Wed, 27 Jun 2012 01:25:26 +0200 |
koda |
updated ios project file
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Mon, 25 Jun 2012 16:22:03 +0200 |
Wolfgang Steffens |
GL1.x fixes
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Tue, 26 Jun 2012 14:38:19 -0400 |
nemo |
Quick inkscape trace + a radial gradiant glow on the hedgewars logo. Perhaps it'll encourage Tiy to provide the vector original.
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Mon, 25 Jun 2012 15:46:49 +0200 |
Wolfgang Steffens |
Merge
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Tue, 26 Jun 2012 21:13:27 +0400 |
unc0rr |
Don't set erasing flag when it is unnecessary so hwmap could compress better
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Mon, 25 Jun 2012 15:46:08 +0200 |
Wolfgang Steffens |
using atlas for rendering now
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Tue, 26 Jun 2012 11:08:33 -0400 |
nemo |
er. this one too
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Mon, 25 Jun 2012 12:02:54 +0200 |
Wolfgang Steffens |
made surface retaining mandatory
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Tue, 26 Jun 2012 02:15:50 +0400 |
Stepan777 |
merge
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Tue, 26 Jun 2012 10:14:40 -0400 |
nemo |
Add green mask for anti-portal areas on custom maps. Flagged as Bouncy since it is intended for that general use. Needs testing.
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Mon, 25 Jun 2012 12:01:19 +0200 |
Wolfgang Steffens |
added missing uBinPacker.pas and uAtlas.pas
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Mon, 25 Jun 2012 11:47:40 +0200 |
Wolfgang Steffens |
retaining SDL surfaces in order to allow recreating atlases from scratch without
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Mon, 25 Jun 2012 09:40:56 -0400 |
nemo |
Update contributor e-mail address
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Tue, 26 Jun 2012 02:14:35 +0400 |
Stepan777 |
Restore almost old TCPBase behaviour
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Mon, 25 Jun 2012 10:44:27 +0200 |
Wolfgang Steffens |
Merge
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Mon, 25 Jun 2012 09:01:03 -0400 |
nemo |
oops
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Sun, 24 Jun 2012 21:33:45 +0400 |
Stepan777 |
remaining IFDEFs
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Mon, 25 Jun 2012 10:16:19 +0400 |
unc0rr |
oops
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Sun, 24 Jun 2012 21:32:33 +0400 |
Stepan777 |
merge
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Sun, 24 Jun 2012 20:30:51 -0400 |
nemo |
oops
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Sun, 24 Jun 2012 21:15:20 +0400 |
Stepan777 |
correctly fix odd dimensions (it was incorrectly fixed in previous commit)
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Sun, 24 Jun 2012 18:21:12 -0400 |
nemo |
These 2 need masks now
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Sun, 24 Jun 2012 20:57:02 +0400 |
Stepan777 |
pagevideos is now much better that before:
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Sun, 24 Jun 2012 22:37:44 +0400 |
unc0rr |
Fix completely broken RateHammer
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Sun, 24 Jun 2012 20:31:26 +0400 |
Stepan777 |
merge
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Sun, 24 Jun 2012 13:18:33 -0400 |
nemo |
Sanity limits.
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Sun, 24 Jun 2012 09:12:53 -0400 |
nemo |
Another take at prettier crate appearance
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Wed, 27 Jun 2012 18:02:45 +0200 |
Medo |
frontlib: Getting there :) Added commandline client for testing
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Sat, 23 Jun 2012 23:04:06 -0400 |
nemo |
Try to use TestCollExcludingMe a bit less - the flag bit is a bit (heh) more accurate.
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Mon, 25 Jun 2012 15:21:18 +0200 |
Medo |
frontlib: Using macros for simplification of callbacks
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Sat, 23 Jun 2012 22:39:00 -0400 |
nemo |
Second part of the change. Make collision check use the new mask bit.
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Mon, 25 Jun 2012 00:42:07 +0200 |
Medo |
frontlib: Intermittent commit. Things are still in flux but we're getting there :)
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Sat, 23 Jun 2012 21:37:47 -0400 |
nemo |
Step 1. Add current hedgehog as top bit of bottom byte.
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Thu, 21 Jun 2012 21:32:12 +0200 |
Medo |
More progress on the netplay part of the frontlib
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Sat, 23 Jun 2012 22:44:11 +0400 |
unc0rr |
- Fix cake bug introduced in r2ccfc93c6b5e
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Tue, 19 Jun 2012 21:20:08 +0200 |
Medo |
Merge
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Fri, 22 Jun 2012 08:13:51 +0400 |
unc0rr |
Swap order of actions
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Tue, 19 Jun 2012 01:20:19 +0400 |
unc0rr |
Output log to stdout instead of stderr
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Tue, 19 Jun 2012 00:40:52 +0400 |
unc0rr |
Oops, forgot this
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Mon, 23 Jul 2012 19:15:59 +0300 |
belphegorr |
Added a new function: AddNewEvent, which only adds an event to the list if it doesn't already exist. Kept the old one as it might me useful to be able to add an event more than once.
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Mon, 18 Jun 2012 23:45:21 +0400 |
unc0rr |
set(LUA_LIBRARY lua.dll) for win32 builds
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Sat, 21 Jul 2012 01:54:41 +0300 |
belphegorr |
Placed hiding hogs at the end of StartMission in Mission 3
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Sun, 17 Jun 2012 22:11:09 +0400 |
unc0rr |
BindsModel
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Sat, 21 Jul 2012 01:53:17 +0300 |
belphegorr |
Added localization
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Sun, 17 Jun 2012 21:45:49 +0400 |
unc0rr |
- Move colorsModel to appropriate place
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Sat, 21 Jul 2012 01:47:34 +0300 |
belphegorr |
Modified DrawGear so that it doesn't draw the gear when it has message gmRemoveFromList (it was causing havoc when I used HideHog as it could not access the position of the hog)
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Sun, 17 Jun 2012 16:32:44 +0200 |
koda |
CROSSAPPLE ftw
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Mon, 16 Jul 2012 20:56:55 +0300 |
belphegorr |
Fixed a visual gear in Mission 5
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Sun, 17 Jun 2012 14:13:19 +0400 |
unc0rr |
This should fix default hogs names in network game
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Mon, 16 Jul 2012 20:38:31 +0300 |
belphegorr |
Added fifth mission and fixed minor control bug with mission 4
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Sun, 17 Jun 2012 00:08:20 +0400 |
unc0rr |
Catch all types of exceptions in recv thread. Should probably help with ghosts problem, though I have no idea which else kind of exception could arise there.
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Tue, 10 Jul 2012 23:06:56 +0300 |
belphegorr |
Fixed a bug where certain ammo types were added to the wrong hogs.
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Thu, 14 Jun 2012 16:35:36 +0400 |
unc0rr |
AI loves to jump
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Tue, 10 Jul 2012 15:20:12 +0300 |
belphegorr |
Reduced mission 4 difficulty (enemy health and level) and fixed a bug where hogs would comment on the death of Dense Cloud eve though he isn't added
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Thu, 14 Jun 2012 00:34:50 +0200 |
koda |
ios: disable some warnings
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Sun, 08 Jul 2012 19:28:40 +0300 |
belphegorr |
Changed a ShowMission in Mission 4
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Thu, 14 Jun 2012 00:21:23 +0200 |
koda |
it was inevitable
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Sun, 08 Jul 2012 19:15:38 +0300 |
belphegorr |
Modified frontend so that updating campaogn progress no longer changes current index of the mission combo box
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Thu, 14 Jun 2012 00:10:06 +0200 |
koda |
ios: explain why setting a style disables schemes and/or weapons sometimes
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Fri, 06 Jul 2012 15:10:36 +0300 |
belphegorr |
Modified Animate.lua function AnimMove to take highercase direction (e.g. "Left")
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