Wed, 04 Dec 2013 10:47:15 +0100 | sheepluva | lua call SetAmmoDelay(ammotype, delay). note: as the engine does not yet support per-clan/team/hog ammo delay values, lua scripters will have to keep track of individual delays and set them accordingly before a hedgehog's turn (if they want usage cool-down behavior) | changeset | files |
Wed, 04 Dec 2013 09:54:16 +0100 | sheepluva | fix misspelled variable name (cosmetic change) | changeset | files |
Tue, 03 Dec 2013 22:53:45 -0500 | nemo | make the team association with hog before calling gear creation. makes some lua a little easier | changeset | files |
Tue, 03 Dec 2013 22:48:21 -0500 | nemo | sethogname/hat need to wrap entire operation around test of hog/gear | changeset | files |
Wed, 04 Dec 2013 02:08:46 +0200 | Periklis Ntanasis | adjusting the wind in fruit02 | changeset | files |
Wed, 04 Dec 2013 00:46:04 +0200 | Periklis Ntanasis | fixed wrong saved positions, illegal crate destroying and killing cap.Lime early in fruit02 | changeset | files |