2010-03-17 koda szczur's and inu's updated locale
2010-03-17 koda restore compilation on simulator and device
2010-03-16 smxx Maps:
2010-03-16 smxx Engine:
2010-03-16 smxx Engine:
2010-03-16 nemo More semi-arbitrary tweaking.
2010-03-16 nemo Still fiddling with bouncing, hoping to make it work
2010-03-15 smxx General:
2010-03-15 smxx Engine:
2010-03-15 nemo Slightly better behaved bounce, assuming we can make this 45 deg thing work, calcs could stand some optimisation.
2010-03-14 smxx Engine:
2010-03-14 smxx Engine:
2010-03-14 smxx Engine:
2010-03-14 nemo Palewolf adds bubbles and splashes when firing bullets into the water
2010-03-14 nemo Remove animation on jumping/resuming walk, only leave it in on weapon switch
2010-03-14 nemo Accidentally checked in birdy testing. reverted.
2010-03-14 nemo An animation requested by Tiy. Needs testing.
2010-03-14 smxx Engine:
2010-03-14 nemo Add back sheepluva's 45° patch for some weapons. Rescale Tiy's latest icons to his specifications.
2010-03-14 nemo New multiplayer graphic
2010-03-14 nemo Tiy adds active weapon icons for a bunch of things.
2010-03-14 nemo Trying to tweak kicks a bit
2010-03-14 nemo Kick flakes a bit when an explosion is nearby. Needs testing / review by those more artistically inclined
2010-03-14 nemo Make underwater droplets more visible, add splash
2010-03-14 smxx Engine:
2010-03-13 nemo Palewolf adds droplets to his splashes
2010-03-13 nemo Fix basketball map and hog cannon.
2010-03-12 koda add the HedgewarsMobile project file to source control
2010-03-12 nemo Palewolf fixes zoom issue w/ bluewater, tweaks blend
2010-03-12 nemo Same approach for cluster bomb.
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