Sun, 26 Dec 2010 19:30:51 +0100 |
koda |
restore showing a bigger icon for themes
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Sun, 26 Dec 2010 12:42:22 -0500 |
nemo |
oops. forgot to check on indestructible in combination with disableLandBack
0.9.15
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Sun, 26 Dec 2010 19:25:40 +0100 |
koda |
hide seed...
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Sun, 26 Dec 2010 17:31:58 +0100 |
mikade |
Updated maps CTF, Control and new unscripted map Blizzard
0.9.15
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Sun, 26 Dec 2010 20:17:15 +0300 |
unc0rr |
ban CMakeCache.txt
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Sun, 26 Dec 2010 11:21:09 -0500 |
nemo |
merge default into 0.9.15
0.9.15
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Sun, 26 Dec 2010 11:17:01 -0500 |
nemo |
add a disabling for landback, set it if flakes are enabled
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Sun, 26 Dec 2010 18:56:31 +0300 |
unc0rr |
Add 0.9.15 to the list of known versions
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Sun, 26 Dec 2010 19:06:10 +0300 |
unC0Rr |
Apply 2fa92e9a0a here
0.9.15
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Sun, 26 Dec 2010 18:56:00 +0300 |
unc0rr |
Update doc a bit
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Sun, 26 Dec 2010 15:50:21 +0100 |
Palewolf |
Turn off dust when drilling through air
0.9.15
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Sun, 26 Dec 2010 10:47:03 -0500 |
nemo |
revert last change. ordinary fire is fine, but HHG screws up.
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Sun, 26 Dec 2010 14:58:28 +0100 |
Palewolf |
Added star, exclamation and question mark signs
0.9.15
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Sun, 26 Dec 2010 10:31:10 -0500 |
nemo |
disable landbackpixel on small explosions
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Sun, 26 Dec 2010 00:47:18 -0500 |
nemo |
pull in a few changes from default
0.9.15
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Sun, 26 Dec 2010 00:28:23 -0500 |
nemo |
remove all screwing about with uLandGraphics - have not found a way to properly handle LandBackTex through despeckling or fill checks that does not result in ugly fire damage or wiped out landbacktex. Would rather some snowflakes lines than that.
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