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Sun, 03 Jul 2011 11:38:25 -0400
nemo
Add a little y kick if there is nothing under an active barrel.
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Tue, 28 Jun 2011 17:56:25 +0200
Xeli
added DataPackage temporarily
hedgeroid
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Sun, 03 Jul 2011 11:24:53 -0400
nemo
Change bee pos sprite, make aiming napalm a little easier, adjust napalm flames to be more centred on the target
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Tue, 28 Jun 2011 17:55:15 +0200
Xeli
Preloaded libhwengine.so and added an argument to nativeInit()
hedgeroid
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Sun, 03 Jul 2011 02:33:17 +0200
koda
ios: disble logging, stop music correctly in preferences, move script command before seed, try using reatin instead of if
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Tue, 28 Jun 2011 17:54:27 +0200
Xeli
Removed absolute path to libhwengine.so, the library must be preloaded from Java now. Which automagically knows where libhwengine.so is!
hedgeroid
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Sun, 03 Jul 2011 01:10:39 +0200
sheepluva
fix build. seems like a indentation-related merge-oopsy dragged deleted code back in.
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