2008-01-08 displacer working save weapons to file
2008-01-07 displacer prepare weapons combo
2008-01-07 displacer code size reduse
2007-12-30 unc0rr Better tags switching sequence
2007-12-30 unc0rr Finally, get rid of large stupid StoreSurface
2007-12-30 unc0rr The rest of stuff converted to sprites
2007-12-30 unc0rr Convert some stuff to sprites
2007-12-26 unc0rr Header cleanup in hwform.cpp
2007-12-26 unc0rr - Header cleanup in game.cpp
2007-12-26 unc0rr Teleport ammo picture added
2007-12-20 displacer some copy/paste code removed
2007-12-20 displacer select default and save weapons added
2007-12-19 unc0rr Some misc fixes
2007-12-19 displacer working weapons select
2007-12-19 displacer . is needed for cmake
2007-12-19 displacer Qt 4.3 version only style define
2007-12-17 unc0rr Move map view also when we have no window focus
2007-12-17 unc0rr Save some vertical pixels using fewer margin in HWMapContainer
2007-12-16 unc0rr Fix AI breaking demos and saves in some cases
2007-12-16 unc0rr Remake widgets layout on PageNetServer
2007-12-16 unc0rr Save and restore window size
2007-12-16 unc0rr - Save after save now works
2007-12-15 unc0rr - Fix a bug when server fails to start, and then connecting to another server on the same host (strange, the fix won't work on my machine)
2007-12-15 unc0rr Actually pass host and port values to NetConnect method
2007-12-15 unc0rr Fix project and translate more entries
2007-12-15 unc0rr Update translation
2007-12-15 unc0rr - Share much code between models
2007-12-15 unc0rr UDP server list model
2007-12-15 unc0rr Abstract HWForm from custom PageNet implementation
2007-12-15 unc0rr Start move from custom widgets to custom models
2007-12-15 unc0rr Fully implement www server list via model
2007-12-15 unc0rr "QT" is "Qt" really
2007-12-15 unc0rr - Parse new XML from www (now valid)
2007-12-14 unc0rr Unregister server in servers list when the game is started
2007-12-14 unc0rr - Simplify net game objects relationship
2007-12-14 unc0rr - Fix some stupid object casts
2007-12-14 unc0rr Make use of server port option
2007-12-13 unc0rr Basic concept for net server options page (subject to change)
2007-12-13 unc0rr Fix network game bug caused by recent protocol changes
2007-12-13 unc0rr - Temporary set delimiter to *, as \t seems to be endline now in Qt
2007-12-13 unc0rr Finish asking host/port dialog implementation
2007-12-13 unc0rr Class to ask host/port to connect to ('Specify' button on PageNet)
2007-12-13 unc0rr - Fix for hedgehogs switching
2007-12-13 unc0rr Don't spam traffic in network game
2007-12-13 unc0rr Update copyright header
2007-12-13 unc0rr - Use 2 bytes for timestamp in net protocol, thus decreasing average packet size from 6 to 4
2007-12-13 unc0rr Use list instead of array (no limit for network packets amount)
2007-12-13 unc0rr Move nick edit to PageOptions
2007-12-13 unc0rr Some work on network widgets
2007-12-12 unc0rr Extract IP from XML
2007-12-10 displacer some more layout tune
2007-12-10 displacer sizeHint for items Widget
2007-12-10 displacer zero weapons count is allowed
2007-12-10 displacer forget file
2007-12-10 displacer first buggy infinity state for weapons
2007-12-10 displacer some layout tune
2007-12-09 unc0rr Fix some bugs
2007-12-09 unc0rr Fix bad behavior when quickly click Connect button more than once
2007-12-09 unc0rr - Switch between local and internet game
2007-12-09 unc0rr Register in www works
2007-12-09 unc0rr Fix some bugs
2007-12-09 unc0rr Half implement registration in servers list
2007-12-09 unc0rr Half implement possibility for different backends of servers list
2007-12-06 displacer back to black colored weapons
2007-12-06 displacer mask applied
2007-12-06 displacer more icons at weapon select
2007-12-02 unc0rr Oops, forgot to save file before commiting
2007-12-02 unc0rr Button for renaming demo and save files
2007-12-02 unc0rr 's' key to speed up demo playing
2007-12-01 unc0rr Sample WWW server list class
2007-11-30 displacer weaponItem added
2007-10-26 unc0rr Respect omen on about page
2007-10-21 unc0rr - New training (not finished yet)
2007-10-20 unc0rr New game flag for non-destroyable land
2007-10-20 unc0rr Add theme and map by omen (with fixes by me)
2007-10-07 unc0rr - Update protocol doc
2007-10-07 unc0rr Add doc, describing protocol details (in russian)
2007-10-07 unc0rr Better Net page
2007-09-30 unc0rr Use same team colors everywhere
2007-09-30 unc0rr - Add 'Mission Fail' trigger type
2007-09-29 unc0rr - Fix some warnings
2007-09-27 unc0rr Add 'Successful finish' trigger
2007-09-24 displacer abstract class for items container (hedgehogs num, bullets, etc.)
2007-09-22 unc0rr Fix warnings
2007-09-22 unc0rr - Training format change
2007-09-22 unc0rr Quite good targets sequence
2007-09-22 unc0rr Oops, fix compile
2007-09-22 unc0rr Now trainings can have custom ammostore
2007-09-22 unc0rr Add ammostores in frontend, should help further ammostores implemetation
2007-09-22 unc0rr - Make hwengine protocol more obvious
2007-09-21 unc0rr Let hedgehog position be taken from config, still more work is needed
2007-09-21 unc0rr - Use current screen color depth in engine
2007-09-21 unc0rr Add CurrentHedgehog variable which simplifies code
2007-09-20 unc0rr Special game mode allowing the only clan on map for training mode
2007-09-18 unc0rr Select weapon scheme page
2007-09-18 unc0rr Fix THandle -> TThreadID
2007-09-18 displacer new files added
2007-09-18 displacer kdevelop project add, initial weapons scheme button
2007-09-18 unc0rr First step to store trainings in files
2007-09-15 unc0rr Triggers PoC: targets are spawned right after the previous damaged
2007-09-15 unc0rr - Fix some triggers bugs
2007-09-14 unc0rr Triggers proof-of-concept
2007-09-11 unc0rr Sorry, this is not needed
2007-09-11 unc0rr Fix win32 packages
2007-09-10 unc0rr Basic gtTarget support
2007-09-09 unc0rr Start implementing triggers in engine
2007-09-08 unc0rr Better stub for Training mode
2007-09-06 unc0rr More work on Training mode
2007-09-06 unc0rr Prepare to new page 'Training'
2007-09-06 unc0rr Rename PageLocalGame -> PageSimpleGame due to future changes
2007-08-24 unc0rr Some stuff to get good results from make 'package_source'
2007-08-22 unc0rr Oops, forgot file
2007-08-20 unc0rr Update translation
2007-08-20 unc0rr Better 'Load' page
2007-08-20 unc0rr Working 'Load' page
2007-08-20 unc0rr - Some changes to make build process clear
2007-08-20 unc0rr By default, turn 'alt damage show' option off
2007-08-20 unc0rr New palette of team colors
2007-08-18 unc0rr Fix some warnings
2007-08-18 unc0rr One more security fix (check size of QList before using QList::operator[])
2007-08-18 unc0rr - Update copyright header
2007-08-18 unc0rr - Highlight more undefined behavior of net protocol
2007-08-16 displacer gcc 4.3 related patch - missing header added :)
2007-08-16 displacer hedgehogs num bug fixed
2007-08-16 displacer improved bad message show
2007-08-16 unc0rr Highlight some bad behavior of network server/clients
2007-08-16 unc0rr - Small fixes
2007-07-21 unc0rr Small fixes
2007-07-21 unc0rr Save some memory
2007-07-21 unc0rr Fix some bug, finish playlist implementation
2007-07-20 unc0rr Finalize basic playlists implementation
2007-07-20 unc0rr Initial playlists support
2007-07-20 unc0rr - Simplify build system files
2007-07-15 unc0rr Improve land generator
2007-07-15 unc0rr UFO Sound
2007-07-15 unc0rr Desert Eagle sound
2007-07-14 unc0rr Fix bug when hedgehog moves not right after it is kicked
2007-07-13 unc0rr - TeamHealthSorter refactored to know about clans
2007-07-13 unc0rr Bots aims not directly at the center of enemy hedgehog
2007-07-12 unc0rr Get possible screen resolutions from SDL library
2007-07-12 unc0rr Only bots of 1-3 level use AirAttack weapon
2007-07-08 unc0rr - Switch to bazooka (or whatever) after use of some weapon (fixes problem with bots)
2007-07-03 unc0rr Fix hedgehogs switching
2007-07-03 unc0rr Fix warnings
2007-07-03 unc0rr Clan-based hedgehogs switching
2007-07-03 unc0rr - Introduce clans (teams with same color)
2007-07-03 unc0rr Fix regression introduced by previous commit
2007-07-02 unc0rr Convert teams list to array
2007-07-02 unc0rr Proto change: set color in addteam command
2007-07-02 unc0rr Fix some warnings
2007-07-01 unc0rr Fix AI jumping to wrong direction on the turn start
2007-07-01 unc0rr - Better randomness of placing hedgehogs on the land
2007-06-17 unc0rr - Get rid of ammoProp_AttackInFall and gstFalling
2007-06-11 unc0rr Small fixes
2007-06-11 unc0rr - Many fixes related to hh switcher
2007-06-07 unc0rr Ability to choose which info is shown above hedgehogs
2007-06-06 unc0rr - Various small fixes
2007-06-04 unc0rr Fix typo
2007-06-04 unc0rr - Fix some stupid bugs in collisions detecting code
2007-06-03 displacer "Setup" button instead of "New team", exclude playing teams from setup
2007-06-03 unc0rr - Fix some bugs
2007-05-30 unc0rr Save saves in Save directory
2007-05-30 unc0rr Update easter egg image
2007-05-29 unc0rr Fix the color of tag with damage by shotgun shot
2007-05-29 unc0rr Easter egg (with stub image, will paint later)
2007-05-27 unc0rr Option for alternative damage tags
2007-05-27 unc0rr Fix collision with current hedgehog
2007-05-27 unc0rr - One more land template
2007-05-27 unc0rr - Check for incoming buffer overflow
2007-05-26 unc0rr Teleported hedgehog picks up cases
2007-05-26 unc0rr One more land template
2007-05-26 displacer num hedgehogs while new team addition (dirty) fixed
2007-05-26 unc0rr Tags with current damage
2007-05-24 unc0rr - Fix some collision bugs
2007-05-24 unc0rr Teleportation tool
2007-05-24 unc0rr - Fix desert eagle
2007-05-22 unc0rr - Fix bug with desert damaging current hedgehog
2007-05-21 unc0rr - Don't kick cases by moving hedgehog
2007-05-21 unc0rr Fix using parachute while staying on the ground
2007-05-18 unc0rr - Remove deprecated code
2007-05-18 unc0rr Fix firepunch regression
2007-05-14 unc0rr Moving hedgehog could get another hedgehog moving forward
2007-05-10 unc0rr Simplify reading from file ;)
2007-05-09 unc0rr - Further work on new collisions implementation
2007-05-07 unc0rr New loading progress sprite code
2007-05-07 unc0rr Bots know shotgun behavior better
2007-05-06 unc0rr Now really fix compilation
2007-05-06 unc0rr Fix compilation on 64bit arch
2007-05-05 unc0rr - A good implementation of shotgun
2007-05-04 unc0rr Fix old bug with grenade(bomd, etc..) not colliding with attacking hedgehog
2007-05-02 unc0rr Fix collision info artifacts in Land array when two objects intersect
2007-05-02 unc0rr Mines also collide
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