Tue, 14 May 2013 08:57:30 -0400 | nemo | Rename submersible state, increase getaway time for attack underwater, slow down gear dx/dy underwater to simulate water resistance | changeset | files |
Tue, 14 May 2013 07:16:14 -0400 | nemo | Actually, let's use *4 since could be fired from lower down | changeset | files |
Tue, 14 May 2013 07:14:41 -0400 | nemo | more drowning fixes | changeset | files |
Tue, 14 May 2013 06:33:59 -0400 | nemo | check for gear being current ammo | changeset | files |
Mon, 13 May 2013 22:58:40 -0400 | nemo | yeah. this needs to only be for local play or it screws up small window size in network game | changeset | files |
Mon, 13 May 2013 22:40:32 -0400 | nemo | some saucer thing for firing weps underwater and aiming and such. bit drunk and sleepy so testing I guess | changeset | files |
Mon, 13 May 2013 23:31:03 +0200 | koda | fix issue 590, load nick after asking for it... | changeset | files |