2010-02-04 | smxx | Server: | changeset | files |
2010-02-04 | nemo | Correct napalm adjustment. | changeset | files |
2010-02-04 | smxx | Engine: | changeset | files |
2010-02-04 | smxx | Engine: | changeset | files |
2010-02-03 | koda | implement transition in the way i had in mind | changeset | files |
2010-02-03 | smxx | Frontend: | changeset | files |
2010-02-03 | nemo | Fix crash in DrawTunnel | changeset | files |
2010-02-03 | koda | programmatically load main controller | changeset | files |
2010-02-01 | smxx | Frontend: | changeset | files |
2010-02-01 | koda | new graphics from Tiy and frontend is loaded in landscape mode | changeset | files |
2010-02-01 | koda | inu's updated pt_PT translation file | changeset | files |
2010-02-01 | nemo | Tweak napalm so it'll hit on the X without wind. Unlike bombs / minestrike, should not depend on height of X. | changeset | files |
2010-01-31 | smxx | Engine: | changeset | files |
2010-01-31 | koda | smaller improvements in mouse handling | changeset | files |
2010-01-31 | smxx | Engine: | changeset | files |
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