Wed, 20 Sep 2017 11:00:43 -0400 |
nemo |
Data is not part of the path
|
changeset |
files
|
Tue, 12 Sep 2017 16:14:40 -0400 |
nemo |
Try to prevent the script safety checking from totally screwing up localisation. Also untested.
|
changeset |
files
|
Tue, 12 Sep 2017 08:35:13 -0400 |
nemo |
this probably isn't helpful
|
changeset |
files
|
Tue, 12 Sep 2017 08:32:01 -0400 |
nemo |
This should be ok right?
|
changeset |
files
|
Mon, 11 Sep 2017 14:28:58 -0400 |
nemo |
Totally untested. Trying to ensure scripts loaded more or less match.
|
changeset |
files
|
Tue, 05 Sep 2017 21:15:25 +0200 |
sheepluva |
fix buffered read going into inf recursion loop
|
changeset |
files
|
Tue, 05 Sep 2017 20:46:40 +0200 |
sheepluva |
fix physfs using inflateCopy() (not part of miniz)
|
changeset |
files
|
Sun, 03 Sep 2017 19:09:30 +0200 |
sheepluva |
PHYSFS: fix off-by-one error
|
changeset |
files
|
Fri, 01 Sep 2017 11:24:18 -0400 |
nemo |
remove the collision addition for hogs again.
|
changeset |
files
|
Thu, 10 Aug 2017 08:13:37 -0400 |
alfadur |
block spawning on ice slopes
|
changeset |
files
|
Wed, 09 Aug 2017 15:36:05 -0400 |
nemo |
So, was trying to allow spawning on level surfaces of ice but not girders, but seems to be failing. We'll call this WIP
|
changeset |
files
|
Wed, 09 Aug 2017 15:35:39 -0400 |
nemo |
Add checkins so that spawning on top of things is possible too
|
changeset |
files
|
Wed, 09 Aug 2017 12:46:52 -0400 |
nemo |
trying to eliminate that annoying impact sound for gears that are well under the water and not even exiting it. sheepluva might want to look this over since this is modifying his code and should perhaps be part of the addSplashForGear checks, but hadn't had much luck getting him to examine it past year or so
|
changeset |
files
|
Wed, 09 Aug 2017 12:22:05 -0400 |
nemo |
don't spawn things on ice. it's too unpredictable what'll happen to them
|
changeset |
files
|
Sun, 30 Jul 2017 19:06:57 -0400 |
nemo |
while we're tweaking this phrase, "with" feels awkward
|
changeset |
files
|