Wed, 06 Mar 2013 01:24:59 +0100 |
koda |
rework FindSparkle.cmake
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Tue, 05 Mar 2013 19:37:48 -0500 |
nemo |
use opacity to indicate thawing. not totally happy w/ effect, but argument was made to indicate some progress towards thaw. drop "exit" since it really wasn't helpful, and not rendering tags, was more annoying than fun.
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Tue, 05 Mar 2013 16:04:22 -0500 |
nemo |
At multiple requests, change ice to be turn based. This is a more modest adjustment of existing code, that can be fairly easily flagged or reverted if desired. It also allows scripts to extend freezing, and preserves fire melting.
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Tue, 05 Mar 2013 09:11:28 +0100 |
koda |
escape return and be more friendly with translations
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Mon, 04 Mar 2013 23:33:33 +0100 |
koda |
add link to GPLv2 notice in about page
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Mon, 04 Mar 2013 23:27:15 +0100 |
koda |
uniform revision info in about page
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Mon, 04 Mar 2013 23:24:55 +0100 |
koda |
add version info to frontend output too
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Mon, 04 Mar 2013 23:11:28 +0100 |
koda |
version variables confom to naming convention
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Mon, 04 Mar 2013 22:58:01 +0100 |
koda |
oooooops forgot SHAREPATH is still used somewhere
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Mon, 04 Mar 2013 16:18:21 -0500 |
nemo |
lupdate-qt4/lrelease-qt4
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Mon, 04 Mar 2013 14:14:38 -0500 |
nemo |
apply variable change here as well
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Mon, 04 Mar 2013 18:27:21 +0100 |
koda |
on linux assume datapath is always relative to cmake_install_prefix, unless you provide an absolute path; on win32/osx hardcode engine path to default installation prefixes (it gets overridden at runtime so it works even if you move the data folder)
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Mon, 04 Mar 2013 20:16:43 +0400 |
unc0rr |
Oops, forgot this check (fixes crash)
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Mon, 04 Mar 2013 16:35:17 +0100 |
koda |
typo and doc
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Mon, 04 Mar 2013 15:16:06 +0100 |
koda |
fix file association on windows too
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