Tue, 28 May 2019 17:49:04 +0200 |
Wuzzy |
Animate library: Document way to speed up animations for testing purposes
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files
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Tue, 28 May 2019 17:04:48 +0200 |
Wuzzy |
ACF9: Correct the contents of the code comments
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Tue, 28 May 2019 13:07:56 +0200 |
Wuzzy |
Fix stats screen group boxes sometimes having no spacing
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Tue, 28 May 2019 01:58:42 +0200 |
Wuzzy |
Use crown icon in mission panel for King Mode
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Tue, 28 May 2019 01:28:59 +0200 |
Wuzzy |
Change mission panel icons for a couple of game styles
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Tue, 28 May 2019 00:48:17 +0200 |
Wuzzy |
Semi-standardize usage of icons in many mission panels
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Mon, 27 May 2019 21:56:12 +0200 |
Wuzzy |
Add 2 mission panel icons: hedgehog and flags
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files
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Mon, 27 May 2019 16:43:42 +0200 |
Wuzzy |
Background theme detection: Also check if Border.png is present
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Mon, 27 May 2019 00:04:40 +0200 |
Wuzzy |
Backed out changeset 96244def1cc0—It was broken
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Sun, 26 May 2019 23:52:04 +0200 |
Wuzzy |
Fix temporary hog/timer freeze when throwing sticky mine, then switch to shotgun in inf. attack
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Sun, 26 May 2019 20:51:42 +0200 |
Wuzzy |
ACF6: More turn time tweaks
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Sun, 26 May 2019 20:45:08 +0200 |
Wuzzy |
ACF6: (Re-)initialize turn properly after cut scenes
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Sun, 26 May 2019 19:59:54 +0200 |
Wuzzy |
Rename sprFirepunch to sprFirePunch
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Sun, 26 May 2019 19:12:16 +0300 |
alfadur |
add idle shouryuuken animation
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Sun, 26 May 2019 17:53:14 +0200 |
Wuzzy |
ACF6: Dismiss enemy teams on victory, just in case
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