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Find changesets by keywords (author, files, the commit message), revision number or hash, or
revset expression
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2014-11-30
sheepluva
turns out IOResult is actually IOResult() - a function that clears its result after each call
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files
2014-11-30
sheepluva
oops, fix logging. had = instead of <> in an error check
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files
2014-11-30
nemo
*sigh*
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files
2014-11-30
nemo
stricter skip
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files
2014-11-30
unc0rr
Limit fire particles speed to 2
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files
2014-11-30
sheepluva
fix for Issue 840: Basic Training - Grenade is failing to dismiss team
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files
2014-11-30
nemo
expose FlightTime to lua, disable in-air flame harming moving hogs ☹ aaaand override that in ClimbHome ☺
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files
2014-11-30
sheepluva
don't forbid running regular chat commands during turns of other teams. that was probably only meant for emotes to begin with
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2014-11-30
nemo
delay cake boom until it has walked a little bit. also fix accidental drowning of watergods in last commit
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2014-11-30
nemo
add a half-second flighttime delay to flamethrower flames so they can leave the "barrel" of the flamethrower without burning the hog
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2014-11-30
nemo
Should prevent desync hopefully. Thanks unc0rr
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2014-11-30
sheepluva
fix copypasta-fail that would cause splashes to use invalid sprite data pointer. should fix issue 838
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files
2014-11-30
nemo
oh right, forgot sheepluva had fixed ice
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2014-11-30
sheepluva
give sea world edges some icegun love
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2014-11-30
nemo
Wuzzy's changes to climbhome w/ some tweaks by me
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files
2014-11-29
nemo
Reset max team health after script may have screwed with it on start. Maybe a script max health reset function could be useful too. Set climbhome hogs to invulnerable while not their turn if needed to avoid accidental mine/dead hog damage. Tweak cake fire boom a bit.
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2014-11-29
nemo
Move cake FollowGear to Attack like most others, remove the gmAttack clearing which is also done in Attack.
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files
2014-11-29
nemo
duplicate the ammoshove block into the falling fire area - this will make falling flames take out hogs in saucers, on rope, etc. no more dodging your own napalm strike by taking to the skies...
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2014-11-29
sheepluva
don't drown unplaced hedgehogs. thanks to zimmux and Wohlstand for reporting
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2014-11-29
sheepluva
some moar mergin'
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2014-11-29
sheepluva
super-filthy hack to allow pas2c to fallback to writing to stderr.
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files
2014-11-29
sheepluva
oops. no need to (re)open stderr I guess
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files
2014-11-29
sheepluva
make the code, which was supposed to iterate file log number (if no access) and fallback to stderr in worst case rather than segfault, actually work
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files
2014-11-29
sheepluva
give variable with unit-wide scope a better name than just 'f'
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2014-11-29
nemo
Mix up the quick game terrain a bit.
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files
2014-11-29
sheepluva
mergeception
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files
2014-11-29
nemo
merge
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files
2014-11-29
sheepluva
merge
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files
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