Wed, 08 Aug 2018 14:38:54 +0200 | Wuzzy | Refactor text color variable names, export 2 color values to Lua | changeset | files |
Wed, 08 Aug 2018 14:10:32 +0200 | Wuzzy | Use light gray color for volume change, just like for the auto camera msgs | changeset | files |
Wed, 08 Aug 2018 13:34:39 +0200 | Wuzzy | Use full string for sidFuel and avoid string concatenation | changeset | files |
Wed, 08 Aug 2018 13:14:42 +0200 | Wuzzy | Make ammo count in ammo menu translatable, and replace “x” with “×” | changeset | files |
Wed, 08 Aug 2018 13:02:24 +0200 | Wuzzy | Fix slightly misplaced ammo count in ammo menu if count > 9 | changeset | files |
Wed, 08 Aug 2018 12:05:19 +0200 | Wuzzy | Fix attack bar render bugs: Invisible beyond world edge; rendered over GUI (e.g. mission panel) | changeset | files |
Wed, 08 Aug 2018 11:40:00 +0200 | Wuzzy | Replicate target sprite properly in world wrap | changeset | files |