Fri, 20 Apr 2012 01:50:47 +0400 unc0rr Some more progress with pas2c
Thu, 19 Apr 2012 23:36:20 +0400 unc0rr - Track array size to use for High function
Thu, 19 Apr 2012 18:15:03 +0200 Xeli android: prevent the app from a semi-crash when exiting a game
Sun, 15 Apr 2012 00:47:22 +0400 unc0rr Improve rendering of function types, ranges, and more
Sat, 14 Apr 2012 23:50:14 +0400 unc0rr Fix insanity
Sat, 14 Apr 2012 23:36:57 +0400 unc0rr More string types
Sat, 14 Apr 2012 23:19:45 +0400 unc0rr Get rid of TGearsType to simplify pas2c
Sat, 14 Apr 2012 22:40:23 +0400 unc0rr Render some builtin functions
Sat, 14 Apr 2012 22:24:09 +0400 unc0rr Render unions
Fri, 13 Apr 2012 01:41:11 +0200 koda minor gl debug/comments
Fri, 13 Apr 2012 00:18:10 +0200 koda disable png screenshots on mobile for now
Fri, 13 Apr 2012 00:08:46 +0400 unc0rr Support string constants
Thu, 12 Apr 2012 23:10:35 +0400 Stepan777 Oops, forgot file
Thu, 12 Apr 2012 23:05:46 +0400 Stepan777 png screenshots
Wed, 11 Apr 2012 22:47:21 +0400 unc0rr Support operators declarations
Wed, 11 Apr 2012 22:46:59 +0400 unc0rr Simplify converter's life
Wed, 11 Apr 2012 01:04:58 +0400 unc0rr Improve rendering of function types, arrays, and more
Mon, 09 Apr 2012 23:20:42 +0200 koda vob* variables need to be reset
Tue, 10 Apr 2012 00:00:25 +0400 unc0rr Unbreak build (change was only tested with pas2c parser, and was okay to it)
Mon, 09 Apr 2012 23:55:12 +0400 unc0rr First try to compile with clang: improve renderer a bit. The result of pas2c is still far from normal C source.
Mon, 09 Apr 2012 23:36:23 +0400 unc0rr Better handle switch statement
Mon, 09 Apr 2012 22:01:36 +0400 unc0rr Eraser tool
Mon, 09 Apr 2012 22:01:13 +0400 unc0rr Better support for strings
Mon, 09 Apr 2012 04:55:46 +0200 koda ios: resample the sound effects in CAF as suggested in ios sdk (100kB of space saved)
Mon, 09 Apr 2012 04:43:30 +0200 koda ios: refactor the code of the after-game statistics display using delegates
Mon, 09 Apr 2012 03:25:17 +0200 koda ios: convert audio operation from class to instance, plays better with memory
Mon, 09 Apr 2012 02:02:14 +0200 koda i don't understand this, but without this change audio doesn't fade on ios
Sun, 08 Apr 2012 20:31:01 -0400 nemo remove stray pixels
Sun, 08 Apr 2012 23:41:34 +0200 koda ios: don't prompt restoring a game that didn't complete loading
Sun, 08 Apr 2012 23:31:02 +0200 koda ios, this method belongs here
Sun, 08 Apr 2012 19:06:25 +0200 koda ios: schemes table was being drawn on top of the table border
Sun, 08 Apr 2012 18:46:09 +0200 koda formatting
Sun, 08 Apr 2012 18:11:37 +0200 koda when focus is lost lower the volume to a minimum
Sat, 07 Apr 2012 22:13:15 +0200 koda by popular demand, switch Nature and Golf music (issue 383)
Fri, 06 Apr 2012 16:59:32 +0400 unc0rr Convert some operators
Thu, 05 Apr 2012 17:52:27 +0400 unc0rr Unwind 'with' construction
Thu, 05 Apr 2012 14:58:34 +0400 unc0rr Improve rendering into C
Thu, 05 Apr 2012 14:50:58 +0400 unc0rr Make function more pascal-ish
Thu, 05 Apr 2012 00:42:43 +0400 unc0rr More external definitions for pas2c
Wed, 04 Apr 2012 18:00:46 +0400 unc0rr Finish the toughest part of the converter. Now it knows types of everything, so could correctly recognize bitwise operators and type convertions.
Wed, 04 Apr 2012 15:05:14 +0400 unc0rr Normalize RecordFields before conversion. Helps with namespaces problem.
Tue, 03 Apr 2012 17:53:33 +0400 unc0rr Fix withState' not returning lastType
Sun, 01 Apr 2012 15:23:34 +0200 Medo Added copyright notice to Scheme.java
Tue, 03 Apr 2012 10:08:35 +0100 krdrt5367 ja update
Sun, 01 Apr 2012 15:17:29 +0200 Medo Hedgeroid: Added ini4j library, updated android support library and added lib licenses
Tue, 03 Apr 2012 10:06:58 +0100 krdrt5367 de update
Sun, 01 Apr 2012 15:15:45 +0200 Medo Added some toString methods to help when debugging
Tue, 03 Apr 2012 10:05:26 +0100 krdrt5 cz update
Sun, 01 Apr 2012 04:37:55 +0200 Medo Merge
Mon, 02 Apr 2012 17:28:18 +0400 unc0rr - Handle multidimensional arrays better
Sun, 01 Apr 2012 04:27:46 +0200 Medo Scheme definitions now use .ini files.
Mon, 02 Apr 2012 16:14:29 +0400 unc0rr Finally fix the bug with pointer declarations polluting namespace with bad records
Sat, 31 Mar 2012 20:39:19 +0200 Medo Removed some unused imports and a redundand nullcheck
Mon, 02 Apr 2012 00:32:17 +0200 koda let's outsmart the compiler for no particular benefit
Sat, 31 Mar 2012 20:36:03 +0200 Medo Added hashcode function for Team to make it consistent with equals.
Fri, 30 Mar 2012 19:40:49 +0200 Medo Remove API Level 8 dependency found by Android Lint
Fri, 30 Mar 2012 23:58:08 +0400 unc0rr More clean namespace, some fixes
Fri, 30 Mar 2012 17:00:34 +0400 unc0rr Much better types handling, work correctly with functions
Thu, 29 Mar 2012 17:27:01 +0400 unc0rr - Treat strings as arrays of chars
Thu, 29 Mar 2012 01:01:29 +0400 unc0rr Better deriving, some fixes
Wed, 28 Mar 2012 23:53:45 +0400 unc0rr Resolve deferred type on dereference
Wed, 28 Mar 2012 16:33:50 -0400 nemo invalidate on switch
Wed, 28 Mar 2012 01:56:42 +0200 koda dates are no more!
Wed, 28 Mar 2012 01:26:47 +0200 koda ios: fix offset for 'details' table header in iphone game configuration
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