Sun, 27 Jun 2010 21:06:41 +0400 |
unc0rr |
Properly handle client exit
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changeset |
files
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Sat, 26 Jun 2010 16:58:19 +0400 |
unc0rr |
merge
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changeset |
files
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Sat, 26 Jun 2010 16:57:43 +0400 |
unc0rr |
Reimplement REMOVE_TEAM
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changeset |
files
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Sat, 26 Jun 2010 16:56:02 +0400 |
unc0rr |
merge
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changeset |
files
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Sat, 26 Jun 2010 09:59:53 +0200 |
sheepluva |
portal:
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changeset |
files
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Fri, 25 Jun 2010 17:02:30 +0400 |
unc0rr |
Reimplement REMOVE_TEAM
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changeset |
files
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Sat, 26 Jun 2010 08:14:53 +0200 |
sheepluva |
portal: make shot 2 times faster, add hog movement speed to shot speed (only the part in shot direction, so that aiming is not messed up)
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files
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Fri, 25 Jun 2010 11:54:07 +0400 |
unc0rr |
Ignore this file too
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files
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Fri, 25 Jun 2010 22:59:31 -0400 |
nemo |
Flag dimensions with booleans instead of using 0.
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files
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Fri, 25 Jun 2010 11:53:35 +0400 |
unc0rr |
Add ignoring
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changeset |
files
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Sat, 26 Jun 2010 04:36:28 +0200 |
koda |
merge
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changeset |
files
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Fri, 25 Jun 2010 10:05:42 +0400 |
unc0rr |
Reimplement ADD_TEAM
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changeset |
files
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Fri, 25 Jun 2010 00:41:21 -0400 |
nemo |
Extend pixel sweep to recheck neighbours if erasing on edges
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files
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Thu, 24 Jun 2010 19:52:04 +0400 |
unc0rr |
Update ukrainian translation
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files
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Wed, 23 Jun 2010 22:12:06 -0400 |
nemo |
Workaround for cakes and portals. Also disable something that always seems to screw up my portal games.
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files
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