Sun, 21 Dec 2014 21:48:13 +0100 sheepluva german translation update, mostly just adding wuzzy's suggested strings
Sun, 21 Dec 2014 09:27:57 +0100 wuzzy Issue 875: Fix faulty translation in German
Mon, 22 Dec 2014 18:08:42 -0500 nemo scaling is not safe in multi at all using a team add. will use the first real team instead.
Sat, 20 Dec 2014 16:20:37 -0500 nemo Make amGirder invisible in construction mode since it allows placing anywhere in fortress. Print "insufficient power" if placement was blocked due to that, to avoid confusing noobs.
Mon, 22 Dec 2014 17:47:22 -0500 nemo this bugs me every time I look at it
Fri, 19 Dec 2014 22:56:28 +0100 sheepluva hat fix
Wed, 17 Dec 2014 23:41:10 +0100 sheepluva revert last commit
Wed, 17 Dec 2014 23:01:43 +0100 sheepluva don't save alpha channel to screenshots when not needed
Wed, 17 Dec 2014 21:01:44 +0100 sheepluva change speechfix implementation (no "continue" anymore
Wed, 17 Dec 2014 19:23:57 +0100 sheepluva grmlgrml
Wed, 17 Dec 2014 19:03:33 +0100 sheepluva change string types of speech bubbles fix to work with pas2c
Wed, 17 Dec 2014 19:02:33 +0100 sheepluva dark magic: make "continue" statement work in pas2c-parsed for-loops. (would skip iteration and lead to infinite loops before)
Wed, 17 Dec 2014 14:56:14 +0100 sheepluva cleanup speech bubble code a little. this fixes issue 719
Wed, 17 Dec 2014 08:36:55 +0100 sheepluva ClimbHome mission preview by wuzzy
Wed, 17 Dec 2014 07:35:39 +0100 sheepluva update changelog
Tue, 16 Dec 2014 23:41:26 +0100 sheepluva merge'n'magic
Tue, 16 Dec 2014 14:32:53 -0500 nemo just in case. one more nil check
Tue, 16 Dec 2014 14:29:25 -0500 nemo aaaand where it was actually crashing
Tue, 16 Dec 2014 14:23:24 -0500 nemo Add nil checks on HHGear to rope steps.
Tue, 16 Dec 2014 22:30:17 +0100 sheepluva Issue 871 in hedgewars: "Hedgehog dropping into water while still attached to a rope makes engine crash"
Tue, 16 Dec 2014 08:04:18 -0500 nemo add a couple of onGearDamage callbacks to mine/barrel fall damage
Mon, 15 Dec 2014 20:03:20 +0100 wuzzy Issue 867: Update German mission strings
Mon, 15 Dec 2014 19:38:54 +0100 sheepluva small code tweak
Mon, 15 Dec 2014 19:37:44 +0100 sheepluva fix for Issue 855: Failure to teleport rarely makes engine crash
Mon, 15 Dec 2014 16:11:18 +0100 sheepluva Issue 829: Drill rocket drilling dust is slightly misplaced
Mon, 15 Dec 2014 15:24:26 +0100 sheepluva Issue 852: Using blowtorch to dig through the wrap-around border in caves fails miserably
Mon, 15 Dec 2014 20:45:42 +0900 mikade Some fixes and (really lazy) fixes
Sun, 14 Dec 2014 21:54:54 +0100 sheepluva Issue 768: Bee: Camera focus lost
Sun, 14 Dec 2014 20:11:36 +0100 sheepluva Issue 865: gfResetHealth is not exposed to Lua
Sun, 14 Dec 2014 12:26:16 +0900 mikade make use of onGearWaterSkip
Sun, 14 Dec 2014 03:32:11 +0100 sheepluva Issue 755: Lua API: Add ammo type parameter for onHogAttack
Sun, 14 Dec 2014 03:16:40 +0100 sheepluva lua API event: onGearWaterSkip
Sun, 14 Dec 2014 02:37:30 +0100 sheepluva remove links from doxygen project number as doxygen escapes them now
Sat, 13 Dec 2014 20:12:55 +0300 unc0rr Some ru l10n updates
Sat, 13 Dec 2014 10:05:50 -0500 nemo use TeamsCount instead of cMaxTeams in a few loops
Fri, 12 Dec 2014 09:51:58 +0100 Gianfranco Costamagna Use notice and skip join on irc
Thu, 11 Dec 2014 21:32:24 -0500 nemo remove a not that somehow magically appeared in a prior commit.
Thu, 11 Dec 2014 22:22:40 +0100 sheepluva make camera in wrap mode a bit smarter
Thu, 11 Dec 2014 20:46:45 +0100 sheepluva world edge tweakes/fixes
Thu, 11 Dec 2014 17:50:05 +0100 sheepluva fix size of PtrInt. enable tests for pas2c (all passing now)
Thu, 11 Dec 2014 15:20:23 +0100 sheepluva pas2c doesn't like semi-colons after repeat
Thu, 11 Dec 2014 07:52:51 -0500 nemo fix copypasta
Thu, 11 Dec 2014 13:35:35 +0100 sheepluva let sinegun bounce on weBounce
Thu, 11 Dec 2014 21:00:42 +0900 mikade Add (and slightly tweak) Wuzzy's Target Practice missions
Thu, 11 Dec 2014 20:38:03 +0900 mikade Wuzzy's changes to stats for some of the training missions.
Thu, 11 Dec 2014 10:33:49 +0100 sheepluva cont.
Thu, 11 Dec 2014 10:22:51 +0100 sheepluva wrap explosions!
Thu, 11 Dec 2014 09:50:31 +0100 sheepluva wrap sinegun
Thu, 11 Dec 2014 01:39:29 +0100 wuzzy Issue 848: Minor translation update for German (misc files)
Thu, 11 Dec 2014 01:24:27 +0100 sheepluva fix some old code that assumes that a bullet under water is always outside land array - which is wrong (e.g. during sudden-death in previous releases, also weSea now)
Wed, 10 Dec 2014 22:33:09 +0100 sheepluva small shell script that accepts hedgewars git revisions as parameters and will try to find the respective mercurial revision
Wed, 10 Dec 2014 20:03:28 +0100 sheepluva remove redundant check
Wed, 10 Dec 2014 19:44:01 +0100 sheepluva merge FreeTexture into FreeAndNilTexture
Wed, 10 Dec 2014 08:05:45 -0500 nemo put back the old uteams cleanup, leaks and all, to worry about post-release since my attempt to use DeleteGear was running into the fact that that procedure does way more than just delete a gear. might need an explicit cleanup routine for both to call.
Tue, 09 Dec 2014 22:56:34 -0500 nemo Fix in-flight colouring of land spray, make it use tint when added to land too (lua might find that handy), tweak climbhome cake delay slightly
Mon, 08 Dec 2014 21:57:06 +0100 sheepluva make sure view limits are updated at start of game
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