Sun, 21 Mar 2010 01:54:57 +0000 |
koda |
lotsa optimizations and redraws for the iFrontend
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files
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Sat, 20 Mar 2010 23:33:37 +0000 |
koda |
move interface files around to use standard names in different versions
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files
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Sat, 20 Mar 2010 15:16:59 +0000 |
koda |
update project for ipad target
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files
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Fri, 19 Mar 2010 19:49:33 +0000 |
nemo |
aaaand back to 15s. most changed line of code ever.
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files
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Fri, 19 Mar 2010 02:06:27 +0000 |
nemo |
so claymore will quit complaining 'cause he can't think fast enough
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files
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Thu, 18 Mar 2010 23:56:06 +0000 |
nemo |
Adjust increment since there is no timer
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files
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Thu, 18 Mar 2010 23:25:32 +0000 |
koda |
move the buttons a little
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changeset |
files
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Thu, 18 Mar 2010 17:52:56 +0000 |
nemo |
use cWaterLine for steam, splashes and droplets
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files
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Thu, 18 Mar 2010 09:55:22 +0000 |
smxx |
Frontend:
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files
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Thu, 18 Mar 2010 02:55:42 +0000 |
nemo |
Adjust tests for cluster and watermelon, add molotov, assign FP test to whip, try to keep AI from attempting fire walking.
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files
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Thu, 18 Mar 2010 02:27:46 +0000 |
koda |
fix the glitch causing pass-through in land objects besides first game
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files
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Fri, 12 Nov 2010 19:47:52 +0300 |
unc0rr |
Close this one
lua_linux_lib_fix
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files
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Thu, 18 Mar 2010 02:18:50 +0000 |
koda |
add jump and backjump controls
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files
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Wed, 17 Mar 2010 23:01:53 +0000 |
mbait |
default lua variable fix
lua_linux_lib_fix
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files
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Wed, 17 Mar 2010 22:56:23 +0000 |
smxx |
General:
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files
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