2011-09-21 |
koda |
ios version bump
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changeset |
files
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2011-09-21 |
koda |
apparently the old way was the correct one
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changeset |
files
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2011-09-21 |
koda |
aligned credits and game modes to main release
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changeset |
files
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2011-09-21 |
koda |
create the ios schemes programmatically
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changeset |
files
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2011-09-21 |
koda |
retina images, again
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changeset |
files
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2011-09-21 |
koda |
mad several updates to the resource copying phase in the ios project file, changed paths of some images and added some smaller forts version
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changeset |
files
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2011-09-21 |
nemo |
Couple of missed changes inu pointed out
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changeset |
files
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2011-09-21 |
koda |
one more
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changeset |
files
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2011-09-21 |
koda |
moar @2x
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changeset |
files
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2011-09-21 |
koda |
another round of retina display images
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changeset |
files
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2011-09-21 |
nemo |
Disable a bit of code from revision 4 that I'm pretty sure is not hit anymore, or we'd end up with plenty of doubled graves at a minimum. Also, clear gstWinner/gstLoser along with gstWait - still need to figure out why exactly those aren't rendering anymore though.
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changeset |
files
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2011-09-21 |
koda |
fixed several 'retina display' images and added a bunch more (though just from upscaling the normal ones; might be nice to have 'em redrawn at a real higher resolution)
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changeset |
files
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2011-09-20 |
koda |
let's use the built in events, shall we
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changeset |
files
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2011-09-20 |
nemo |
check for amNothing
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changeset |
files
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2011-09-20 |
nemo |
Revert koda's c24fdd9a0458 until it stops breaking my builds :-p
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changeset |
files
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2011-09-20 |
nemo |
Clear gstAnimation and reset Timer before entering death animation
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changeset |
files
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2011-09-20 |
nemo |
revert prev - that was dumb. wrong gear.
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changeset |
files
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2011-09-20 |
nemo |
Let's actually add the gstHHDeath check to the right line, shall we?
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changeset |
files
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2011-09-20 |
nemo |
Check on active hedgehog death animation
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changeset |
files
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2011-09-19 |
koda |
this reintroduces the gsSuspend state to fix multitasking on ios
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changeset |
files
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2011-09-19 |
koda |
using fpc 2.7.1 in ios project file
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changeset |
files
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2011-09-19 |
sheepluva |
also merge 0.9.16 in to make koda happy
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changeset |
files
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2011-09-19 |
sheepluva |
merge the 2 heads. I hope I did it right. also I increased proto and ver number
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changeset |
files
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2011-09-19 |
nemo |
return nil for position if no gear
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changeset |
files
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2011-09-19 |
koda |
fix mac compilation
0.9.16
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changeset |
files
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2011-09-18 |
sheepluva |
merge changes from 0.9.16 branch - I bet I just broke something XD
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changeset |
files
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2011-09-19 |
koda |
Added tag 0.9.16-release for changeset 74bc72746bec
0.9.16
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changeset |
files
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2011-09-18 |
sheepluva |
make chatsection in game room stretch if space is available
0.9.16 0.9.16-release
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changeset |
files
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2011-09-18 |
sheepluva |
another fix for a popup window that had no style
0.9.16
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changeset |
files
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2011-09-18 |
sheepluva |
set a default value for density that shouldn't lead to div by 0
0.9.16
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changeset |
files
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2011-09-17 |
unc0rr |
Include lib* into src package
0.9.16
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changeset |
files
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2011-09-17 |
unc0rr |
okay, let's revert this for now
0.9.16
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changeset |
files
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2011-09-19 |
unc0rr |
- Unset hhdriven flag for gone hedgehog
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changeset |
files
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2011-09-17 |
nemo |
Revert 3ec95dc2b249 - causes hogs to be trapped in the teleport animation. bad breakage
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changeset |
files
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2011-09-17 |
sheepluva |
fix style of lobby chatroom user context menu
0.9.16
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changeset |
files
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2011-09-17 |
nemo |
oops, it was already added
|
changeset |
files
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2011-09-17 |
unc0rr |
Set version to 0.9.16, protocol to 39
0.9.16
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changeset |
files
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2011-09-17 |
nemo |
Add straight lines to changelog
|
changeset |
files
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2011-09-17 |
unc0rr |
Merge recent changes from default
0.9.16
|
changeset |
files
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2011-09-17 |
sheepluva |
update copyright year of README
|
changeset |
files
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2011-09-17 |
mikade |
change the changelog
|
changeset |
files
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2011-09-16 |
sheepluva |
update credits a bit
|
changeset |
files
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2011-09-16 |
sheepluva |
german translations, a lot was still missing -.-
|
changeset |
files
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2011-09-16 |
nemo |
typo
|
changeset |
files
|
2011-09-25 |
Xeli |
Attempt to prevent oom after restarting too many times
hedgeroid
|
changeset |
files
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2011-09-16 |
nemo |
merge
|
changeset |
files
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2011-09-25 |
Xeli |
make the fire button appear only on android for now, I'll make it depend on a variable later on
hedgeroid
|
changeset |
files
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2011-09-16 |
nemo |
clear HHJump on portaling
|
changeset |
files
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2011-09-16 |
nemo |
merge
|
changeset |
files
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2011-09-16 |
Xeli |
isOnCurrentHog and isOnCrosshair now look at the distance relative to the screen rather than world coords, this means that zooming out doesn't make it harder to touch the hog or crosshair
hedgeroid
|
changeset |
files
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2011-09-16 |
inu |
pt update
|
changeset |
files
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2011-09-16 |
Xeli |
removed some commented lines
hedgeroid
|
changeset |
files
|
2011-09-16 |
nemo |
Requested a few times
|
changeset |
files
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2011-09-16 |
Xeli |
Exit hedgewars cleanly and return to the frontend with out crashing + fixed error messages "foo" -> HWEngine_Loader
hedgeroid
|
changeset |
files
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2011-09-16 |
nemo |
AI insists on using snowball for digging. Until that is prevented, remove snowball
|
changeset |
files
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2011-09-16 |
Xeli |
merge
hedgeroid
|
changeset |
files
|
2011-09-16 |
unc0rr |
- Allow 8 teams in game on 0.9.16-dev
|
changeset |
files
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2011-09-16 |
nemo |
Aaaaalllways!
|
changeset |
files
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2011-09-16 |
Marco Bresciani |
Italian translation
|
changeset |
files
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2011-09-16 |
sheepluva |
whoops, this line got lost in merging action
|
changeset |
files
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2011-09-16 |
szczur |
Polish translation updates
|
changeset |
files
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2011-09-16 |
nemo |
2 extra steps was still occasionally causing problems w/ edge cases. hopefully 3 should do the trick
|
changeset |
files
|
2011-09-16 |
nemo |
Move options caption to box title. This frees up quite a bit of space at 800x600
|
changeset |
files
|
2011-09-16 |
nemo |
Tweak sparkles, glass. Left glass commented out in case he prefers old behaviour.
|
changeset |
files
|
2011-09-15 |
mikade |
check waterline
|
changeset |
files
|
2011-09-15 |
sheepluva |
moar sparkles :3
|
changeset |
files
|
2011-09-15 |
nemo |
Avoid hog repeating himself
|
changeset |
files
|
2011-09-15 |
Palewolf |
Spanish translation
|
changeset |
files
|
2011-09-15 |
sheepluva |
TestRectForObstacle: areas outside map borders are not passable
|
changeset |
files
|
2011-09-15 |
sheepluva |
changeĀ²log
|
changeset |
files
|
2011-09-15 |
Henek |
merge :(
|
changeset |
files
|
2011-09-15 |
sheepluva |
fix back button location in post-game stats screen
|
changeset |
files
|
2011-09-15 |
Henek |
updateing swedish translation
|
changeset |
files
|
2011-09-15 |
unc0rr |
0.9.16 branch
0.9.16
|
changeset |
files
|
2011-09-15 |
sheepluva |
fix and optimize kamikaze's png
|
changeset |
files
|
2011-09-15 |
sheepluva |
screenshots: display a msg on failure and log causative error
|
changeset |
files
|
2011-09-15 |
sheepluva |
based on the fact that the crash never seemed to have happened with default screen resolutions and also inspired by the only other getmem usage in the code I came up with this simple solution which seems to work just fine.
|
changeset |
files
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2011-09-15 |
sheepluva |
cleaned up the screenshot procedure a little.
|
changeset |
files
|
2011-09-14 |
sheepluva |
Randy's soldier helmet hat. I fixed the animation, brightened the color and made it a Team-colored hat.
|
changeset |
files
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2011-09-14 |
nemo |
Updated translation after typo fix
|
changeset |
files
|
2011-09-14 |
sheepluva |
team edit: restore default hedgehog name if name is empty- since empty names are not supported and will lead to errors; also lupdate
|
changeset |
files
|
2011-09-14 |
koda |
merge
|
changeset |
files
|
2011-09-14 |
sheepluva |
some love for TeamHeadband.png
|
changeset |
files
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2011-09-14 |
mikade |
Updates to golf theme.
|
changeset |
files
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2011-09-14 |
nemo |
merge
|
changeset |
files
|
2011-09-14 |
mikade |
oops, just burning through commits today.
|
changeset |
files
|
2011-09-14 |
mikade |
Add sounds for incorrectly placed waypoint, fastest time, and no record of any kind.
|
changeset |
files
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2011-09-14 |
mikade |
Revert currently unneccessary changes to uScript.
|
changeset |
files
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2011-09-14 |
mikade |
merge
|
changeset |
files
|
2011-09-14 |
sheepluva |
add blink to cyclops hat
|
changeset |
files
|
2011-09-14 |
mikade |
Expose some vars for tracking the border.
|
changeset |
files
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2011-09-14 |
sheepluva |
lua: boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
|
changeset |
files
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2011-09-14 |
nemo |
smoothing should be after despeckling
|
changeset |
files
|
2011-09-13 |
mikade |
Balanced shield miser, multi-shot, and boss kills in SI. Added radar ping.
|
changeset |
files
|
2011-09-13 |
nemo |
fix for issue #238
|
changeset |
files
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2011-09-13 |
unc0rr |
Slightly translated ru.lua
|
changeset |
files
|
2011-09-13 |
unc0rr |
Translation update
|
changeset |
files
|
2011-09-13 |
igor-hkr |
Translation update
|
changeset |
files
|
2011-09-12 |
sheepluva |
typo
|
changeset |
files
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2011-09-13 |
nemo |
Still haven't received updated lt ts file, but no reason that the .txt and .lua shouldn't get used
|
changeset |
files
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2011-09-13 |
nemo |
Don't set lfDamaged for small tunnels
|
changeset |
files
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2011-09-13 |
nemo |
fix voice preview
|
changeset |
files
|
2011-09-13 |
nemo |
Remove extra graphical resweeps, and smooth prior to despeckling. Was getting odd desync here without Land[] seemingly incorrect at end of passes. Just removing seems to fix, and code wasn't that good an idea in its prior state anyway.
|
changeset |
files
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2011-09-13 |
nemo |
oops
|
changeset |
files
|
2011-09-12 |
nemo |
Disable GL SetAttributes for Windows due to many testers with problems. This restores .15 behaviour.
|
changeset |
files
|
2011-09-12 |
nemo |
Fix hat naming, keep case consistent within the streetfighter group, fix spelling error.
|
changeset |
files
|
2011-09-12 |
nemo |
fix for issue #139
|
changeset |
files
|
2011-09-12 |
unc0rr |
Add 0.9.16 and 0.9.17-dev version info to server
|
changeset |
files
|
2011-09-12 |
unc0rr |
This should check if Qt provides zlib functions, and adds zlib dependency in case of zlibless Qt. Tested with Qt providing zlib functions only.
|
changeset |
files
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2011-09-12 |
koda |
I.Fight.For.The.Users
|
changeset |
files
|
2011-09-12 |
koda |
remove the forced fullscreen resolution since everyone is hating it; kept it around only for stereo rendering (where it's mandatory)
|
changeset |
files
|
2011-09-12 |
sheepluva |
fix out-of-dir builds
|
changeset |
files
|
2011-09-12 |
sheepluva |
don't load key binds for AI hedgehogs
|
changeset |
files
|
2011-09-12 |
sheepluva |
nemo's molotov burst effect; with a slight color modification added
|
changeset |
files
|
2011-09-12 |
sheepluva |
fix side-effects of nemo's bottle-turnin'
|
changeset |
files
|
2011-09-12 |
nemo |
uh, that was just so I could look at the flame more closely, wasn't supposed to be checked in
|
changeset |
files
|
2011-09-12 |
nemo |
Since we are tweaking molotov. make the flame flickery and add a drowning frame
|
changeset |
files
|
2011-09-11 |
sheepluva |
smoke for molotov
|
changeset |
files
|
2011-09-11 |
nemo |
make it more sekret
|
changeset |
files
|
2011-09-11 |
sheepluva |
cyclops hat by Randy
|
changeset |
files
|
2011-09-11 |
nemo |
rename clean target to ENGINECLEAN due to windows case sensitivity issues, update lua again
|
changeset |
files
|
2011-09-11 |
nemo |
aaaallways, I want to beeee with you, and make belieeeeve with you
|
changeset |
files
|
2011-09-11 |
unc0rr |
Save demo when loaded from save game finishes
|
changeset |
files
|
2011-09-11 |
nemo |
Remove some transparencies, fix some files
|
changeset |
files
|
2011-09-11 |
nemo |
Man, checking it at end of turn was just tidier :(
|
changeset |
files
|
2011-09-11 |
nemo |
better?
|
changeset |
files
|
2011-09-11 |
sheepluva |
fix for disconnect reason not being shown
|
changeset |
files
|
2011-09-11 |
sheepluva |
omg how could I forget
|
changeset |
files
|