Tue, 02 Apr 2013 23:43:39 +0400 |
unc0rr |
Bring some sanity here. Feel free to specify parameters in any order and in any notation (full name or one-letter).
webgl
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files
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Wed, 03 Apr 2013 00:46:19 +0200 |
koda |
ios compiles again (using an old version of sdl)
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files
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Fri, 22 Mar 2013 10:43:43 +0100 |
koda |
no need of ar and ranlib for pascal
cmake_pascal
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files
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Tue, 02 Apr 2013 21:00:57 +0200 |
koda |
update webgl branch
webgl
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files
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Tue, 02 Apr 2013 23:02:06 +0200 |
koda |
fix osx build
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files
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Fri, 22 Mar 2013 10:40:48 +0100 |
koda |
finish off by replacing remaining Ada occurencies
cmake_pascal
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files
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Mon, 01 Apr 2013 23:26:41 +0400 |
unc0rr |
Think this is what was meant by koda
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files
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Fri, 22 Mar 2013 10:34:50 +0100 |
koda |
disable static libraries with fpc
cmake_pascal
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files
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Mon, 01 Apr 2013 23:07:24 +0400 |
unc0rr |
Hey, there was inc(Radius, 4)
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files
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Fri, 22 Mar 2013 10:33:35 +0100 |
koda |
oops
cmake_pascal
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files
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Sun, 31 Mar 2013 15:45:24 -0400 |
volkan |
updated turkish frontend translation
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files
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Thu, 21 Mar 2013 15:03:30 +0100 |
koda |
drop processor flags
cmake_pascal
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files
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Sun, 31 Mar 2013 14:20:40 -0400 |
nemo |
Unbreak lua localisation, fix untranslated login prompt, update translations.
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files
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Thu, 21 Mar 2013 14:38:58 +0100 |
koda |
add support for creating shared pascal libraries
cmake_pascal
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files
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Sat, 30 Mar 2013 08:11:09 -0400 |
nemo |
Don't reward digging close w/ drill rocket. Doesn't offer much benefit. Reduce final bonus slightly to avoid using drill like bazooka. Better would be AI doing this for all weps based on count. Make main drill loop a little more efficient.
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