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Find changesets by keywords (author, files, the commit message), revision number or hash, or
revset expression
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2013-12-03
Periklis Ntanasis
fixed wrong saved positions, illegal crate destroying and killing cap.Lime early in fruit02
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2013-12-03
unc0rr
Load themes lazily
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files
2013-12-03
unc0rr
Be lazy in loading maps list
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files
2013-12-03
sheepluva
make all objects depend on .inc files (which are not correctly positioned in list, because cmake can't deal with that
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files
2013-12-03
nemo
Remove turntimeleft/hog gear check from smine if infinite attack is enabled. just use the flightime for that.
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2013-12-03
sheepluva
make source files objects depend on their predecessors in list
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files
2013-12-03
Periklis Ntanasis
fixed user gain control of npc, rope cheat and overlapping bubbles in fruit01
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2013-12-02
sheepluva
make lazy loading of map preview a little bit less of a hack
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2013-12-02
unc0rr
Load hats into the model lazily
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2013-12-02
sheepluva
fix for: uCollisions.pas(63,50) Hint: Unit "uGearsList" not used in uCollisions
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files
2013-12-02
sheepluva
add missing initializers for 'dlc' variables for the 3 default generated map types (fixes 3 clang warnings)
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2013-12-02
sheepluva
don't generate any map previews until they are actually visible. this should improve hedgewars startup performance on weak machines
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2013-12-02
Periklis Ntanasis
fixed moving npc and flying in forbidden area in ice01
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2013-12-02
Periklis Ntanasis
fixed overlapping bubbles and wrong dialog triggering in moon01
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2013-12-01
nemo
don't abort changeammo on attacking/attacked in infattack mode, keep scrolling through slot after setweap even if a multishoot was aborted triggering gstattacked, to ensure proper ammo gets set for next turn
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files
2013-12-01
nemo
Make sticky mine respect lfBouncy, make hogs do same, kinda... make uCollisions return land w/ mask, restrict bouncy to advbounce gears only, which means piano doesn't bounce anymore
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files
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