Mon, 11 Oct 2010 20:47:17 +0200 Tobias Neumann Add dummy amResurrector sprite
Mon, 11 Oct 2010 20:34:21 +0200 Tobias Neumann New Weapon: Resurrector (TODO: ammo icon + sprites)
Mon, 11 Oct 2010 21:41:24 +0400 unc0rr Add debug message about # cmd
Mon, 11 Oct 2010 12:37:42 -0400 nemo Constrain to <= to avoid a bug on bottom edge reported by Henek
Mon, 11 Oct 2010 12:13:06 -0400 nemo Remove bit of debug code from prior, don't switch weapons on end of turn (stick with whatever the last weapon was)
Mon, 11 Oct 2010 11:36:47 -0400 nemo Don't use AfterAttack in saucer - CurAmmoType is switched at this point
Mon, 11 Oct 2010 00:15:01 -0400 nemo update some numerus forms for english
Sun, 10 Oct 2010 23:41:24 -0400 nemo restore the delay between shots
Sun, 10 Oct 2010 22:18:38 -0400 nemo Skip "hurry" message if turn is 10s or less
Sun, 10 Oct 2010 21:43:22 -0400 nemo You win fillammostore
Sun, 10 Oct 2010 21:14:58 -0400 nemo Hopefully fix the last of the more obvious weapon bugs w/ infinite attack mode, add a depixeling sweep every 5s too.
Sun, 10 Oct 2010 20:34:48 -0400 nemo Hopefully fix bee/air attacks w/o screwing anything else up. Set mines to trigger immediately in infinite attack mode (better not use 0s mines)
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