Sat, 18 May 2019 16:54:51 +0200 Wuzzy Backed out changeset 4596357d002d (onPreciseLocal causes desyncs)
Sat, 18 May 2019 16:38:03 +0200 Wuzzy Frontend: Tweak some colors in HWBDAY style
Sat, 18 May 2019 16:05:06 +0200 Wuzzy Frontend: Highlight button when pressed
Sat, 18 May 2019 03:07:21 +0200 Wuzzy Display laser sight icon above wind bar when laser sight utility is active
Sat, 18 May 2019 00:55:59 +0200 Wuzzy Add separate hand image for landspray
Sat, 18 May 2019 00:21:58 +0200 Wuzzy Add piano icon on mouse cursor when selecting piano strike
Sat, 18 May 2019 00:18:52 +0200 Wuzzy Refactor PosCount: Use 0 instead of 1 for unused PosSprite
Fri, 17 May 2019 22:57:22 +0200 Wuzzy Show icon above hedgehog for most ammos without hand image
Fri, 17 May 2019 22:23:40 +0200 Wuzzy Add utility function to get hog left/right looking dir
Fri, 17 May 2019 19:15:03 +0200 Wuzzy Document the flame code a bit
Fri, 17 May 2019 16:54:30 +0200 Wuzzy Disable VIDEOREC if trying to build it with BUILD_ENGINE_C in release builds
Fri, 17 May 2019 16:49:28 +0200 Wuzzy Add tiny delay in stInit to fix some turn react problems
Fri, 17 May 2019 14:38:12 +0200 Wuzzy Control (style): Adjust score limit according to clans count instead of teams count
Fri, 17 May 2019 14:15:40 +0200 Wuzzy Rank tied teams properly in Control, CTF and Mutant
Fri, 17 May 2019 02:08:44 +0200 Wuzzy Control (style): Fix scoring breaking after using extra time
Fri, 17 May 2019 02:00:29 +0200 Wuzzy Control (style): Remove unused functions
Fri, 17 May 2019 01:58:54 +0200 Wuzzy Control (style): Use onSkipTurn
Fri, 17 May 2019 01:55:37 +0200 Wuzzy Control (style): Implement proper ranking screen and score graph
Fri, 17 May 2019 01:16:14 +0200 Wuzzy Control (style): Mention revival
Fri, 17 May 2019 01:10:17 +0200 Wuzzy Control (style): Clean up whitespace and indentations
Fri, 17 May 2019 01:06:36 +0200 Wuzzy Control (style): Dump dead code and ancient changelog
Fri, 17 May 2019 01:32:51 +0300 alfadur fix anchors
Thu, 16 May 2019 23:04:19 +0200 Wuzzy ASA desert02: Fix mines not working in 1st turn when watching full cut scene
Thu, 16 May 2019 22:07:06 +0200 Wuzzy Merge antoc27's commits master_git
Thu, 16 May 2019 21:49:33 +0200 Wuzzy CTF_Blizzard: Display scores in stats screen
Thu, 16 May 2019 21:15:07 +0200 Wuzzy CTF_Blizzard: Fix the mission text, remove string concatenation stuff
Thu, 16 May 2019 20:31:41 +0200 Wuzzy Add Lua callback onHogSwitch
Thu, 16 May 2019 19:44:27 +0200 Wuzzy CTF_Blizzard: Warp sound when using teleporter
Thu, 16 May 2019 19:29:51 +0200 Wuzzy CTF_Blizzard: Disable sparkles for inactive teleporters
Thu, 16 May 2019 19:21:47 +0200 Wuzzy CTF_Blizzard: Tweak messages
Thu, 16 May 2019 17:51:48 +0200 Wuzzy CTF_Blizzard: Use onCaseDrop function
Thu, 16 May 2019 21:26:27 +0200 Anton Malmygin Merge pull request #63 from hedgewars/ci-patch-osx-server
Thu, 16 May 2019 00:17:49 +0200 Anton Malmygin Update hedgewars-server.cabal
Thu, 16 May 2019 08:05:10 +0200 Wuzzy Fix Birdy stopping turn after dropping 1st egg
Thu, 16 May 2019 06:50:34 +0200 Wuzzy Show icon for resurrectable hog
Thu, 16 May 2019 06:41:56 +0200 Wuzzy Show more health-related icons in top right corner
Thu, 16 May 2019 04:02:09 +0200 Wuzzy Show vampirism icon when vampirism is active
Thu, 16 May 2019 03:41:24 +0200 Wuzzy Make health HUD icon green if hog poisoned
Thu, 16 May 2019 02:07:29 +0200 Wuzzy Display current health in top right corner
Wed, 15 May 2019 20:40:37 +0200 Wuzzy Fix sndBoring being placed if ending turn during multi-shoot via skip command
Wed, 15 May 2019 19:43:53 +0200 Wuzzy Quick games: Add rare "floating flowers" map type
Wed, 15 May 2019 17:47:56 +0200 Wuzzy Quick games: Cap max. difficulty for the first 15 games
Wed, 15 May 2019 18:30:59 +0200 Anton Malmygin Merge pull request #62 from hedgewars/ci-patch-osx-atomic
Wed, 15 May 2019 00:24:53 +0200 Anton Malmygin Update CMakeLists.txt
Wed, 15 May 2019 16:25:29 +0000 hwmirror Merge changes
Wed, 15 May 2019 17:30:10 +0200 Anton Malmygin Move build status higher
Wed, 15 May 2019 18:43:42 +0300 alfadur free gear textures to avoid log warnings
Wed, 15 May 2019 14:12:15 +0300 alfadur if at all possible, don't regenerate arbitrary number of health textures each tick
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