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Thu, 11 Nov 2010 10:51:38 -0500
nemo
er. and cast to TAmmoType, which burp's routine still requires :)
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Thu, 11 Nov 2010 09:59:45 -0500
nemo
Forgot burp's new ammo routine
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Thu, 11 Nov 2010 09:58:10 -0500
nemo
Fix a long-standing bug with ammo due to gstMoving being set on gears generically, causing an incorrect ammo type to be set. This caused crashes and incorrect ammo types.
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Thu, 11 Nov 2010 00:38:12 +0100
koda
by default selecting a game mode will select a weapon with the same name, and viceversa; toggable for every game
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Wed, 10 Nov 2010 19:43:13 +0100
Henek
added function GetHogTeamName to lua, makes TeamsCount more useful
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Wed, 10 Nov 2010 18:34:11 +0100
Henek
added TeamsCount and TotalTurns to lua as requested by mikade
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Tue, 09 Nov 2010 22:44:12 -0500
nemo
hide crosshair when switching to no weapon
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Tue, 09 Nov 2010 22:40:38 -0500
nemo
make weapons on rope/parachute/UFO inherit momentum of the hog. needs testing of course
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