Sun, 26 Dec 2010 00:47:18 -0500 nemo pull in a few changes from default 0.9.15
Sun, 26 Dec 2010 00:28:23 -0500 nemo remove all screwing about with uLandGraphics - have not found a way to properly handle LandBackTex through despeckling or fill checks that does not result in ugly fire damage or wiped out landbacktex. Would rather some snowflakes lines than that.
Sun, 26 Dec 2010 00:15:41 +0100 Palewolf Small fixes. Thanks Hennek. 0.9.15
Sat, 25 Dec 2010 22:58:35 -0500 nemo +2 was intended to be consistent on diametre (1px + radius *2) but screws up bullet
Sat, 25 Dec 2010 22:44:20 +0100 Palewolf Updated changelog 0.9.15
Sat, 25 Dec 2010 21:35:40 -0500 nemo add a GetGearElasticity since Mikade kept asking for it. (actually return *10000 to handle it being an hwFloat - I assume large values will just overflow to negative)
Sat, 25 Dec 2010 23:09:54 +0300 unc0rr Allow 8 teams in server 0.9.15
Sat, 25 Dec 2010 14:52:16 -0500 nemo aaaaargh (fix cmakelists again)
Sat, 25 Dec 2010 20:47:29 +0100 Palewolf Capture the flag (Blizzard) Map 0.9.15
Sat, 25 Dec 2010 20:47:29 +0100 Palewolf Capture the flag (Blizzard) Map
Sat, 25 Dec 2010 22:24:47 +0300 unc0rr Set version to 0.9.15, remove -dev suffix 0.9.15
Sat, 25 Dec 2010 22:22:33 +0300 unc0rr Some fixes in ru translation
Sat, 25 Dec 2010 14:10:11 -0500 nemo oops. forgot cmake for Control map
Sat, 25 Dec 2010 18:07:34 +0300 mikade Update missions
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