Wed, 11 Nov 2009 21:54:28 +0000 |
nemo |
AI fire w/o moving for artillery. Needs testing, but seems to work quickly and w/o AI screwups.
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Wed, 11 Nov 2009 19:48:16 +0000 |
koda |
removes workaround except for iphone
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Wed, 11 Nov 2009 16:11:41 +0000 |
unc0rr |
Update Ukrainian translation
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Tue, 10 Nov 2009 18:56:24 +0000 |
koda |
fix keybindings in PPC
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Tue, 10 Nov 2009 16:43:15 +0000 |
nemo |
unbreak build
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Tue, 10 Nov 2009 04:22:55 +0000 |
nemo |
Add check for nil gear
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Tue, 10 Nov 2009 04:07:08 +0000 |
koda |
color works under ppc
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Mon, 09 Nov 2009 22:56:29 +0000 |
koda |
add a x86_64 mac target
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Mon, 09 Nov 2009 20:29:21 +0000 |
unc0rr |
- Formatting changes
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Mon, 09 Nov 2009 18:44:09 +0000 |
unc0rr |
wtf is this, koda?
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Fri, 06 Nov 2009 18:59:43 +0000 |
koda |
updated build files for macosx and optimization system
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Fri, 06 Nov 2009 18:24:55 +0000 |
unc0rr |
AI knows what artillery mode is
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Thu, 05 Nov 2009 21:03:44 +0000 |
nemo |
Remove mostly useless comments put in to explain patch long ago.
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Thu, 05 Nov 2009 20:48:13 +0000 |
koda |
revert previous commit to remove a wip patch
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Thu, 05 Nov 2009 20:47:42 +0000 |
koda |
update themes cmakefiles to use GLOB instead of listing all the files
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