Sun, 31 Oct 2010 18:04:21 +0100 | koda | merge | changeset | files |
Sun, 31 Oct 2010 12:19:54 -0400 | nemo | making indentation consistent (noticed while debugging) | changeset | files |
Sun, 31 Oct 2010 00:32:41 -0400 | nemo | Cancel out dX/dY to handle the invulnerability case | changeset | files |
Sat, 30 Oct 2010 23:50:49 -0400 | nemo | Check for collision with surfaces above when levitating hog, use more typical drawing syntax for the resurrector wep, restore typical indentation | changeset | files |
Sat, 30 Oct 2010 22:53:23 -0400 | nemo | Oops. Restore the check as well | changeset | files |
Sat, 30 Oct 2010 22:48:05 -0400 | nemo | Restore pending proper removal and cleanup from frontend. Otherwise we'll just confuse the users. | changeset | files |
Sat, 30 Oct 2010 22:43:30 -0400 | nemo | fix entity | changeset | files |