Mon, 24 Oct 2022 10:07:35 -0400 nemo merge branch
Mon, 24 Oct 2022 10:06:52 -0400 nemo cfgdir needs a default value to avoid writing stubs to current path 1.0.0
Mon, 24 Oct 2022 10:02:06 -0400 nemo bump version
Sun, 16 Oct 2022 20:15:57 +0300 S.D. Make direct messages (/msg) look nicer for the next version clients draft
Sun, 16 Oct 2022 13:14:16 +0300 S.D. Add Drawing mode, which allows drawing some graphics private to the members of a clan draft
Thu, 06 Oct 2022 20:58:54 +0300 S.D. Don't abort ready timer if the game is in Confirm state draft
Thu, 06 Oct 2022 12:38:07 +0200 unC0Rr Simplify code
Wed, 05 Oct 2022 22:39:07 +0300 S.D. Add direct message server command (/msg <nick_name>|<[nick name]> <message>) draft
Thu, 29 Sep 2022 16:30:02 +0200 unC0Rr Add some work towards having checker work with the new server
Thu, 29 Sep 2022 16:29:23 +0200 unC0Rr Add replay storage to the new server implementation
Thu, 29 Sep 2022 16:28:52 +0200 unC0Rr Fix a couple issues
Tue, 27 Sep 2022 15:10:52 +0300 S.D. Change the next major release version number to 1.1.0
Tue, 27 Sep 2022 14:59:03 +0300 S.D. Allow to see rooms of incompatible versions in the lobby
Fri, 23 Sep 2022 12:47:47 -0400 LocutusOfBorg Fix clang-15 compile error
Fri, 23 Sep 2022 02:45:49 +0300 S.D. Add GHC_DYNAMIC cmake option - allows building dynamically-linked haskell object files and executables (needed for some distributions)
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