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Sat, 29 Oct 2011 15:31:45 +0200
sheepluva
* fix highlighting (i just broke it by not negating a boolean expression)
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Sat, 12 Nov 2011 14:45:36 +0100
Xeli
added lines to avoid compiler hints, is this really the way we want to do it though? ;/
hedgeroid
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Sat, 29 Oct 2011 11:47:37 +0200
sheepluva
update name autocompletion after nick change (since own nick isn't suggested)
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Fri, 28 Oct 2011 18:33:38 +0200
Xeli
merge
hedgeroid
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Sat, 29 Oct 2011 09:19:04 +0200
sheepluva
disconnect when going back from lobby page (regression fix)
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Fri, 28 Oct 2011 18:26:17 +0200
koda
one dangerous merge
hedgeroid
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Fri, 28 Oct 2011 19:20:35 +0400
unc0rr
It doesn't make much sense to make checks like 'if(game)' if you never set game to 0. Using smart pointers instead. Does it fix segfaults? Probably.
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Fri, 28 Oct 2011 13:10:46 +0200
sheepluva
+ make names in notice messages and leave messages clickable too
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