2010-09-29 |
koda |
playing a bit with colors
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changeset |
files
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2010-09-29 |
koda |
implemented endless turns support and added Timeless scheme (also fixed a crasher)
|
changeset |
files
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2010-09-29 |
nemo |
Correct bug in flight ceiling for birdy as well, increase clip on velocity to 1.9 (shouldn't cause problems with most collision checks still), apply clip to both + and -
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changeset |
files
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2010-09-27 |
smaxx |
Engine:
|
changeset |
files
|
2010-09-27 |
koda |
merge
|
changeset |
files
|
2010-09-27 |
koda |
have engine try for a second position when map loading fails (in this way it's possible to move Missions data to any path)
|
changeset |
files
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2010-09-26 |
koda |
further rework of MapConfigViewController, lists missions correctly (they don't load fine yet)
|
changeset |
files
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2010-09-26 |
koda |
move all preview drawing code into its own class (for a simplified and more readable MapConfigViewController)
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changeset |
files
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2010-09-26 |
nemo |
remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
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changeset |
files
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2010-09-26 |
nemo |
Can't use cHealthDecrease here for these two 'cause it isn't a generic "do some damage to hog" flag, but is rather set when SD starts
|
changeset |
files
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2010-09-26 |
nemo |
Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
|
changeset |
files
|
2010-09-26 |
koda |
enable Lua for iOS (hooks for frontend to be done)
|
changeset |
files
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2010-09-26 |
koda |
merge
|
changeset |
files
|
2010-09-26 |
koda |
finishing touches to save games handling (help label, dim on overlay, edit text only when table is editable)
|
changeset |
files
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2010-09-25 |
koda |
pimp-my-savagame-table
|
changeset |
files
|
2010-09-25 |
koda |
have Saves restart net when loaded, also resumes music
|
changeset |
files
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2010-09-25 |
unc0rr |
Show database errors in stderr
|
changeset |
files
|
2010-09-24 |
henek |
slight shading adjustment
|
changeset |
files
|
2010-09-22 |
koda |
merge
|
changeset |
files
|
2010-09-22 |
koda |
implemented reloading savefiles
|
changeset |
files
|
2010-09-22 |
koda |
captions are scaled down when they're bigger than screen
|
changeset |
files
|
2010-09-22 |
smaxx |
Engine:
|
changeset |
files
|
2010-09-22 |
koda |
compilation bugfix and scaling down textures when bigger than screen
|
changeset |
files
|
2010-09-22 |
smaxx |
Engine:
|
changeset |
files
|
2010-09-22 |
koda |
allow more flexibility between viewcontrollers, also added stub pages for saved games
|
changeset |
files
|
2010-09-22 |
smaxx |
Engine:
|
changeset |
files
|
2010-09-21 |
koda |
initial support for savegames
|
changeset |
files
|
2010-09-22 |
nemo |
Extend time limit to 9999, remove ready timer if time is over 999 and stop drawing time if it is over 999 (draws wrong over 999 anyway) - this has the effect of allowing an "unlimited" time appearance if turns are over a quarter hour or so. This can be used to add an unlimited time scheme or button to ipad
|
changeset |
files
|
2010-09-19 |
koda |
Added tag Hedgewars-iOS-1.0.1 for changeset 3620607258cd
|
changeset |
files
|
2010-09-19 |
koda |
silly error about Island theme removal
Hedgewars-iOS-1.0.1
|
changeset |
files
|
2010-09-19 |
koda |
Removed tag Hedgewars-iOS-1.0.1
|
changeset |
files
|
2010-09-19 |
koda |
Added tag Hedgewars-iOS-1.0.1 for changeset 296ec09490d9
|
changeset |
files
|
2010-09-19 |
koda |
update version numbers
|
changeset |
files
|
2010-09-19 |
koda |
various fixes around, plus new 'ask for review' page
|
changeset |
files
|
2010-09-19 |
koda |
fixed the voice selection where you couldn't hear a preview sound
|
changeset |
files
|
2010-09-19 |
koda |
merge
|
changeset |
files
|
2010-09-19 |
koda |
re-add City theme with the UpdateDataFolder script (and revert changes made to the flake sprite)
|
changeset |
files
|
2010-09-19 |
koda |
rework the AI level selection
|
changeset |
files
|
2010-09-18 |
Henek |
Updated Swedish locale
|
changeset |
files
|
2010-09-18 |
koda |
fix a small glitch in textfield cells and remove cheese from pro
|
changeset |
files
|
2010-09-18 |
koda |
fix the British voicepack and add to Mercurial the sounds used in the mobile version
|
changeset |
files
|
2010-09-18 |
smaxx |
Frontend:
|
changeset |
files
|
2010-09-17 |
koda |
added forgotten images, removed support for CJK fonts (saving 13 MB)
|
changeset |
files
|
2010-09-17 |
nemo |
aaaand use the right name
|
changeset |
files
|
2010-09-17 |
nemo |
Oops. Forgot to change these over after switching CurWeapon to AmmoType
|
changeset |
files
|
2010-09-17 |
nemo |
inu adds a few more random teams
|
changeset |
files
|
2010-09-17 |
smaxx |
Frontend:
|
changeset |
files
|
2010-09-14 |
smaxx |
Frontend:
|
changeset |
files
|
2010-09-14 |
smaxx |
Frontend:
|
changeset |
files
|
2010-09-14 |
smaxx |
Frontend:
|
changeset |
files
|
2010-09-14 |
smaxx |
Merge
|
changeset |
files
|
2010-09-14 |
nemo |
Revert accidental commit of inu's stretching of this column
|
changeset |
files
|
2010-09-14 |
smaxx |
Frontend:
|
changeset |
files
|
2010-09-14 |
smaxx |
Frontend:
|
changeset |
files
|
2010-09-14 |
smaxx |
Engine:
|
changeset |
files
|
2010-09-14 |
smaxx |
Engine:
|
changeset |
files
|
2010-09-14 |
inu |
updated pt
|
changeset |
files
|
2010-09-14 |
inu |
typo and fill in "translation" for an empty english stub
|
changeset |
files
|
2010-09-14 |
nemo |
more fixing of indentation
|
changeset |
files
|
2010-09-13 |
nemo |
clean up koda's indenting :-p
|
changeset |
files
|