Thu, 21 Feb 2008 18:59:07 +0000 |
unc0rr |
Some bugfixing
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files
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Thu, 21 Feb 2008 18:48:16 +0000 |
unc0rr |
Start console OpenGL reincarnation
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files
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Tue, 05 Feb 2008 18:25:46 +0000 |
unc0rr |
- Handle new command in game record and net
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files
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Tue, 05 Feb 2008 17:53:38 +0000 |
unc0rr |
- New command 'set weapon'
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files
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Sun, 03 Feb 2008 17:02:20 +0000 |
unc0rr |
Full support for out-of-source build
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files
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Sat, 02 Feb 2008 15:20:41 +0000 |
unc0rr |
First steps to support out-of-source build
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files
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Fri, 01 Feb 2008 16:39:37 +0000 |
unc0rr |
- Store sky color in theme cfg file
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files
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Thu, 31 Jan 2008 20:01:07 +0000 |
unc0rr |
Hopefully finish freebsd port
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files
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Wed, 30 Jan 2008 18:41:01 +0000 |
unc0rr |
Try to prepare freebsd port for 0.9.2. Not finished yet.
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files
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Mon, 28 Jan 2008 22:21:47 +0000 |
unc0rr |
Solve problem with crosshairs
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files
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Mon, 28 Jan 2008 19:05:29 +0000 |
unc0rr |
Convert the rest of rotated sprites to be rotated by OpenGL
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files
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Mon, 28 Jan 2008 18:22:35 +0000 |
unc0rr |
- Some optimizations
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files
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Mon, 28 Jan 2008 17:51:18 +0000 |
unc0rr |
Add alpha-channel to maps
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files
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Mon, 28 Jan 2008 17:45:03 +0000 |
unc0rr |
- Reanimate Volcano theme
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files
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Mon, 28 Jan 2008 17:26:57 +0000 |
unc0rr |
Don't update all land texture when drawing tunnel (saves video throughput)
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files
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Mon, 28 Jan 2008 17:11:19 +0000 |
unc0rr |
- Enable back console (doesn't render yet)
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files
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Sun, 27 Jan 2008 20:47:30 +0000 |
unc0rr |
- Add alpha-channel to all sprites left
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files
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Sun, 27 Jan 2008 20:35:40 +0000 |
unc0rr |
- Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
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files
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Sun, 27 Jan 2008 19:29:00 +0000 |
unc0rr |
Store Land surface in memory:
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files
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Sun, 27 Jan 2008 18:39:02 +0000 |
unc0rr |
Introduce UpdateLandTexture function to update just parts of surface
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files
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Sun, 27 Jan 2008 17:27:13 +0000 |
unc0rr |
- Update land texture after explosions
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files
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Sun, 27 Jan 2008 17:04:54 +0000 |
unc0rr |
Fix a bug introduced in previous revision (accidental delete of land surface)
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files
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Sun, 27 Jan 2008 16:49:11 +0000 |
unc0rr |
Now game looks almost like it did before switching to OpenGL
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files
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Sun, 27 Jan 2008 15:07:31 +0000 |
unc0rr |
Add alpha-channel to horizont sprites
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files
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Sun, 27 Jan 2008 15:02:12 +0000 |
unc0rr |
More sprites are visible
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files
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Sun, 27 Jan 2008 13:35:56 +0000 |
unc0rr |
Now hedgehogs are seen on map :)
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files
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Sun, 27 Jan 2008 13:23:57 +0000 |
unc0rr |
Now land texture renders properly
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files
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Sat, 26 Jan 2008 10:55:34 +0000 |
unc0rr |
Enable back fps counter
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files
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Sat, 26 Jan 2008 10:21:43 +0000 |
unc0rr |
- Start conveting pngs to have alpha-channel
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files
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Sat, 26 Jan 2008 00:06:23 +0000 |
unc0rr |
Enable water waves back
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files
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Fri, 25 Jan 2008 23:55:03 +0000 |
unc0rr |
Respect alpha channel
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files
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Fri, 25 Jan 2008 23:33:35 +0000 |
unc0rr |
Now show sprites too
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files
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Fri, 25 Jan 2008 21:55:48 +0000 |
unc0rr |
Some further work on switching to OpenGL rendering
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files
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Fri, 25 Jan 2008 20:47:50 +0000 |
unc0rr |
Start conversion to OpenGL rendering
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files
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Tue, 22 Jan 2008 17:18:58 +0000 |
unc0rr |
Some changelog fixes
0.9.2-release
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files
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Tue, 22 Jan 2008 17:06:10 +0000 |
displacer |
manual added
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files
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Tue, 22 Jan 2008 16:12:21 +0000 |
unc0rr |
Update README
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files
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Tue, 22 Jan 2008 16:11:07 +0000 |
displacer |
gcc 4.3 fixes
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files
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Mon, 21 Jan 2008 23:00:56 +0000 |
unc0rr |
Add misc files from my working copy
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files
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Mon, 21 Jan 2008 21:25:42 +0000 |
displacer |
delimiter changed
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files
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Mon, 21 Jan 2008 20:41:12 +0000 |
displacer |
hhnum regression fix
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files
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Sun, 20 Jan 2008 22:57:05 +0000 |
unc0rr |
Perform small optimization of sqrt
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files
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Sun, 20 Jan 2008 22:53:46 +0000 |
unc0rr |
- Remove debug
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files
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Sun, 20 Jan 2008 22:17:03 +0000 |
unc0rr |
Some debug stuff
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files
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Sun, 20 Jan 2008 22:07:27 +0000 |
unc0rr |
More verbose awareness message
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files
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Sun, 20 Jan 2008 21:53:22 +0000 |
unc0rr |
Oops, this is right fix for assert
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files
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Sun, 20 Jan 2008 21:47:42 +0000 |
unc0rr |
- Small cleanup
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files
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Sun, 20 Jan 2008 21:21:59 +0000 |
displacer |
name fix
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files
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Sun, 20 Jan 2008 19:42:03 +0000 |
unc0rr |
Ignore many files, created by build system
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files
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Sun, 20 Jan 2008 17:40:28 +0000 |
unc0rr |
Fix infinity.png not to stretch
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files
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Sun, 20 Jan 2008 16:59:10 +0000 |
unc0rr |
More changelog fix
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files
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Sun, 20 Jan 2008 16:49:48 +0000 |
unc0rr |
Some fixes
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changeset |
files
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Sun, 20 Jan 2008 16:27:44 +0000 |
unc0rr |
Fix version number
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files
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Sun, 20 Jan 2008 16:25:35 +0000 |
unc0rr |
Update changelog
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files
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Sun, 20 Jan 2008 15:09:28 +0000 |
unc0rr |
Translation fixes
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changeset |
files
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Sun, 20 Jan 2008 15:01:39 +0000 |
displacer |
missing header
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files
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Sun, 20 Jan 2008 14:57:34 +0000 |
displacer |
tr()s everywhere
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files
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Sun, 20 Jan 2008 14:51:45 +0000 |
unc0rr |
More translation updates
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files
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Sun, 20 Jan 2008 14:44:01 +0000 |
displacer |
strange tr()
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files
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Sun, 20 Jan 2008 14:40:36 +0000 |
unc0rr |
Fix all issues with make package_source on my system
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files
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Sun, 20 Jan 2008 14:10:51 +0000 |
unc0rr |
Update russian translations
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files
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Sun, 20 Jan 2008 14:05:55 +0000 |
displacer |
can not save Default weapon set
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changeset |
files
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Sun, 20 Jan 2008 13:51:22 +0000 |
displacer |
delete weapon set should work fine now
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changeset |
files
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Sun, 20 Jan 2008 13:49:57 +0000 |
unc0rr |
Switch back to SelWeaponWidgets everywhere
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files
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Sun, 20 Jan 2008 13:41:38 +0000 |
unc0rr |
- Use shotgun training as more attractive than the second one with bazooka
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files
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Sun, 20 Jan 2008 13:18:10 +0000 |
unc0rr |
Oops, forgot file
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files
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Sun, 20 Jan 2008 13:17:24 +0000 |
unc0rr |
- Add 'Delete' button to demos and saves pages
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changeset |
files
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Sun, 20 Jan 2008 12:50:26 +0000 |
unc0rr |
- Fix layout on options page
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changeset |
files
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Sun, 20 Jan 2008 12:43:36 +0000 |
displacer |
delete weapon button added
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changeset |
files
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Sun, 20 Jan 2008 12:21:13 +0000 |
displacer |
edit weapons is really edit now
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files
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Sun, 20 Jan 2008 12:15:23 +0000 |
unc0rr |
New infinity picture
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files
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Sat, 19 Jan 2008 13:14:25 +0000 |
unc0rr |
Last template for now
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files
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Sat, 19 Jan 2008 13:04:11 +0000 |
unc0rr |
And... one more
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files
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Sat, 19 Jan 2008 12:28:06 +0000 |
unc0rr |
LandTemplates++
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files
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Sat, 19 Jan 2008 12:16:27 +0000 |
unc0rr |
+1 land template
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files
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Sat, 19 Jan 2008 12:06:25 +0000 |
unc0rr |
One more crazy land template
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files
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Sat, 19 Jan 2008 11:54:44 +0000 |
unc0rr |
One more land template (pretty good IMO)
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files
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Fri, 18 Jan 2008 16:46:42 +0000 |
unc0rr |
Use new ammo icon for switching tool
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files
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Fri, 18 Jan 2008 16:40:26 +0000 |
unc0rr |
New animated switching sign
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files
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Thu, 17 Jan 2008 11:23:37 +0000 |
unc0rr |
Try to fix SDL problem
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files
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Tue, 15 Jan 2008 08:04:09 +0000 |
displacer |
missing header fix
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files
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Mon, 14 Jan 2008 17:12:57 +0000 |
unc0rr |
There is weapon scheme combo also on pageSimpleGame
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files
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Mon, 14 Jan 2008 17:00:54 +0000 |
unc0rr |
Make team health bar surface transparent
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files
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Sat, 12 Jan 2008 22:41:03 +0000 |
displacer |
weapon names transmitted over network
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files
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Sat, 12 Jan 2008 17:17:09 +0000 |
displacer |
"Default" weapon is now default :)
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files
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Fri, 11 Jan 2008 23:37:23 +0000 |
unc0rr |
- Fix undefinite function result
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files
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Fri, 11 Jan 2008 23:11:53 +0000 |
unc0rr |
- Revert previous debug things
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files
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Fri, 11 Jan 2008 22:56:28 +0000 |
unc0rr |
Fix previous commit
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files
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Fri, 11 Jan 2008 22:47:54 +0000 |
unc0rr |
Some debug stuff
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changeset |
files
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Fri, 11 Jan 2008 21:45:24 +0000 |
displacer |
pre-alpha network weapons selection
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files
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Wed, 09 Jan 2008 21:22:22 +0000 |
displacer |
working multiplayer weapons combo
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files
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Wed, 09 Jan 2008 20:26:31 +0000 |
displacer |
update weapons combo fixed
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files
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Tue, 08 Jan 2008 20:32:17 +0000 |
displacer |
working save weapons to file
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files
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Mon, 07 Jan 2008 15:44:13 +0000 |
displacer |
prepare weapons combo
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files
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Mon, 07 Jan 2008 13:09:10 +0000 |
displacer |
code size reduse
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files
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Sun, 30 Dec 2007 16:51:06 +0000 |
unc0rr |
Better tags switching sequence
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files
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Sun, 30 Dec 2007 16:40:12 +0000 |
unc0rr |
Finally, get rid of large stupid StoreSurface
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files
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Sun, 30 Dec 2007 16:19:41 +0000 |
unc0rr |
The rest of stuff converted to sprites
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files
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Sun, 30 Dec 2007 15:24:02 +0000 |
unc0rr |
Convert some stuff to sprites
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files
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Wed, 26 Dec 2007 22:18:34 +0000 |
unc0rr |
Header cleanup in hwform.cpp
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files
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Wed, 26 Dec 2007 22:16:22 +0000 |
unc0rr |
- Header cleanup in game.cpp
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files
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Wed, 26 Dec 2007 21:08:25 +0000 |
unc0rr |
Teleport ammo picture added
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files
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Thu, 20 Dec 2007 16:11:58 +0000 |
displacer |
some copy/paste code removed
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files
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Thu, 20 Dec 2007 10:54:42 +0000 |
displacer |
select default and save weapons added
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files
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Wed, 19 Dec 2007 20:54:00 +0000 |
unc0rr |
Some misc fixes
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changeset |
files
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Wed, 19 Dec 2007 11:10:23 +0000 |
displacer |
working weapons select
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changeset |
files
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Wed, 19 Dec 2007 07:38:36 +0000 |
displacer |
. is needed for cmake
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files
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Wed, 19 Dec 2007 07:37:17 +0000 |
displacer |
Qt 4.3 version only style define
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files
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Mon, 17 Dec 2007 19:14:42 +0000 |
unc0rr |
Move map view also when we have no window focus
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files
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Mon, 17 Dec 2007 18:05:58 +0000 |
unc0rr |
Save some vertical pixels using fewer margin in HWMapContainer
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files
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Sun, 16 Dec 2007 19:34:13 +0000 |
unc0rr |
Fix AI breaking demos and saves in some cases
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files
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Sun, 16 Dec 2007 19:16:22 +0000 |
unc0rr |
Remake widgets layout on PageNetServer
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files
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Sun, 16 Dec 2007 16:21:42 +0000 |
unc0rr |
Save and restore window size
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files
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Sun, 16 Dec 2007 15:58:29 +0000 |
unc0rr |
- Save after save now works
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files
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Sat, 15 Dec 2007 23:24:43 +0000 |
unc0rr |
- Fix a bug when server fails to start, and then connecting to another server on the same host (strange, the fix won't work on my machine)
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files
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Sat, 15 Dec 2007 22:57:22 +0000 |
unc0rr |
Actually pass host and port values to NetConnect method
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files
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Sat, 15 Dec 2007 21:10:43 +0000 |
unc0rr |
Fix project and translate more entries
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files
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Sat, 15 Dec 2007 20:41:13 +0000 |
unc0rr |
Update translation
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files
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Sat, 15 Dec 2007 20:28:58 +0000 |
unc0rr |
- Share much code between models
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files
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Sat, 15 Dec 2007 20:08:08 +0000 |
unc0rr |
UDP server list model
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files
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