Tue, 05 Feb 2019 23:18:47 +0300 alfadur revert bc267f6b29d7
Tue, 05 Feb 2019 22:40:35 +0300 alfadur use literal bans by default
Tue, 05 Feb 2019 17:46:43 +0300 alfadur Server action refactoring part 8 of N
Tue, 05 Feb 2019 04:55:40 +0100 Wuzzy Prevent displaying "Volume: 0%" when not exactly 0
Tue, 05 Feb 2019 03:39:03 +0100 Wuzzy Fix precise volume change being a bit buggy
Tue, 05 Feb 2019 03:09:50 +0100 Wuzzy Properly enforce zoom bounds again when changing zoom
Tue, 05 Feb 2019 02:46:41 +0100 Wuzzy Precise+zoom/volume change makes changes in smaller steps
Tue, 05 Feb 2019 02:18:13 +0100 Wuzzy Precise+resetzoom = 100% zoom (instead of UserZoom)
Tue, 05 Feb 2019 02:13:04 +0100 Wuzzy Add setting to set default/initial zoom
Tue, 05 Feb 2019 01:40:16 +0300 alfadur Server action refactoring part 7 of N
Tue, 05 Feb 2019 00:48:40 +0300 alfadur Server action refactoring part 6 of N
Mon, 04 Feb 2019 23:41:18 +0300 alfadur Server action refactoring part 5 of N
Mon, 04 Feb 2019 20:25:35 +0300 alfadur Server action refactoring part 4 of N
Mon, 04 Feb 2019 19:22:21 +0300 alfadur Server action refactoring part 3 of N
Sat, 02 Feb 2019 15:06:39 +0300 alfadur Server action refactoring part 2 of N
Fri, 25 Jan 2019 06:46:13 +0100 Wuzzy Add settings.ini setting and hwengine param to disable holiday silliness (hat changes, etc.)
Wed, 23 Jan 2019 03:46:32 +0100 Wuzzy Fix AI trying to use tardis during multishoot
Tue, 22 Jan 2019 23:42:23 +0100 Wuzzy Play "Flawless" voice when completing the rope or saucer training perfectly
Wed, 23 Jan 2019 00:30:12 +0300 alfadur remove unused macro branches
Tue, 22 Jan 2019 21:34:13 +0100 Wuzzy Shorten text of buttons to load/edit drawn map and make them look nicer
Tue, 22 Jan 2019 18:28:05 +0100 Wuzzy ACF8: Make sure leader looks left at mission start
Tue, 22 Jan 2019 20:35:11 +0300 alfadur match literals in fp macro
Tue, 22 Jan 2019 18:17:19 +0100 Wuzzy Don't render AI hog thinking bubble in cut scenes
Tue, 22 Jan 2019 18:00:08 +0100 Wuzzy ACF8: Fix princess scene failing to initialize
Tue, 22 Jan 2019 17:40:46 +0100 Wuzzy ACF: Dump unused campaign vars, use fallback values
Tue, 22 Jan 2019 07:47:27 +0100 Wuzzy ACF2: Fix clock entering "retreat mode" after cut scene after killing first enemy
Tue, 22 Jan 2019 07:17:07 +0100 Wuzzy HedgeEditor: Force-set AirMinesNum to 0
Tue, 22 Jan 2019 07:15:55 +0100 Wuzzy HedgeEditor: More efficient gear info tag handling
Tue, 22 Jan 2019 07:12:02 +0100 Wuzzy vgtHealthTag now supports setting FrameTicks <> 0 to disable automatic water handling
Mon, 21 Jan 2019 23:50:56 +0100 Wuzzy Hide hog GUI extras in scripted cinematic, also suppress some voices
Mon, 21 Jan 2019 23:37:12 +0100 Wuzzy Move finger rendering to RenderHHGuiExtras
Mon, 21 Jan 2019 22:17:29 +0100 Wuzzy Play "Flawless" voice when winning target practice mission with perfect accuracy
Mon, 21 Jan 2019 21:06:55 +0100 Wuzzy Don't show ammo caption for every repeat rope attach
Mon, 21 Jan 2019 20:17:44 +0100 Wuzzy Remove now unused parameters in SpeedShoppa/TargetPractice challenges
Mon, 21 Jan 2019 20:06:25 +0100 Wuzzy Portal mission: Don't allow enemies to walk
Mon, 21 Jan 2019 19:56:43 +0100 Wuzzy Portal mission: Delay first speech until turn start
Mon, 21 Jan 2019 19:49:38 +0100 Wuzzy More spawn height tweaking in missions
Mon, 21 Jan 2019 19:28:39 +0100 Wuzzy Tweak hog spawn height and facing direction in challenges
Mon, 21 Jan 2019 18:59:29 +0100 Wuzzy Update INSTALL notes for FreeBSD (fpc-rtl-extra dependency)
Mon, 21 Jan 2019 09:12:39 +0100 Wuzzy Frontend: Gray out campaign/training start buttons when no human team available
Mon, 21 Jan 2019 07:10:59 +0100 Wuzzy Simplify code for SetClanColor
Mon, 21 Jan 2019 06:48:12 +0100 Wuzzy Some polishing for ASA fruit02
Mon, 21 Jan 2019 06:16:01 +0100 Wuzzy ASA fruit02: Change Captain Lime clan color when he turns evil
Mon, 21 Jan 2019 05:57:01 +0100 Wuzzy SetClanColor: Accept negative color argument to select user color
Mon, 21 Jan 2019 05:51:35 +0100 Wuzzy Fix SetClanColor causing crashes and rendering bugs
Mon, 21 Jan 2019 02:52:09 +0100 Wuzzy SetAmmoDelay: Unselect weapon if neccessary
Mon, 21 Jan 2019 02:09:30 +0100 Wuzzy ACF5: Register is as "spare traitor" if player walks too far away
Mon, 21 Jan 2019 01:03:47 +0100 Wuzzy Switch to typographical apostrophe in German translation
Mon, 21 Jan 2019 00:52:54 +0100 Wuzzy Update German translation
Mon, 21 Jan 2019 00:32:42 +0100 Wuzzy Update hedgewars_en.ts
Mon, 21 Jan 2019 00:27:42 +0100 Wuzzy Update locale files
Sun, 20 Jan 2019 21:41:49 +0100 Wuzzy Remove black pixels at corners of DrawRoundRect rectangles
Sat, 19 Jan 2019 05:06:33 +0100 Wuzzy Add CowardMode team setting
Fri, 18 Jan 2019 07:24:39 +0100 Wuzzy Add workaround around an SDL_mixer bug that screws up volume after using flamethrower (bug 721)
Fri, 18 Jan 2019 00:36:48 +0100 Wuzzy VideoRec: Hide libaom-av1 codec in frontend, it's experimental
Fri, 18 Jan 2019 00:17:17 +0100 Wuzzy Clean up code a bit in LibavInteraction
Thu, 17 Jan 2019 23:46:00 +0100 Wuzzy Show error message in frontend if video encoding failed in engine
Thu, 17 Jan 2019 22:48:14 +0100 Wuzzy Initialize newGameTicks/newRealTicks
Thu, 17 Jan 2019 15:57:46 +0300 alfadur make stuff const
Thu, 17 Jan 2019 01:41:44 +0100 Wuzzy ASA fruit01: Add hog appear effect
Thu, 17 Jan 2019 01:35:43 +0100 Wuzzy Animate lib: AnimOutOfNowhere's 2nd and 3rd args are now optional
Thu, 17 Jan 2019 01:24:34 +0100 Wuzzy ASA death01: Tweak mines and barrels a bit
Thu, 17 Jan 2019 01:19:33 +0100 Wuzzy ASA death01: Optimize hog spawn positions, animate professor teleportation
Thu, 17 Jan 2019 00:41:55 +0100 Wuzzy Clear hog gear message less agressively in ACF3
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