Sat, 29 Dec 2012 22:50:10 +0100 dag10 GCI2012: Advanced Keyboard Configuration
Sun, 30 Dec 2012 16:04:28 +0200 vitiv Preserve windowed resolution after manual resize
Fri, 28 Dec 2012 23:54:42 +0100 koda ok, enable the splashscreen for win only
Sat, 29 Dec 2012 14:40:20 +0200 vitiv Added Support for variable windowed resolution.
Fri, 28 Dec 2012 11:00:12 +0100 koda restore compatibility with cmake 2.6
Thu, 27 Dec 2012 18:16:50 +0100 koda NSIS workaround no longer necessary
Wed, 02 Jan 2013 11:11:49 +0100 koda install shaders only when needed, find clang only when needed, fix building on windows, better cmake boolean vars webgl
Thu, 27 Dec 2012 17:08:58 +0100 koda disable splash on linux
Sun, 30 Dec 2012 09:48:52 -0500 Michael Hartman Small GL message webgl
Thu, 27 Dec 2012 17:01:02 +0100 koda add a splashscreen while the main interface is loading (enabled on all platforms, disable if it doesn'n't look good
Sun, 30 Dec 2012 09:24:30 -0500 Michael Hartman uStore.pas: Correctly point to shaders webgl
Thu, 27 Dec 2012 15:56:02 +0100 koda oops, forgot that data absolute path only applies to linux
Sun, 30 Dec 2012 09:23:30 -0500 Michael Hartman Added shaders and -GL2 option webgl
Thu, 27 Dec 2012 15:32:48 +0100 koda move DATA_INSTALL_DIR to the configurable options section
Tue, 25 Dec 2012 05:15:49 +0100 koda fix hwc install and pas2c preprocessing (but not total conversion) webgl
Thu, 27 Dec 2012 13:24:57 +0100 koda typo when using DATA_INSTALL_DIR
Tue, 25 Dec 2012 04:45:22 +0100 koda update branch with default webgl
Thu, 27 Dec 2012 12:31:23 +0400 unc0rr Fix build
Tue, 25 Dec 2012 02:30:00 +0100 dag10 GCI2012: Feedback Redo
Tue, 25 Dec 2012 01:13:07 +0100 koda convert Game() library call to argc,argv format so that we can use the new parsing functions
Mon, 24 Dec 2012 12:52:14 -0500 nemo Don't play sounds in chat if sound is disabled, try to prevent sound crashes by checking for audio init failure.
Mon, 24 Dec 2012 17:07:12 +0100 RowanD GCI2012: Change Argument Passing Between Frontend and Engine
Mon, 24 Dec 2012 16:23:55 +0100 koda merge
Mon, 24 Dec 2012 15:41:45 +0100 koda get executable directory at runtime rather than configure time
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