Wed, 23 Mar 2011 16:32:24 +0100 | Colin Rice (clr_) | I changed r. Still not a perfect fix. | changeset | files |
Wed, 23 Mar 2011 16:27:24 +0100 | koda | glswapbuffer consistency and create the window in the center (still, it doesn't work past sdl r5296) | changeset | files |
Wed, 23 Mar 2011 14:15:20 +0100 | Colin Rice (clr_) | Patch for Issue 165: Portal: don't allow embedding Objects in ground (or porting them to impassable/invalid locations) | changeset | files |
Tue, 22 Mar 2011 23:01:26 -0400 | nemo | Fix endianness | changeset | files |
Tue, 22 Mar 2011 19:27:14 +0300 | unc0rr | Fix straight lines drawing issues | changeset | files |
Tue, 22 Mar 2011 01:30:51 -0400 | nemo | Since when do we use ARGB for colours?? All our internal colours are supposed to be RGBA | changeset | files |
Mon, 21 Mar 2011 22:38:27 -0400 | nemo | tweak to crosshair | changeset | files |
Mon, 21 Mar 2011 21:38:44 +0300 | unc0rr | Fix ghost players (used Prelude.catch instead of Control.Exception.catch) | changeset | files |