Fri, 03 Nov 2017 02:23:41 +0100 |
Wuzzy |
Backed out changeset 28210d2a9a36 (fixes bug 553)
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Wed, 01 Nov 2017 22:49:54 -0400 |
nemo |
initialise previousGameState to something valid and not gsSuspend
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Wed, 01 Nov 2017 22:02:52 +0100 |
Wuzzy |
Add Lua problems to the troubleshooting section of INSTALL.md
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Wed, 01 Nov 2017 16:09:20 -0400 |
koda |
travis: Install qt4 with a brew tap
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Wed, 01 Nov 2017 20:52:06 +0100 |
unc0rr |
Don't send taunt message for automatically happening taunt animation
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Wed, 01 Nov 2017 00:04:45 +0100 |
Wuzzy |
Remove newlines at end of Gravity mission panel
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Wed, 01 Nov 2017 00:03:18 +0100 |
Wuzzy |
Fix frontend not sending script param if empty
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Tue, 31 Oct 2017 19:27:23 +0100 |
Wuzzy |
Fix Battialion script showing “Round 0” at start
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Tue, 31 Oct 2017 18:30:53 +0100 |
Wuzzy |
Fix host not re-sending ammo scheme after editing an existing ammo scheme
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Tue, 31 Oct 2017 17:07:56 +0100 |
KoBeWi |
Update Polish tips and mission map descriptions
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Tue, 31 Oct 2017 04:31:10 +0100 |
Wuzzy |
Update changelog regarding wrap world edge bugs
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Tue, 31 Oct 2017 02:17:45 +0100 |
KoBeWi |
Add Polish translation for campaigns and new missions
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Mon, 30 Oct 2017 23:12:31 +0100 |
KoBeWi |
Update pl.txt translation file
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Mon, 30 Oct 2017 22:16:37 +0100 |
Wuzzy |
Backed out changeset c162995831d8
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Mon, 30 Oct 2017 22:06:43 +0100 |
Wuzzy |
Backed out changeset 058a5d373e4a
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Mon, 30 Oct 2017 21:59:25 +0100 |
Wuzzy |
Backed out changeset d08afea02908
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Mon, 30 Oct 2017 20:21:47 +0100 |
KoBeWi |
Minor pl.txt update
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Mon, 30 Oct 2017 20:14:42 +0100 |
KoBeWi |
Update and complete Polish frontend translation
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Mon, 30 Oct 2017 19:18:53 +0100 |
Wuzzy |
Fix Hedgewars going into suspension mode (game freezes) when windows got minimized
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Mon, 30 Oct 2017 03:37:17 +0100 |
KoBeWi |
Update Polish translation (frontend, 3 strings missing)
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Sun, 29 Oct 2017 19:56:35 +0100 |
Wuzzy |
Fix broken cancel button on the login window (bug 373)
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Sun, 29 Oct 2017 19:06:02 +0100 |
Wuzzy |
ACF6: Make sure player only gets portal gun at the portal sequence, and not a pile full of weapons and ropes
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Sun, 29 Oct 2017 16:57:04 +0100 |
Wuzzy |
ACF3: Mention mines time in a sequence where it has been forgotten
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Sun, 29 Oct 2017 16:21:24 +0100 |
Wuzzy |
ACF2: Fix Lua error spam when Leaks A Lot died in same turn as weaklings, also do other minor tweaks
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Sun, 29 Oct 2017 01:07:28 +0200 |
Wuzzy |
Fix some German translations in ClimbHome and ACF
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Sun, 29 Oct 2017 00:53:11 +0200 |
Wuzzy |
Add comments for all A Classic Fairytale missions to summarize the story in a flow chart-like fashion
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Sat, 28 Oct 2017 17:48:54 +0200 |
Wuzzy |
Use SDL_SetRelativeMouseMode to detect mouse movements, fixes xinput issues
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Sat, 28 Oct 2017 07:59:41 +0200 |
Wuzzy |
HedgeEditor: Define fallback flag/voice/fort/grave when saving level data
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Sat, 28 Oct 2017 07:23:53 +0200 |
Wuzzy |
HedgeEditor: Don't change mode in background when pressing left/right w/o amAirAttack selected
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Sat, 28 Oct 2017 05:49:49 +0200 |
Wuzzy |
Fix ammo menu, placement and camera movement keys not working in ammo menu
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Sat, 28 Oct 2017 04:53:21 +0200 |
Wuzzy |
Fix CheckWorldWrap not correctly checking for bounce edge. Also fix teleport @ bounce edge
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Fri, 27 Oct 2017 19:54:27 +0200 |
unc0rr |
Update cabal file
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Fri, 27 Oct 2017 17:50:20 +0200 |
Wuzzy |
Fix bad LuaGoals comparison for pas2c builds
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Fri, 27 Oct 2017 06:35:04 +0200 |
Wuzzy |
Update small preview image of Basketball and BasketballField maps
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Fri, 27 Oct 2017 05:55:09 +0200 |
Wuzzy |
ACF7: Fix two weird thinking bubbles which should be speech bubbles
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Fri, 27 Oct 2017 05:28:32 +0200 |
Wuzzy |
ACF7: Fix no animation starting for some possible scenes
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Fri, 27 Oct 2017 05:05:37 +0200 |
Wuzzy |
Oops. Changelog was wrong, the error message spam was for ACF8, not ACF7
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Fri, 27 Oct 2017 05:03:58 +0200 |
Wuzzy |
ACF7: Fix possible Lua error spam in intro sequence
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Fri, 27 Oct 2017 02:17:39 +0200 |
Wuzzy |
Fix some German typos and change a translation word (Ziele → Zielscheiben)
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Fri, 27 Oct 2017 00:12:38 +0200 |
Wuzzy |
Disable hog control after winning target practice challenge
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Thu, 26 Oct 2017 22:49:39 +0200 |
Wuzzy |
ACF5: Fix final animation being stuck when the cyborg's way to the right is blocked
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Thu, 26 Oct 2017 22:40:17 +0200 |
Wuzzy |
Animate library: Add new parameter maxMoveTime to AnimMove
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Thu, 26 Oct 2017 21:14:55 +0200 |
unc0rr |
Slightly update russian localization
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Thu, 26 Oct 2017 20:39:28 +0200 |
Wuzzy |
ACF7: Set correct hog position after skipping start anim
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Thu, 26 Oct 2017 18:20:06 +0200 |
Wuzzy |
ACF2: Mention that both hogs must survive
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Thu, 26 Oct 2017 18:02:33 +0200 |
Wuzzy |
ACF, mission 2: Fix various mission breakages when heroes died together with enemies
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Thu, 26 Oct 2017 07:53:13 +0200 |
Wuzzy |
Change SD music for Halloween and Hoggywood themes (old tracks)
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Thu, 26 Oct 2017 05:41:48 +0200 |
Wuzzy |
Fix German typo in de.lua
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Thu, 26 Oct 2017 05:25:45 +0200 |
Wuzzy |
Expose the gotten achievements of Bamboo Thicked and Dangerous Ducklings in the stats screen
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Thu, 26 Oct 2017 04:10:57 +0200 |
Wuzzy |
Add sparkle's name to Rope Knock Challenge
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Thu, 26 Oct 2017 03:04:31 +0200 |
Wuzzy |
Update credits for Fruit.ogg
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Thu, 26 Oct 2017 02:50:05 +0200 |
Wuzzy |
Complete music credits for Jungle.ogg by alfadur
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Wed, 25 Oct 2017 20:46:37 -0400 |
nemo |
oops
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Wed, 25 Oct 2017 20:39:05 -0400 |
alfadur |
jungle music
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Wed, 25 Oct 2017 19:44:42 -0400 |
nemo |
checksum immediately after loading because surface2tex does surface manipulation. also add some FIXMEs
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Wed, 25 Oct 2017 23:47:07 +0200 |
Wuzzy |
Make gtDuck use DirAngle instead of Angle for rotation
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Wed, 25 Oct 2017 23:09:41 +0200 |
Wuzzy |
Fix sometimes ammo schemes not being saved after changing before an ammo scheme got deleted in session
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Wed, 25 Oct 2017 15:37:16 -0400 |
nemo |
one more pattern
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Wed, 25 Oct 2017 20:38:51 +0200 |
unc0rr |
Use maybeNick from Utils, fixes empty nickname inserted in ROOMS protocol command parameters. Not tested, but builds, and it's Haskell...
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Tue, 24 Oct 2017 19:54:38 -0400 |
nemo |
you know what... I think everything would have been fine if we'd simply required all this hog stuff to be in the same block...
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