2017-04-10 Wuzzy Fix crash when trying to open ammo menu with current team hog gear = nil
2017-04-10 Wuzzy Fix caption not updating if adding caption with same text but different color
2017-04-10 Wuzzy Increase duck cost in Construction Mode to 40
2017-04-10 nemo bulk copy of latest physfs to our misc/libphysfs since this seems to fix an off-by-1 error reliably hit in readln read of 1 byte probably introduced in the addition of the buffered read. Whether this is excessive or whether libphysfs should even be maintained by us is another matter. But at least we shouldn't crash
2017-04-10 nemo merge in patch used in arch/fedora - fixes a lazy physfs memcpy that was breaking upstream's stricter checking
2017-04-10 Wuzzy Fix dynamite sparks appearing underwater
2017-04-10 Wuzzy Render gear timers in front of water
2017-04-10 Wuzzy Fix syntax error in uGearsUtils
2017-04-10 Wuzzy Play different bounce sound for rubber duck
2017-04-09 Wuzzy Add rubber duck to (Balanced) Random Weapon, Construction Mode, HedgeEditor
2017-04-08 Wuzzy Fix free rubber ducks in Highlander
2016-05-12 Wuzzy Fix duck issues with Sea edge swimming
2016-05-12 Wuzzy Don't play duck drop sound when duck spawns in water
2016-05-12 Wuzzy Make duck rise to surface when spawning underwater
2016-05-12 Wuzzy Add a few comments for rubber duck
2016-05-12 Wuzzy Put duck speed factor into gear variable
2016-05-12 Wuzzy Fix rubber duck speed when hitting sea edge initially
2016-05-12 Wuzzy Fix rubber duck not bouncing off diagonal rubber
2016-05-12 Wuzzy Render rubber duck timer when <6s
2016-05-12 Wuzzy Re-enable GetLaunchX/Y, use non-zero eject only for amDuck for now
2016-05-12 Wuzzy Fix swimming rubberduck screwing up after portal, also change timer to 15s, no resets
2017-04-08 Wuzzy Add rubber duck images for real
2017-04-08 Wuzzy Add sounds for rubberduck drop, destruction and water collision
2017-04-08 Wuzzy Add ammotype amDuck for rubber duck
2017-04-08 Wuzzy Add gear gtDuck: rubber duck
2017-04-08 Wuzzy Update changelog: Water anim., translations
2017-04-08 KoBeWi Fix bad water flow animation
2017-04-08 KoBeWi Water can now be animated
2017-04-08 Wuzzy Fix CPU level sprites falling down in ClimbHome (instead of stars)
2017-04-08 Wuzzy Locale: Replace outdated round start message with loading template
2017-04-08 Wuzzy Load screen: Move “LOADING” from image into text box
2017-04-07 Wuzzy Add a few home run messages (en, de)
2017-04-07 Wuzzy Add support for hog name in home run message
2017-04-07 Wuzzy Remove English-only text from campaign mission images
2017-04-07 Wuzzy Replace portal mission image with screenshot
2017-04-07 Wuzzy Harden the countdown sound check
2017-04-06 Wuzzy Fix name Scottish Gaelic being incorrectly displayed in language dropdown
2017-04-06 Wuzzy Add basic win/draw messages in Scottish Gaelic
2017-04-06 fios@foramnagaidhlig.net Scottish Gaelic translation update: tips, missions, frontend, engine
2017-04-06 Wuzzy Set turn time to 0 when current hog drowns
2017-04-06 Wuzzy Fix enemy saying “Missed” when poisoned w/o damage
2017-04-06 Wuzzy Fix time box tooltip saying it is not *yet* available in SD
2017-04-06 Wuzzy Show random event message on round start, instead of the static one
2017-04-06 Wuzzy Add new random victory/round draw messages in English
2017-04-06 Wuzzy Implement random round draw / team win messages
2017-04-06 Wuzzy Add back accidental removal of random mines
2017-04-06 Wuzzy Add many ticker messages for the new ticker events
2017-04-06 Wuzzy More ticker messages: Sick, king died, resurrect, time box return, timeout, kamikaze
2017-04-06 Wuzzy Allow to place theme objects on water
2017-04-05 Wuzzy Simplify the background gradient of Beach theme, fixes ugly “stripe” at borders
2017-04-05 Wuzzy Smoother water gradient for Beach theme
2017-04-05 Wuzzy Update changelog
2017-04-05 Wuzzy Remove redundant water color definitions in themes with default water
2017-04-05 Wuzzy Set default theme water color to blue
2017-04-05 Wuzzy Remove Lua function SetAmmoStore
2017-04-05 Wuzzy Fix ugly dragonball grave 1 pixel bouncing
2017-04-05 Wuzzy Display native language names in language combo box instead of always English
2017-04-04 sheepluva whitespace fixes (SEE, I AM USEFUL!)
2016-10-09 KoBeWi added CloudsL and FlakeL
2017-04-04 Wuzzy Fix hedgehogs/ticker ignoring kills without damage (#149)
2017-04-04 Wuzzy Lua callback: onUsedAmmo, after using up an ammo
2017-04-04 Wuzzy Disable incorrect “%1” messages in German home run messages
2017-04-04 Wuzzy Add a bunch of funny ticker messages for English
2017-04-04 Wuzzy Fix incorrect size of Beach theme icons
2017-04-04 Wuzzy Mention addition of Beach theme in changelog
2017-04-04 Wuzzy Update German frontend translation
2017-03-20 nemo sanity cutoff for splash sound
2017-02-06 unc0rr Fix handlers module
2017-02-06 unc0rr Store room protocol number
2017-02-04 unc0rr Room creation halfplemented
2017-01-27 unc0rr SendAllButMe action, list all clients in lobby in LobbyJoined message to newcomers
2017-01-26 unc0rr Lobby joining action
2017-01-25 unc0rr More refactoring
2017-01-24 unc0rr Toss code around
2017-01-23 unc0rr Start refactoring path from getting message from client to reacting to it
2017-01-18 unc0rr Basic support for NICK message
2017-01-18 unc0rr Fix malformed messages parsing
2017-01-18 unc0rr - Handle errors
2017-01-14 unc0rr Introduce actions, just like in the old server
2017-01-14 unc0rr - Use logging facilities instead of plain println!
2017-01-13 unc0rr - Render messages to string
2017-01-11 unc0rr Add more messages to the parser
2017-01-11 unc0rr Optional parameters parsing function
2017-01-08 unc0rr Some parsing using nom
2017-01-07 unc0rr Give up on lalrpop, let's try nom
2017-01-05 unc0rr Still trying to make parser work
2017-01-05 unc0rr Start on messages parser
2017-01-02 unc0rr - Start protocol parser implementation
2017-01-01 unc0rr Refactor modules layout
2017-01-01 unc0rr - Use netbuf buffers for client connection stream
2017-01-01 unc0rr Refactor code to add more structure to it
2016-12-31 unc0rr Start server implementation in rust
2017-02-03 unc0rr Adopt some patches from OpenBSD port
2017-01-30 nemo updates to polish translation by alzen, also add two unlocalised string he found in the gui
2017-01-24 unc0rr Add a buffer for files opened with physfs for reading, fixes slow engine start
2017-01-16 CopherNeue svg source for the bat animation update
2017-01-15 alfadur+copherneue fix of offsets and size to prior commits
2017-01-15 alfadur code changes to make the new bat animation work
2017-01-15 CopherNeue nicer hog bat animation art
2017-01-12 LocutusOfBorg aaand italian
2017-01-12 nemo aaand put in an exclamation mark
2017-01-12 nemo lowercase hedgehog, duplicate comment to description
2016-12-23 unc0rr Only registered players regain their teams on rejoin
2016-12-23 unc0rr Fix official server build
2016-12-19 alfadur surfboard object for beach theme
2016-12-13 alfadur Source svg for the sandcastle
2016-12-11 nemo requested by CopherNeue - make "flatten-flakes" only exclude the foreground layers. testing on eyes/halloween seems ok.
2016-12-11 nemo Enable beach theme install
2016-12-11 CopherNeue Beach theme, completely redone
2016-12-10 sheepluva Fix ScriptExists() destroying lua stack (fixes Bug #146)
2016-12-10 sheepluva Bug #108 - Phyfs/Pathz: Fix binds not being loaded
2016-12-07 alfadur Add Beach theme, update Fruit theme
2016-12-06 sheepluva tweak landtex filling some more. cuz it's fun
2016-12-06 sheepluva fix pas2c definition of SizeInt
2016-12-04 sheepluva fix chat SDL surfaces being in wrong color format (didn't play well with copyToXY's new quick pixel copies)
2016-12-04 sheepluva copyToXYFromRect: simplify my math (so that it actually, you know, works...)
2016-12-03 sheepluva GOTTA GO FAST! - speed up landtex filling
2016-12-03 sheepluva copyToXYFromRect: some tweaks
2016-12-03 sheepluva copyToXYFromRect: fix pixels overflowing pixel lines in dest
2016-11-28 nemo add alpha for sd-tint, since CopherNeue thinks the textures might need fading
2016-11-27 sheepluva fix German translation error
2016-11-27 sheepluva fix problem with pas2c build. please don't use "and not xyz", use "and (not xyz)"
2016-11-27 sheepluva make random timers less easy to predict
2016-11-27 Wuzzy Construction Mode: Fix free girder/rubber placement near hog
2016-11-27 Wuzzy Construction Mode: Turn crate limit into a script parameter
2016-11-27 Wuzzy Contruction Mode: Fix rubber being placable in land and invalid girder placement costing energy
2016-11-27 Wuzzy Add PlaceRubber to Lua API
2016-11-27 Wuzzy Fix Killing the Specialists giving you a free turn after killing Desert Eagle with a desert eagle with shot 1-3
2016-11-27 Wuzzy Fix A Space Adventure Missions allowing player to walk before 1st animation and screw things up
2016-11-26 sheepluva simplify code of previous commit ( ba1807589eaa )
2016-11-26 sheepluva OCD-compatibility-patch: make border stripes consistent in direction and offset, seamless.
2016-11-26 Wuzzy Give visual and audible feedback for flying through rings in Hard Flying mission
2016-11-26 Wuzzy Use SetCinematicMode in Animate lib, which introduces cinematic mode to missions using Animate
2016-11-26 Wuzzy Fix group box text being cut off (fixes #125)
2016-11-25 Wuzzy Add custom ammo texts for Knockball
2016-11-25 Wuzzy Remove team score messages in Knockball/Basketball because they're redundant
2016-11-25 Wuzzy Clean up strings in Control mission maps (more translator-friendly)
2016-11-25 Wuzzy Disable SD for a couple of scripts and mission maps
2016-11-25 Wuzzy Fix misleading scenario desciptions regarding time limit / no time limit
2016-11-25 Wuzzy Rewrite 2nd line of mission panel of most missions for consistency
2016-11-25 Wuzzy Move some changelog entries to the correct categories
2016-11-25 Wuzzy Mention Cheese in changelog
2016-11-25 Wuzzy Update changelog for Highlander changes
2016-11-25 Wuzzy Make Highlander mission text consistent with other game mode messages
2016-11-25 Wuzzy Game mode messages: New messages for PlaceHog+King; All messages get a colon to get highlighted; Reorder messages more logically
2016-11-24 Wuzzy WxW: Remove old compability code which caused problems with unknown maps
2016-11-24 Wuzzy Tweak WxW wall spark count according to wall size
2016-11-24 Wuzzy WxW: Add crate radar info to rope description
2016-11-24 Wuzzy WxW: Increase wall height of left/right walls with bounce edge and no border
2016-11-24 Wuzzy Add WorldEdge support for WxW
2016-11-24 Wuzzy Update changelog for Wxw updates
2016-11-24 Wuzzy WxW: Selectable walls, support more maps, more liberal game schemes, new rules, script parameter, better menu
2016-11-24 Wuzzy Make name “Tumbler” translatable
2016-11-24 Wuzzy Disable world edge in Space Invasion
2016-11-24 Wuzzy Use yellow clock color in Space Invasion and Tumbler
2016-11-24 Wuzzy Turn invaders white in Space Invasion when round is over
2016-11-24 Wuzzy Update changelog for Space Invasion
2016-11-24 Wuzzy More helpful Space Invasion description
2016-11-24 Wuzzy Remove unused flamer code from Space Invasion
2016-11-24 Wuzzy Space Invasion: Play countdown sounds
2016-11-24 Wuzzy Space Invasion: Make all strings more translator-friendly
2016-11-24 Wuzzy Space Invasion: Dump most out-commented and unused code
2016-11-24 Wuzzy Space Invasion: Better HUD, messages, stats screen, sounds. Add script param support
2016-11-24 Wuzzy Add countdown sounds to Tumbler
2016-11-23 Wuzzy Change ammo display texts in Tumbler to avoid pluralization failures
2016-11-23 Wuzzy Tumbler updates: Script params, select weaps via slots, more sounds, rewrite texts, ignore broken gameflags
2016-11-23 Wuzzy Rewrite some help texts in the basic rope training mission
2016-11-23 Wuzzy Tweak flags used in all missions to fit more to the theme
2016-11-23 Wuzzy Fix game extremely slowing down if hog collects crate with huge health, or vampire gets huge health.
2016-11-23 Wuzzy Use GetHogFort in HedgeEditor
2016-11-23 Wuzzy Add GetHogFort to Lua API
2016-11-23 Wuzzy HedgeEditor: Fix mine, sticky mine, health crate, air mine sometimes being incorrectly exported
2016-11-23 Wuzzy HedgeEditor: Fix air mines timer being falsely exported and displayed
2016-11-23 Wuzzy HedgeEditor: Export WorldEdge, fix export of Theme
2016-11-23 Wuzzy Remove some items from the HedgeEditor TODO list
2016-11-23 Wuzzy HedgeEditor: Rename “Standard” target and cleaver to just target and cleaver
2016-11-23 Wuzzy HedgeEditor: Simplify placement mode description
2016-11-23 Wuzzy Update changelog for the recent HedgeEditor updates
2016-11-23 Wuzzy Add sine gun to Crazy weapon set
2016-11-23 Wuzzy Set minimum ammo box content of 1 for default ammo schemes
2016-11-23 Wuzzy Add icon to “Send Feedback” button, do some TODO tasks in pagevideo.cpp
2016-11-23 Wuzzy Use SetAmmoTexts in HedgeEditor to describe overwritten air attack (gear placement tool)
2016-04-20 Wuzzy HedgeEditor: Add missing Left click help texts
2016-04-20 Wuzzy HedgeEditor: Don't change placement mode when air attack is not selected
2016-04-20 Wuzzy HedgeEditor: Make toggle help and toggle gear info work everywhere
2016-04-20 Wuzzy HedgeEditor: Disable timer keys 2-4 in rubber placement mode
2016-11-23 Wuzzy HedgeEditor: Unify key combination help
2016-04-20 Wuzzy HedgeEditor: Fix health add/subtract not working for dud mines
2016-11-23 Wuzzy HedgeEditor: Make landgun spawn in utility crates and sort list of ammo types to reflect the ammo menu ordering
2016-11-23 Wuzzy HedgeEditor: Proper indentation for atkArray and utilArray
2016-04-20 Wuzzy HedgeEditor: Improve secondary message
2016-04-20 Wuzzy HedgeEditor: Allow health crates with 0 health
2016-11-23 Wuzzy HedgeEditor: Make health/timer tags toggable with Precise+3
2016-04-20 Wuzzy HedgeEditor: Show tags for gear timers and health
2016-04-18 Wuzzy HedgeEditor: Play placement sound more often
2016-04-18 Wuzzy HedgeEditor: Proper error handling when attempting to delete hedgehogs
2016-04-18 Wuzzy HedgeEditor: Fix girder/rubber mods sometimes show nil in 2nd message
2016-04-18 Wuzzy HedgeEditor: Minor string corrections
2016-04-14 Wuzzy HedgeEditor: Fix Lua error when trying to set ShoppaBalance rank without anything being selected
2016-11-23 Wuzzy HedgeEditor: Remove hardcoded ammo names in favor of GetAmmoName
2016-04-09 Wuzzy HedgeEditor: Fix nil bugs related to sprite placement mode
2016-04-09 Wuzzy HedgeEditor: Clean up some incorrect menu texts
2016-04-09 Wuzzy HedgeEditor: Make all hog and team names translatable and export them properly
2016-04-09 Wuzzy Add loc_noop to Locale Lua library
2016-04-09 Wuzzy HedgeEditor: Minor team/hog name fixes
2016-04-09 Wuzzy HedgeEditor: Resort sprite array, add sprTargetBee
2016-04-09 Wuzzy HedgeEditor: Implement frame selection for sprites
2016-04-09 Wuzzy Tweak HedgeEditor output: loc() hog/team names and tweak mission text
2016-04-09 Wuzzy HedgeEditor: Fix broken export of team colors
2016-04-09 Wuzzy HedgeEditor: Reliably change mission text on weapon switch
2016-04-09 Wuzzy HedgeEditor: Fix stuff being exported multiple times on multiple saves
2016-04-09 Wuzzy Don't agressively show HedgeEditor mission panel
2016-04-09 Wuzzy HedgeEditor: Don't count sprites failed to place
2016-04-09 Wuzzy HedgeEditor: Disable delete mode for sprite placement mode
2016-04-09 Wuzzy HedgeEditor: Allow to modify dud mine health
2016-04-09 Wuzzy HedgeEditor: Improved help disabled message, also loc()'ed
2016-04-09 Wuzzy Write better “greeting” message for HedgeEditor
2016-04-09 Wuzzy HedgeEditor: Add loc() to some forgotten strings, minor cleanup
2016-04-09 Wuzzy HedgeEditor: Generally improve menu help texts
2016-04-09 Wuzzy HedgeEditor: Better naming and explanation of tagging mode and advanced repositioning mode
2016-04-09 Wuzzy HedgeEditor: Improve graphics on girder/rubber placement
2016-04-09 Wuzzy HedgeEditor: Throw away code in comments and unused variables
2016-04-09 Wuzzy HedgeEditor: Refactor legacy GetVisualGearValues code
2016-04-09 Wuzzy HedgeEditor: Fix girder sprite being displayed a top left
2016-04-09 Wuzzy HedgeEditor: Fix teams being exported multiple times when saving multiple times in same session
2016-04-09 Wuzzy Add dud mine placement mode to HedgeEditor
2016-04-09 Wuzzy HedgeEditor: Tweak and reorder health/timer selection numbers
2016-04-09 Wuzzy HedgeEditor: Allow to set sticky mine timer
2016-11-23 Wuzzy Update outdated onGameInit variables in HedgeEditor map export, fixes various bugs
2016-11-23 Wuzzy Split up change log sections even more, and update it for Racer
2016-11-23 Wuzzy Allow to set Racer waypoint limit with script parameter “maxwaypoints”
2016-11-23 Wuzzy Fix incorrect type check of wpRad in Racer
2016-11-23 Wuzzy Highlight first Racer waypoint in placement phase
2016-11-23 Wuzzy Allow to remove waypoints in Racer with precise key
2016-11-22 Wuzzy Fix Construction Mode screwing up when initialenergy > maxenergy
2016-11-22 Wuzzy Use GetAmmoName in Construction Mode
2016-11-22 Wuzzy Disable Sudden Death in Shoppa for good
2016-11-22 Wuzzy Remove colons in campaign screen for more UI consistency
2016-11-22 Wuzzy Align drop-down text of unfinished campaign missions with finished icons
2016-11-22 Wuzzy Give infinite ropes in Running for survival mission
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