Thu, 31 Oct 2013 23:27:46 +0400 |
unc0rr |
Ensure checkers don't check same replay simultaneously
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Thu, 31 Oct 2013 23:27:06 +0400 |
unc0rr |
Fix 'non-exhaustive pattern' server crash
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Thu, 31 Oct 2013 10:46:52 -0400 |
nemo |
Prevent using SetAmmo to set amNothing to anything.
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Wed, 30 Oct 2013 15:54:29 -0400 |
nemo |
drop onGameTick20 - it has some savings on cpu, but racers demand millisecond precision not 20 millisecond, apparently
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Wed, 30 Oct 2013 15:25:17 -0400 |
nemo |
this isn't pascal
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Wed, 30 Oct 2013 15:13:17 -0400 |
nemo |
use gameticks instead of turn timer. untested. also replaced tabs with spaces
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Wed, 30 Oct 2013 00:18:10 +0400 |
unc0rr |
- More HealthTex to clan structure
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Tue, 29 Oct 2013 23:47:57 +0400 |
unc0rr |
Tinted crosshair (without that cool white dot in the middle)
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Tue, 29 Oct 2013 23:08:10 +0400 |
unc0rr |
- Cut code with bug to fix issue 713
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Mon, 28 Oct 2013 17:32:51 +0100 |
koda |
not useful check
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Mon, 28 Oct 2013 17:10:07 +0100 |
koda |
fix asm again...
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Mon, 28 Oct 2013 17:03:20 +0100 |
koda |
correctly use USE_TOUCH_INTERFACE
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Mon, 28 Oct 2013 16:53:20 +0100 |
koda |
add possibility to compile with SDL2 automatically
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Mon, 28 Oct 2013 14:16:04 +0100 |
koda |
add FindSDL2 module from dhewm repo
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Mon, 28 Oct 2013 14:07:04 +0100 |
koda |
merge spacecampaign
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Sun, 03 Nov 2013 22:54:02 +0100 |
koda |
close branch
spacecampaign
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