Sat, 27 Sep 2014 12:49:08 +0400 |
unc0rr |
- Get rid of engine's PathPrefix and UserPathPrefix
qmlfrontend
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files
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Thu, 02 Oct 2014 12:08:22 +0200 |
sheepluva |
fix mapgen of other scripts too
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files
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Fri, 26 Sep 2014 00:56:36 +0400 |
unc0rr |
- Pages
qmlfrontend
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files
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Thu, 02 Oct 2014 00:40:25 +0200 |
sheepluva |
use constants for mapgen, expose those to lua
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files
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Mon, 22 Sep 2014 02:10:39 +0400 |
unc0rr |
flib:
qmlfrontend
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files
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Thu, 02 Oct 2014 00:06:59 +0200 |
sheepluva |
some more splash code tweaking/fixing
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files
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Sun, 21 Sep 2014 00:37:50 +0400 |
unc0rr |
Move away from passing shortstrings into C code, now IPC works
qmlfrontend
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files
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Wed, 01 Oct 2014 22:46:58 +0200 |
sheepluva |
tweak splash position
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files
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Sat, 20 Sep 2014 00:56:54 +0400 |
unc0rr |
- Remove --port command
qmlfrontend
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files
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Wed, 01 Oct 2014 15:51:17 -0400 |
nemo |
☹
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files
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Fri, 19 Sep 2014 14:27:41 +0400 |
unc0rr |
Strip some HWLIBRARY ifdefs
qmlfrontend
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files
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Fri, 26 Sep 2014 22:20:12 -0400 |
nemo |
climb home training/multiplayer
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files
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Thu, 18 Sep 2014 23:02:05 +0400 |
unc0rr |
- More flib IPC routines
qmlfrontend
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files
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Wed, 17 Sep 2014 23:03:24 -0400 |
nemo |
Make it a bit easier/safer to build ice bridges
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files
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Thu, 18 Sep 2014 00:19:05 +0400 |
unc0rr |
Some work on new IPC, built with the use of mutexes and condition variables
qmlfrontend
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files
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Tue, 09 Sep 2014 10:48:11 +0200 |
sheepluva |
update manpage
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files
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Tue, 16 Sep 2014 12:46:58 +0400 |
unc0rr |
Some more of ignoration
qmlfrontend
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files
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Mon, 08 Sep 2014 18:53:34 +0200 |
sheepluva |
mention the hwplay:// thing in --help
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files
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Tue, 16 Sep 2014 12:47:39 +0400 |
unc0rr |
Basic layout of frontlib, some more sdl bindings
qmlfrontend
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files
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Mon, 08 Sep 2014 18:12:13 +0200 |
sheepluva |
fix for < LocutusOfBorg1> https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=760776
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files
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Sat, 13 Sep 2014 00:27:10 +0400 |
unc0rr |
- Fix arguments parsing in engine assuming paramcount > 0
qmlfrontend
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files
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Sun, 07 Sep 2014 15:11:08 -0400 |
nemo |
update with new winners
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files
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Fri, 12 Sep 2014 00:51:14 +0400 |
unc0rr |
Let's get it started
qmlfrontend
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files
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Mon, 25 Aug 2014 22:52:59 +0400 |
unc0rr |
- Revert try to add local team on rejoin
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files
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Mon, 25 Aug 2014 00:11:19 +0400 |
unc0rr |
This should make frontend aware of your own teams in game on rejoin
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files
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Sun, 24 Aug 2014 23:53:33 +0400 |
unc0rr |
Also pass maze_size parameter to perlin generator in game mode
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files
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Sun, 24 Aug 2014 23:41:06 +0400 |
unc0rr |
Also convert the message if current team is gone
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files
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Sun, 24 Aug 2014 15:18:26 -0400 |
nemo |
rename of variable typo for readability
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files
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Sun, 24 Aug 2014 14:51:11 -0400 |
nemo |
ok. that's weird. I wonder if I was having non-clean build issues last time I tried messing with this. that could explain why my changing offsets didn't do anything.
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files
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Sun, 24 Aug 2014 10:43:49 +0400 |
unc0rr |
Better diagnostics in log, even though it shouldn't matter anymore
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files
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Fri, 22 Aug 2014 20:18:13 +0400 |
unc0rr |
Fix map contrainer widget look in russian locale
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files
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Fri, 22 Aug 2014 19:43:26 +0400 |
unc0rr |
Fix issue 813
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files
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Fri, 22 Aug 2014 00:57:07 +0400 |
alfadur |
- Support for pausing multiplayer games
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files
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Fri, 22 Aug 2014 00:37:26 +0400 |
unc0rr |
Add separate option for perlin gen
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files
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Thu, 21 Aug 2014 15:01:19 +0200 |
sheepluva |
don't render crosshair/laser during kamikaze
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files
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Fri, 15 Aug 2014 08:31:34 +0200 |
sheepluva |
comment out some debug output code
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files
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Fri, 15 Aug 2014 08:23:15 +0200 |
sheepluva |
part of patch in issue 803 (ty) - this hopefully should fix issues with cmake Makefiles trying to run "Qt4::lrelease" in the shell
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files
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Wed, 13 Aug 2014 23:14:08 +0400 |
unc0rr |
Apply new distortion on maze gen
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files
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Wed, 13 Aug 2014 22:31:28 +0400 |
unc0rr |
Smooth perlin's outline
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files
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Wed, 13 Aug 2014 15:39:32 +0000 |
vittorio giovara |
add bug reference to explain the qt version check on osx
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files
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Wed, 13 Aug 2014 17:25:55 +0200 |
sheepluva |
I can't read. sry
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files
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Wed, 13 Aug 2014 17:06:17 +0200 |
sheepluva |
contradiction with a hint of BS
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files
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Wed, 13 Aug 2014 15:16:33 +0200 |
sheepluva |
this should fix the cmake 3.0 issue. thanks to Spacey for reporting
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files
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Wed, 13 Aug 2014 14:50:13 +0200 |
sheepluva |
tweak test
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files
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Wed, 13 Aug 2014 13:41:19 +0200 |
sheepluva |
add test I used for bisecting
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files
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Wed, 13 Aug 2014 13:36:35 +0200 |
sheepluva |
I a recent commit I caused flames to use uninitialized values. that lead to fire burning slow and desyncs. this commit fixes/reverts this
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files
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Tue, 12 Aug 2014 17:58:36 +0400 |
unc0rr |
Fix PlaceSprite
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files
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Tue, 12 Aug 2014 13:21:32 +0400 |
unc0rr |
Challenge map #12
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files
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Mon, 11 Aug 2014 08:31:57 -0400 |
nemo |
text visibility "fix"
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files
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Sun, 10 Aug 2014 17:03:02 +0200 |
sheepluva |
do not render chat if HUD is hidden
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files
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Sat, 02 Aug 2014 15:11:13 +0400 |
unc0rr |
Oops
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changeset |
files
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Sat, 02 Aug 2014 02:42:12 +0200 |
sheepluva |
fix flake angles
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changeset |
files
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Sat, 02 Aug 2014 02:20:48 +0200 |
sheepluva |
"fix" sinegun
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files
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Mon, 28 Jul 2014 15:46:15 -0400 |
nemo |
should be RGBA, not RGB
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files
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Sun, 27 Jul 2014 22:47:52 -0400 |
nemo |
Using blended makes smilies and CJK less hideous.
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files
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Fri, 25 Jul 2014 20:42:06 +0400 |
unc0rr |
One more map
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files
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Fri, 25 Jul 2014 20:41:52 +0400 |
unc0rr |
Forced sprites placing mode, exposed to scripts (not tested at all)
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files
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Fri, 25 Jul 2014 14:16:33 +0400 |
unc0rr |
Oops
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changeset |
files
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Fri, 25 Jul 2014 14:00:51 +0400 |
unc0rr |
Official racer map #11
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files
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Thu, 10 Jul 2014 13:40:49 +0400 |
unc0rr |
Racer challenge map #10
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files
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