Fri, 09 Nov 2012 12:29:24 -0500 |
nemo |
Fix why my first attempt to compile main had failed, causing me to ask koda what the secret was. apparently using an OS that ignores case...
webgl
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Wed, 07 Nov 2012 13:24:01 -0500 |
nemo |
strip BOM
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files
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Fri, 09 Nov 2012 14:40:40 +0000 |
koda |
add a few cmakefiles for c engine and rtl
webgl
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Wed, 07 Nov 2012 12:54:40 -0500 |
nemo |
Only a handful of ISO 639-3 languages are supported by Qt. Standard Malay is not one of them. Using the macrolanguage code seems fine. Not too sure what the numerusform is for a macrolanguage, but appears that wikipedia equates MS w/ "bahasa" too
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Fri, 09 Nov 2012 14:32:54 +0000 |
koda |
add FindGLEW.cmake module
webgl
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Wed, 07 Nov 2012 13:23:18 +0400 |
unc0rr |
Try to beat AI in Mutant!
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Thu, 08 Nov 2012 14:51:56 +0000 |
koda |
rename BUILD_ENGINE_LIBRARY to LIBENGINE option, so that no _ are used for cmake options
webgl
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Wed, 07 Nov 2012 05:18:06 +0100 |
koda |
merge
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Thu, 08 Nov 2012 14:46:55 +0000 |
koda |
split WEBGL and NOPASCAL cmake options
webgl
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Tue, 06 Nov 2012 20:28:15 -0500 |
nemo |
add gstMoving to avoid sticking
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Thu, 08 Nov 2012 23:11:40 +0100 |
koda |
better GL.h (which was needed after all)
webgl
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Tue, 06 Nov 2012 23:59:58 +0400 |
unc0rr |
Don't zero TeamHealth, only show empty health bar
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Thu, 08 Nov 2012 23:00:22 +0100 |
koda |
add xymeng's pas2c header
webgl
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Tue, 06 Nov 2012 23:33:25 +0400 |
unc0rr |
Spam log with checksums
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Thu, 08 Nov 2012 22:59:13 +0100 |
koda |
empty or old files
webgl
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Tue, 06 Nov 2012 22:35:08 +0400 |
unc0rr |
Maybe this caused server crashes? Add more strictness on team owner record field
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Thu, 08 Nov 2012 21:56:19 +0100 |
koda |
well this was silly
webgl
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Tue, 06 Nov 2012 11:01:18 -0500 |
nemo |
This should ensure zsm doesn't screw up locale, hopefully.
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Wed, 07 Nov 2012 18:04:27 +0000 |
koda |
add xymeng's rtl port
webgl
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Tue, 06 Nov 2012 10:52:21 -0500 |
nemo |
Add zsm since Myystery is offering to do this language. Also update the .pro file and existing strings.
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Wed, 07 Nov 2012 18:02:20 +0000 |
koda |
move stuff out of engine folder
webgl
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Tue, 06 Nov 2012 08:38:37 -0500 |
nemo |
Remove duplicate files from voices (add a fallback check in uSound). Add JustYouWait as an alternate to IllGetYou. Note that IllGetYou being called every turn seems awkward. IMO they probably should be reserved for significant enemy action. Maybe played by team of heavily damaged or killed hog.
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Wed, 07 Nov 2012 16:16:03 +0000 |
koda |
verbose pas2c for parsed args
webgl
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Mon, 05 Nov 2012 22:20:20 -0500 |
nemo |
issue #458
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Wed, 07 Nov 2012 14:41:35 +0000 |
koda |
parentheses for everyone
webgl
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Mon, 05 Nov 2012 22:18:47 -0500 |
nemo |
revert merge w/ Medo change, since it crashes the engine. Access violation line 70 of uLandOutline.pas|line 231 of uLand.pas etc
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Wed, 07 Nov 2012 13:31:58 +0000 |
koda |
haskell usability on windows
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Mon, 05 Nov 2012 22:03:26 -0500 |
nemo |
support ridiculously large maps
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Mon, 05 Nov 2012 02:24:28 +0100 |
koda |
add CMakeFile for pas2c, add WEBGL config option
webgl
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Tue, 06 Nov 2012 00:28:47 +0400 |
unc0rr |
Oops, fix room info on room admin change
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Tue, 13 Nov 2012 23:16:21 +0400 |
unc0rr |
dos2unix hedgewars.pro
physfslayer
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Mon, 03 Jun 2013 10:01:33 +0200 |
koda |
close branch
0.9.18
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