2010-02-04 smxx Server:
2010-02-04 nemo Correct napalm adjustment.
2010-02-04 smxx Engine:
2010-02-04 smxx Engine:
2010-02-03 koda implement transition in the way i had in mind
2010-02-03 smxx Frontend:
2010-02-03 nemo Fix crash in DrawTunnel
2010-02-03 koda programmatically load main controller
2010-02-01 smxx Frontend:
2010-02-01 koda new graphics from Tiy and frontend is loaded in landscape mode
2010-02-01 koda inu's updated pt_PT translation file
2010-02-01 nemo Tweak napalm so it'll hit on the X without wind. Unlike bombs / minestrike, should not depend on height of X.
2010-01-31 smxx Engine:
2010-01-31 koda smaller improvements in mouse handling
2010-01-31 smxx Engine:
Loading...
(0) -1000 -300 -100 -15 +15 +100 +300 +1000 +3000 +10000 tip