Fri, 23 Nov 2018 15:54:23 -0500 nemo overall, using LongInt for leftX/rightX results in fewer casts, since most comparisons are against ints.
Fri, 23 Nov 2018 21:22:26 +0100 unc0rr Fix weWrap camera in pas2c (and if applies, 32 bit fpc)
Thu, 22 Nov 2018 22:18:21 +0100 Wuzzy Backed out changeset 084af6d2685f
Thu, 22 Nov 2018 20:41:42 +0100 Wuzzy Add a few translator comments to some not-so-obvious strings
Thu, 22 Nov 2018 20:59:23 +0300 Grigory Ustinov Slightly correct russian translations in ru.txt (typos and sense)
Thu, 22 Nov 2018 18:37:41 +0300 alfadur fix casing
Thu, 22 Nov 2018 18:19:03 +0300 Grigory Ustinov Update russian translation in ru.txt
Thu, 22 Nov 2018 14:07:55 +0100 unC0Rr It was bad idea to store QByteArray referencing memory on stack
Thu, 22 Nov 2018 13:52:00 +0100 unC0Rr Support new message format in frontend
Thu, 22 Nov 2018 13:40:58 +0100 unC0Rr Send seed to engine to receive random map previews
Thu, 22 Nov 2018 13:39:51 +0100 unC0Rr - Move EngineInstance into a separate module
Thu, 22 Nov 2018 10:58:55 +0100 unC0Rr Implement send_ipc and read_ipc in engine lib, send_ipc in frontend
Thu, 22 Nov 2018 00:49:55 +0300 alfadur prevent qtmain from not being linked in on windows
Wed, 21 Nov 2018 22:19:58 +0100 Wuzzy Add Mutant game scheme, and adapt Mutant for the newly unlocked settings
Wed, 21 Nov 2018 23:55:32 +0300 alfadur prevent SDL2main from being linked in on windows
Wed, 21 Nov 2018 15:47:40 -0500 nemo add cfg for mutant
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