Mon, 14 Dec 2015 00:24:03 +0300 | unc0rr | - Improve IPC handling in engine | changeset | files |
Sat, 12 Dec 2015 23:42:40 +0300 | unc0rr | Also send config in network game | changeset | files |
Sat, 12 Dec 2015 23:38:18 +0300 | unc0rr | Introduce barriers between messages to different engine instances | changeset | files |
Thu, 10 Dec 2015 23:49:12 +0300 | unc0rr | Start work on running engine in network game | changeset | files |
Thu, 10 Dec 2015 00:33:45 +0300 | unc0rr | - Use queues instead of single buffer to communicate between threads | changeset | files |
Mon, 07 Dec 2015 00:05:41 +0300 | unc0rr | Client flags handling implementation start | changeset | files |
Sun, 06 Dec 2015 20:36:21 +0300 | unc0rr | Merge default | changeset | files |
Sun, 06 Dec 2015 20:35:58 +0300 | unc0rr | Don't send maze_size parameter when not needed, as it overwrites template_filter | changeset | files |