASA, Spacetrip: Fix not properly recognizing crate collection
Wed, 27 Sep 2017 18:43:28 +0200 Wuzzy ASA: Update mission texts properly after watching dialog
Wed, 27 Sep 2017 18:18:35 +0200 Wuzzy ASA: Spacetrip: Fix guards ignoring stealing completely, fix various other game logic fails
Wed, 27 Sep 2017 15:45:42 +0200 Wuzzy ACF: Replace TurnTimeLeft=0 with EndTurn(true)
Wed, 27 Sep 2017 06:38:51 +0200 Wuzzy ACF: Use skull grave for cannibal teams (for real)
Wed, 27 Sep 2017 06:17:41 +0200 Wuzzy Fix ACF2 mission sometimes being unwinnable after returning to Leaks A Lot
Wed, 27 Sep 2017 06:04:02 +0200 Wuzzy Infinite skips in ACF5
Wed, 27 Sep 2017 05:55:40 +0200 Wuzzy ACF2: Convert to EndTurn
Wed, 27 Sep 2017 05:49:20 +0200 Wuzzy ACF2: Remove restart option when cooperating with cyborg
Wed, 27 Sep 2017 04:28:34 +0200 Wuzzy Disable SD in ACF6 and ASA: The first stop
Wed, 27 Sep 2017 03:54:35 +0200 Wuzzy ACF6: Fix error message spam when falling into water when took last rope crate w/o touching ground
Wed, 27 Sep 2017 02:57:44 +0200 Wuzzy ACF2: Fix weird skip ammos
Wed, 27 Sep 2017 02:47:15 +0200 Wuzzy Shorten a mission text in ACF, mission 2
Wed, 27 Sep 2017 02:26:33 +0200 Wuzzy ACF1: Fix various problems with the parachute section
Wed, 27 Sep 2017 01:00:35 +0200 Wuzzy Improve the mission texts in ACF, mission 1
Tue, 26 Sep 2017 22:54:11 +0200 Wuzzy ACF, mission 3: Fix broken sequence when princess got caged (failed parcours)
Tue, 26 Sep 2017 22:04:09 +0200 Wuzzy ACF, mission 3: Put in 3 girders per girder crate
Tue, 26 Sep 2017 20:55:19 +0200 Wuzzy ACF, epilogue: Play default epilogue if campaign var is not found in team
Tue, 26 Sep 2017 20:00:30 +0200 Wuzzy Add ca. 10 announcer messages
Tue, 26 Sep 2017 19:13:26 +0200 Wuzzy Use correct kill counts for the remaining ASA missions as well
Tue, 26 Sep 2017 18:54:35 +0200 Wuzzy Show correct kill counts in all ASA missions (fixes #147)
Tue, 26 Sep 2017 16:25:57 +0200 Wuzzy ASA, The first stop: Fix team ranking and kills in stats screen (bug 147)
Tue, 26 Sep 2017 16:07:44 +0200 Wuzzy New Lua API function: GetTeamStats, to get team stats
Tue, 26 Sep 2017 05:09:33 +0200 Wuzzy ASA, the final battle: Fix mission panel not appearing if you watched the dialog
Tue, 26 Sep 2017 04:56:19 +0200 Wuzzy ASA, death01: Slightly change professor's response if he got killed on the moon
Tue, 26 Sep 2017 03:58:23 +0200 Wuzzy ASA, The first stop: Take possibility into account that whole team can be wiped out
Tue, 26 Sep 2017 03:05:59 +0200 Wuzzy ASA, a frozen adventure: Save bazooka and excess freezers in checkpoints
Tue, 26 Sep 2017 02:31:01 +0200 Wuzzy ASA: Reset checkpoint after completing checkpointed mission
Tue, 26 Sep 2017 02:27:33 +0200 Wuzzy ASA, a frozen adventure: Retain bazooka on checkpoint 2
Tue, 26 Sep 2017 02:24:58 +0200 Wuzzy Improve and fix poor messaging in ASA: A frozen adventure
Tue, 26 Sep 2017 00:41:30 +0200 Wuzzy ASA, Getting to the device: Add fake crate for the device part with proper collect message
Mon, 25 Sep 2017 23:55:53 +0200 Wuzzy Remove infinite teleport from ASA: Searching in the dust
Mon, 25 Sep 2017 23:48:56 +0200 Wuzzy ASA: Searching in the dust: Fix incorrect crate content display after collecting device part
Mon, 25 Sep 2017 23:04:15 +0200 Wuzzy ASA, Searching in the dust: Fix Hog Solo being able to rope past all smugglers
Mon, 25 Sep 2017 22:25:10 +0200 Wuzzy ASA: Inform the player about a checkpoint reset
Mon, 25 Sep 2017 21:41:38 +0200 Wuzzy ASA: Reset mission checkpoints when going to Spacetrip
Mon, 25 Sep 2017 21:18:59 +0200 Wuzzy Fix ASA: A frozen adventure not working when starting from checkpoint
Mon, 25 Sep 2017 20:46:26 +0200 Wuzzy Remove checkpoints in ASA: Searching in the dust
Mon, 25 Sep 2017 20:09:33 +0200 Wuzzy Remove checkpoints in ASA: Getting to the device
Mon, 25 Sep 2017 19:32:36 +0200 Wuzzy ASA, Spacetrip: Improve messages when running out of fuel
Mon, 25 Sep 2017 19:25:39 +0200 Wuzzy ASA, Spacetrip: Fix mission fail if touching ground in flying saucer but still got fuel
Mon, 25 Sep 2017 19:16:14 +0200 Wuzzy ASA, Spacetrip mission: Fix poor detection of crate collection
Mon, 25 Sep 2017 18:58:50 +0200 Wuzzy Fix first ASA mission rapidly skipping turns on failure
Mon, 25 Sep 2017 18:17:44 +0200 Wuzzy Fix hard-to-read blue team color in ASA campaign
Mon, 25 Sep 2017 18:02:35 +0200 Wuzzy Use EndTurn to replace TurnTimeLeft=0 in ASA campaign (fixes #225)
Mon, 25 Sep 2017 17:06:35 +0200 Wuzzy Fix crate types in A Space Adventure and some user missions
Mon, 25 Sep 2017 16:50:35 +0200 Wuzzy Fix crate types (weapon/utility) in A Classic Fairytale missions
Mon, 25 Sep 2017 16:35:07 +0200 Wuzzy ACF mission 6: Fix incorrect crate types (weapon vs utility)
Mon, 25 Sep 2017 16:07:31 +0200 Wuzzy Fix mines not working in first turn in ACF, mission 6 (bug 180)
Mon, 25 Sep 2017 15:34:07 +0200 Wuzzy Remove explicit (and redundant) SD message in ACF mission 6
Mon, 25 Sep 2017 15:25:16 +0200 Wuzzy ACF, mission 6: Fix messages, now they imply that destroying crates is also OK
Sun, 24 Sep 2017 04:13:04 +0200 Wuzzy Remove white stripes in flags of armenia, ireland, turkey
Sat, 23 Sep 2017 22:00:23 +0200 Wuzzy Write documentation to explain those files in Data/Names
Sat, 23 Sep 2017 21:05:57 +0200 Wuzzy Randomized teams now can have any random hats (not just from types.ini)
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