Tue, 31 Jul 2012 20:25:28 +0300 |
belphegorr |
Mission 6: Fixed a typo, an animation bug, added 2 rope crates to the weapon stack
|
changeset |
files
|
Wed, 25 Jul 2012 12:28:14 +0400 |
unc0rr |
Adjust firepunch and bat consts yet again
|
changeset |
files
|
Wed, 25 Jul 2012 10:56:14 -0400 |
nemo |
Changes for the benefit of pas2c. Use downto in for loops to avoid repeated calls of Random/GetRandom. Wrap nots.
|
changeset |
files
|
Tue, 31 Jul 2012 17:19:24 +0300 |
belphegorr |
Mission 1: Fixed a typo
|
changeset |
files
|
Tue, 24 Jul 2012 16:12:41 +0400 |
unc0rr |
Prefer to bat enemy away dealing the same amount of damage
|
changeset |
files
|
Tue, 24 Jul 2012 18:53:42 -0400 |
nemo |
workaround - not great though since they probably should have proper initial values like they used to have in uConsts. leaving a note to koda
|
changeset |
files
|
Tue, 24 Jul 2012 20:46:12 +0300 |
belphegorr |
Changed name of princess in mission 6 (forgot it last time).
|
changeset |
files
|
Tue, 24 Jul 2012 16:10:09 +0400 |
unc0rr |
No need to redefine signal
|
changeset |
files
|
Tue, 24 Jul 2012 17:50:42 -0400 |
nemo |
Fix bee crasher, tweak splash values
|
changeset |
files
|
Tue, 24 Jul 2012 20:21:01 +0300 |
belphegorr |
Removed some campaign variables from Mission 6.
|
changeset |
files
|
Sat, 21 Jul 2012 17:51:51 -0400 |
nemo |
better?
|
changeset |
files
|
Tue, 24 Jul 2012 20:15:30 +0300 |
belphegorr |
Switched Fell From Heaven to Fell From Grace on missions 5, 6.
|
changeset |
files
|
Sun, 22 Jul 2012 00:48:48 +0400 |
unc0rr |
AI uses cake! Known issues: AI could damage itself for no reason, could let cake go looping in a hole with exit closed by AI hog.
|
changeset |
files
|
Tue, 24 Jul 2012 18:36:23 +0300 |
belphegorr |
Fixed localization of Mission 6 and fixed a typo.
|
changeset |
files
|
Fri, 20 Jul 2012 21:30:53 -0400 |
nemo |
unc0rr, let me know what you think? Values were chosen semi-arbitrarily. But I was playing through a lot of large demos.
|
changeset |
files
|