2015-11-10 Vittorio Giovara videorec: Appropriately rescale timestamps and duration
2015-11-10 Vittorio Giovara videorec: Always initialize audio and video time bases
2015-11-10 Vittorio Giovara videorec: Fully set frame properties
2015-11-10 Vittorio Giovara videorec: Fix flushing encoders
2015-11-10 Vittorio Giovara videorec: Make sure the audio packet is considered empty
2015-11-11 unC0Rr map #17 digest
2015-11-10 unc0rr Airmines were added
2015-11-10 Vittorio Giovara multiline cmake directories
2015-11-10 Vittorio Giovara travis: Trim down the number of tests
2015-11-09 sheepluva fix hedgehog on parachute facing in wrong direction if parachute opens during double-jump
2015-11-09 unc0rr - Fix check which was supposed to prevent sending same record to different checkers
2015-11-09 hwmirror merge
2015-11-09 Vittorio Giovara Merge pull request #33 from bananaoomarang/cmakeWarnings
2015-04-26 Milo Mordaunt Remove quotes when checking Haskell Modules to adopt new CMake
2015-11-09 unc0rr Pass correct script name for scripts with spaces in name
2015-11-09 hwmirror Merge with github pull requests
2015-11-09 hwmirror Merge from github
2015-10-06 sheepluva Merge pull request #36 from LocutusOfBorg/italian
2015-10-06 Gianfranco Costamagna Update italian tips
2015-10-05 Gianfranco Costamagna Translate italian missions
2015-10-01 sheepluva Merge pull request #35 from LocutusOfBorg/fedora
2015-10-01 Gianfranco Costamagna Add metadata for license (From Fedora)
2015-10-01 Gianfranco Costamagna Add multiarch location to library (From Fedora)
2015-11-09 unc0rr Oops, fix the fix
2015-11-09 antonc27 - Fix for wrong footer labels size on autorotation on GameConfig screen ios-revival Hedgewars-iOS-2.0
2015-11-09 antonc27 Merge from default ios-revival
2015-11-09 antonc27 - Small size adjustments for footer labels on GameConfig screen ios-revival
2015-11-09 antonc27 - Re-style forward jump button for mobile ios-revival
2015-11-09 antonc27 - Fixed problem with previewImage when receiving memory warning on Missions screen ios-revival
2015-11-08 sheepluva update changelog
2015-11-08 unc0rr Fix replay sanity check
2015-11-07 unc0rr Store some more details on game config in the database
2015-11-07 sheepluva fix google code links in readme
2015-11-07 Vittorio Giovara Add markdown extension to README so github can render it more nicely
2015-11-07 sheepluva merge orphan head (while discarding all its changes) to make koda and his hg-git happy
2015-11-07 koda videorec: Drop setting x264 preset
2015-11-07 sheepluva merging ios-revival brain into default. includes updates to russian translation and general translation fixes
2015-11-06 antonc27 - Small corrections for rus localization of stats messages ios-revival
2015-11-06 antonc27 - 'iOS Deployment Target' bump to 8.0 ios-revival
2015-11-06 antonc27 - Merge from default ios-revival
2015-11-06 antonc27 - Restored Turkish localization ios-revival
2015-11-05 antonc27 - Support screen refactoring: ios-revival
2015-11-05 antonc27 - Appirater: ios-revival
2015-11-05 antonc27 - Update rus localization for 'About' screen ios-revival
2015-11-05 antonc27 - 'About' screen on iOS now is up-to-date with Qt front-end 'About' ios-revival
2015-11-05 antonc27 - Missed localization for 'Clear All' button on SavedGamesVirewController ios-revival
2015-11-05 sheepluva fix bug reported by S.D.: throwing a sticking mine into a bouncy pit never ends turn. see also http://hedgewars.org/node/6350
2015-11-05 antonc27 - Rus localization for following multiplayer missions: ios-revival
2015-11-05 antonc27 - 'ClimbHome' map deprecated as it crashes ios-revival
2015-11-05 antonc27 - 'Cheese' map not blacklisted anymore ios-revival
2015-11-05 antonc27 - Rus localization for following game styles: ios-revival
2015-11-04 Vittorio Giovara Let initialization happen in the appropriate function
2015-11-04 Vittorio Giovara Specify the enum type for Pixel and Sample formats
2015-11-04 Vittorio Giovara Update libav API, keeping forward and backward compatibility
2015-11-04 Vittorio Giovara Let initialization happen in the appropriate function 0.9.22
2015-11-04 Vittorio Giovara Specify the enum type for Pixel and Sample formats 0.9.22
2015-11-04 Vittorio Giovara Update libav API, keeping forward and backward compatibility 0.9.22
2015-11-04 koda Enable cmake policy 26 0.9.22
2015-11-04 antonc27 - Disabled non-adapted for mobile game styles ios-revival
2015-11-04 antonc27 - Added 'World Edge' flag for Scheme Settings ios-revival
2015-11-04 antonc27 - Refactoring for SingleSchemeViewController: checkValueString macro changed to helper method ios-revival
2015-11-04 antonc27 - Disabling generation of position-dependent code for 'Distro Adhoc' config ios-revival
2015-11-04 antonc27 - '-Os' fpc optimization compiler flag replaced with '-O2' ios-revival
2015-11-04 antonc27 - GCC_THUMB_SUPPORT removed ios-revival
2015-11-04 antonc27 - Removing unnecessary '-Wl,-no_order_inits' linker flag ios-revival
2015-11-04 sheepluva wrap bee during pre-flight too
2015-11-04 sheepluva bump version too
2015-11-03 sheepluva closing 0.9.21 branch 0.9.21
2015-11-03 sheepluva merge changelog changes of 0.9.22 into default
2015-11-03 sheepluva add HedgeEditor to changelog 0.9.22
2015-11-03 antonc27 - Added 'Air Mines' flag for Scheme Settings ios-revival
2015-11-03 sheepluva tweak changelog 0.9.22
2015-11-03 antonc27 - Fix for localization of game settings detailLabel in SingleSchemeViewController ios-revival
2015-11-03 sheepluva bump protocol number
2015-11-03 sheepluva make hammer non-lethal again (as requested by unC0Rr)
2015-11-03 sheepluva 0.9.22 branch 0.9.22
2015-11-03 unc0rr Workaround mysql-simple library stupiness regarding executeMany
2015-11-03 antonc27 - Implement fake 'Normal' game style as in qt front-end ios-revival
2015-11-03 antonc27 - Better place for removeObserver: calls ios-revival
2015-11-03 antonc27 - Stub for disabling game styles on mobile ios-revival
2015-11-03 koda Always install before making dmg
2015-11-02 koda Fix compiling engine with OSX frameworks
2015-11-02 koda Added tag 0.9.22-release for changeset 9621fdcad965
2015-11-02 unc0rr Let's try to store games info necessary for ratings
2015-11-01 nemo do the same thing for the chute/birdy/saucer block 0.9.22-release
2015-11-01 nemo Make camera refocus less aggressive. Only if there's a camera target already.
2015-11-01 unc0rr Update versions information
2015-11-01 unc0rr This is .22 release revision
2015-10-31 unc0rr inc(HEDGEWARS_PROTO_VER)
2015-10-31 antonc27 - Finally added rus localization for all User Missions ios-revival
2015-10-30 antonc27 - Return of stereo sound for mobile! ios-revival
2015-10-30 antonc27 - Set iPad version to require fullscreen ios-revival
2015-10-30 antonc27 - Fix for not compiling Pascal sources when archiving app for AppStore ios-revival
2015-10-30 nemo refocus camera on roping hog. totally untested.
2015-10-30 antonc27 - Rus localization for Target Practices ios-revival
2015-10-30 antonc27 - Rus localization for Speed Shoppa Challenges ios-revival
2015-10-29 antonc27 - Removing of CMake generated files in 'UpdateDataFolder' script ios-revival
2015-10-29 antonc27 - Better handling of cell's tag in SingleTeamViewController ios-revival
2015-10-29 antonc27 - Refactoring of SavedViewController: ios-revival
2015-10-29 antonc27 - FindTable functionality for HoldTableViewCell and EditableCellView extracted to category ios-revival
2015-10-28 nemo few more missing nil checks in crate spawn
2015-10-28 antonc27 - Fix for crash while deleting >=2 saved games ios-revival
2015-10-28 sheepluva Removed tag Nice one
2015-10-27 sheepluva Added tag 0.9.22-RC for changeset d9622394ec9c
2015-10-27 sheepluva somebody was so nice to mention me in credits, but misspelled my last name ios-revival
2015-10-27 unc0rr Also pass script information alongwith winner/achievements info, so that we could potentially have per mode ratings
2015-10-27 antonc27 - Rus localization for portal mission ios-revival
2015-10-25 antonc27 - Rus localization update for Basic Trainings in ru.lua ios-revival
2015-10-25 sheepluva changelog update
2015-10-25 antonc27 - Partial rus localization for User Missions and Basic Trainings in ru.lua ios-revival
2015-10-24 antonc27 - Fix for formatting non-english characters, received from engine ios-revival
2015-10-24 antonc27 - Fix for sending to engine non-english characters ios-revival
2015-10-24 antonc27 - Fix for loading non-existing missions in MissionTrainingViewController ios-revival
2015-10-24 antonc27 - Possible fix for loading game styles scripts without .cfg file ios-revival
2015-10-23 antonc27 - Rus translation for Mutant game style ios-revival
2015-10-23 sheepluva fixed: poison clouds could bounce
2015-10-23 antonc27 - Rus localization update for 'Data/Locale/missions_ru.txt' ios-revival
2015-10-23 antonc27 - Rus localization update for 'Data/Locale/ru.txt' ios-revival
2015-10-22 antonc27 - Fix for wrong localization key for sound in GeneralSettingsViewController ios-revival
2015-10-22 antonc27 - Localization for missed strings in RestoreViewController (for eng(as reference) and rus) ios-revival
2015-10-22 antonc27 - Localization for missed strings in StatsPage (for both eng and rus) ios-revival
2015-10-22 antonc27 - Rus localization updated for iOS front-end ios-revival
2015-10-22 antonc27 - Some strings localizations for Settings ios-revival
2015-10-22 antonc27 - Toolbar elements are localizable now in GameConfig for iPhone ios-revival
2015-10-22 antonc27 - All labels in HelpPageLobby now localizable (with text from IB as localization keys) ios-revival
2015-10-22 antonc27 - SegmentedControl is localizable now in MapConfig ios-revival
2015-10-21 antonc27 - simpleGameButton and missionsButton are localizable now in MainMenu ios-revival
2015-10-21 antonc27 - 'Press the target button to mark the target' message is localizable now ios-revival
2015-10-21 antonc27 - Workaround for team's name with spaces in StatsPage ios-revival
2015-10-21 antonc27 - Some improvements for 'loadNiceHogs' in GameConfig for iPad ios-revival
2015-10-21 antonc27 - Fix for 'loadNiceHogs' in GameConfig for iPad ios-revival
2015-10-20 antonc27 - Refactoring of Missions screen: ios-revival
2015-10-20 antonc27 - Retrieving language ID moved to HWUtils ios-revival
2015-10-19 antonc27 - Small adjust for cell selection color of Missions screen ios-revival
2015-10-19 antonc27 - Big refactoring of front-end Settings for both iPhone and iPad: ios-revival
2015-10-17 antonc27 - Better way of creating/using doneButton in Settings ios-revival
2015-10-16 antonc27 - Possible fix for wrong layout on iOS 9 when going back from rotated stats page (for iPad) ios-revival
2015-10-16 antonc27 - Added new set of tabbar icons for Settings on iPhone ios-revival
2015-10-16 antonc27 - Fix for autorotation of table view of StatsPageVC ios-revival
2015-10-15 antonc27 - Mortar, Mudball and Land Spray need up/down buttons on mobile ios-revival
2015-10-15 antonc27 - Workaround for wrong sprite in utility widget when selecting DrillStrike ios-revival
2015-10-15 antonc27 - Target button added to mobile touch controls ios-revival
2015-10-15 antonc27 - Target button added to mobile touch controls ios-revival
2015-10-15 antonc27 - Timer button added to mobile touch controls ios-revival
2015-10-14 antonc27 - Fix for wrong path of restored game ios-revival
2015-10-14 antonc27 - Better random number generation for front-end: random() replaced with arc4random_uniform() ios-revival
2015-10-14 antonc27 - Button's restyling for RestoreViewController ios-revival
2015-10-10 sheepluva Lua-API: onSuddenDeath hook
2015-10-08 nemo Pass overridden uid into AddGear instead
2015-10-08 nemo restore uid on resurrection as well
2015-10-07 sheepluva TrophyRace: fix nil error warning, caused by needlessly re-retrieving the name of the best hedgehog (which could be dead at that point)
2015-10-05 antonc27 - Fix for locale string in SingleWeaponViewController ios-revival
2015-10-05 antonc27 - Fix for locale string passed to engine (like "ru-FR") ios-revival
2015-10-05 sheepluva preselect baseball bat in Knockball and Basketball
2015-10-04 nemo Avoid waiting past end of turn for smine.
2015-10-03 nemo Add nil check in fake crate spawn for if crate fails to spawn
2015-09-27 antonc27 - GameController framework added to project (required by last version of SDL) ios-revival
2015-09-27 antonc27 - Bitcode disabled (for Xcode 7) ios-revival
2015-09-26 nemo Scan from right too. Not sure this is actually helpful, so committing separately.
2015-09-26 nemo This should probably fix feedback that hogs weren't spawning on left side of map.
2015-09-23 sheepluva fp complained about this line being too long
2015-09-20 antonc27 - 'Shoppa Pro' ammo set added to iOS front-end ios-revival
2015-09-20 antonc27 - Weapon and scheme plist's names(which passed to engine) must contain spaces, not underscores ios-revival
2015-09-20 antonc27 - 'Construction Mode' ammo set and game parameters added to iOS front-end ios-revival
2015-09-20 antonc27 - 'Highlander' ammo set added to iOS front-end ios-revival
2015-09-19 antonc27 - 'One of everything' ammo set added to iOS front-end ios-revival
2015-09-19 sheepluva tweak tips a little (loosely based on Wuzzy's suggestions)
2015-09-18 antonc27 - Fix for getting the correct fort name in FortsViewController ios-revival
2015-09-18 antonc27 - Added functionality to select one hat for all hogs at team settings ios-revival
2015-09-18 antonc27 - Fix for consequent selection of same hat for all hogs in settings ios-revival
2015-09-17 antonc27 - Refactoring of MainMenuViewController ios-revival
2015-09-17 sheepluva speed up TrophyRace deaths
2015-09-17 sheepluva add TODO
2015-09-16 nemo remove racist trydo 😝
2015-09-15 antonc27 - Possibility to send log file by email from app ios-revival
2015-09-15 antonc27 - Refactoring. Separation of game log viewing code to GameLogViewController ios-revival
2015-09-14 antonc27 - Attempt to fix a crash while selecting 'Random' for map generation ios-revival
2015-09-13 nemo airmine hand sprite by wuzzy. totally temporary...
2015-09-13 nemo aaand make sure the commented out line matches
2015-09-13 nemo Add damage to gear values to mess with
2015-09-13 nemo Oups. 6, not 12 - was testing
2015-09-13 nemo Allow for arbitrary number of airstrike bombs and spacing.
2015-09-13 nemo Move health:= 6 to gear addition so lua can more easily override it.
2015-09-12 wuzzy german translation update (incl. string reordering - blame sheepluva)
2015-09-12 wuzzy german translation updates
2015-09-12 antonc27 Merge ios-revival
2015-09-12 antonc27 - Revert of 'Reset for previously selected static map' ios-revival
2015-09-12 sheepluva uVariables: also initialize arrays and records in initModule
2015-09-12 antonc27 - These properties are not necessary to clean when receiving memory warning ios-revival
2015-09-12 antonc27 - We don't need to explicitly propagate vc lifecycle messages ios-revival
2015-09-12 antonc27 - Reset for previously selected static map ios-revival
2015-09-12 antonc27 Merge ios-revival
2015-09-11 sheepluva merge
2015-09-11 sheepluva simplify code ios-revival
2015-09-11 sheepluva exclude uMatrix from pas2c build
2015-09-11 sheepluva fix pas2c build, it was broken in the long long ago ( 97f9a25024e6 )
2015-09-11 sheepluva pas2c doesn't like {$ENDIF} with argument
2015-09-11 sheepluva make uVariables not depend on implicit one-time initialization by FPC
2015-09-10 antonc27 - ifdef for IPHONEOS in glLoadExtension ios-revival
2015-09-10 sheepluva stop rc plane prop/engine sound when out of fuel
2015-09-10 sheepluva merge branch ios-revival into default
2015-09-10 antonc27 - ifdef for CMEM ios-revival
2015-09-10 antonc27 - ifdef for engine exit/halt ios-revival
2015-09-09 antonc27 - Refactoring in order to remove some warning related to using of int instead of NSInteger ios-revival
2015-09-09 antonc27 - First attempt to fix crashes on loading 'Styles' ios-revival
2015-09-06 antonc27 - Fixes for cropped background image on iPhone ios-revival
2015-09-06 antonc27 - Restyle of 'Simple' and 'Missions' buttons at Main screen ios-revival
2015-09-05 antonc27 - Added required icons ios-revival
2015-09-05 antonc27 - arm64 added as valid arch ios-revival
2015-08-27 antonc27 - Version bump to 2.0 ios-revival
2015-08-27 antonc27 - Fix for crash on loading SingleWeaponViewController in Settings ios-revival
2015-08-27 antonc27 - 'safeScale' now always 1.0 ios-revival
2015-08-27 antonc27 - Load fonts on init if not 'mobile' ios-revival
2015-08-17 antonc27 - Property for port in MapPreviewButtonView ios-revival
2015-08-17 Anton Malmygin - Using of @autoreleasepool is better ios-revival
2015-08-17 antonc27 - Fix for iPhone 4S screen size ios-revival
2015-08-16 antonc27 - Fix for 'hold for delete' for cells in teams table ios-revival
2015-08-15 antonc27 Merge with ios-rus-localization ios-revival
2015-08-15 antonc27 - Fix for retrieving 'Maze' preview genration ios-revival
2015-08-15 antonc27 - Improved fix for UI elements positioning at GameConfigViewController ios-revival
2015-08-15 antonc27 - Localization for SingleSchemeViewController fixed ios-rus-localization
2015-08-15 antonc27 - Russian Scheme.strings localized ios-rus-localization
2015-08-15 antonc27 - Russian Localizable.strings localized ios-rus-localization
2015-08-15 antonc27 - Fix for localization of detail labels at AboutViewController ios-rus-localization
2015-08-15 antonc27 - Russian About.strings localized ios-rus-localization
2015-08-15 antonc27 - Rus localization started ios-rus-localization
2015-08-15 antonc27 - Russian localization files added ios-revival
2015-08-14 antonc27 - Small fix for debug view frame ios-revival
2015-08-14 antonc27 - Fix for initial wrong UI positioning for GameConfigViewController ios-revival
2015-08-14 antonc27 - Fix for show/hide helpPage animations ios-revival
2015-08-14 antonc27 - HelpPageLobbyViewController updated: various UI fixes, autorotation fixes, help bubbles for iPad grouped ios-revival
2015-08-14 antonc27 - HelpPageLobbyViewController returned to project (back from 2012!), also help bubble images added ios-revival
2015-08-14 antonc27 - Fix for loading missions descriptions ios-revival
2015-08-14 antonc27 - Fix for strange problem with table view in StatsPage - rowHeight is 1 by default. So, fixed by implicit size. ios-revival
2015-08-14 antonc27 - RestoreViewController functionality uncommented ios-revival
2015-08-14 Anton Malmygin - Interscreen transitions fixed ios-revival
2015-08-13 antonc27 - MGSplitViewController updated to last version with iOS 8 fixes ios-revival
2015-08-13 antonc27 - Fix for main view orientation problems ios-revival
2015-08-13 antonc27 - Fix for app crash after ending game ios-revival
2015-08-12 antonc27 - Name fixing for buttons ios-revival
2015-08-12 antonc27 - Using come for internal memory management ios-revival
2015-08-12 antonc27 - 'Generate position dependent code' et to NO. Otherwise crashed at initialization step. ios-revival
2015-08-11 antonc27 - VALID_ARCHS reduced for all projects ios-revival
2015-08-10 antonc27 - VALID_ARCHS changed ios-revival
2015-08-10 antonc27 - Small warning fix ios-revival
2015-08-10 antonc27 - Actually fix for rendering on iOS ]:-> ios-revival
2015-08-10 antonc27 - Fix for hiding launch window after launch and not blocking SDL window on engine anymore ios-revival
2015-08-10 antonc27 - Some weird staff with bounds commented here ios-revival
2015-08-10 antonc27 - Bogus 'lodeNiceHogs' disabled ios-revival
2015-08-10 antonc27 - Restore game functionality disabled, because it blocks main screen ios-revival
2015-08-09 antonc27 Added tag Nice one for changeset 0f5961910e27 ios-revival
2015-08-09 antonc27 - Resolves problem with wrong path to chef hat on iOS ios-revival
2015-08-09 antonc27 - Fix for wrong start paramIndex in case of Hwlibrary ios-revival
2015-08-08 antonc27 - Fix for new name of SDL 2 libraries ios-revival
2015-08-08 antonc27 - Fix for launching with SDL ios-revival
2015-08-08 antonc27 - Fix for "Exception: Could not load OpenGL from /System/Library/Frameworks/OpenGL.framework/Libraries/libGL.dylib" at start of app ios-revival
2015-08-08 antonc27 - Fix for "error: invalid abbreviation code [115] for DIE at" ios-revival
2015-08-08 antonc27 - Fix for PascalImports and for GenLandPreview ios-revival
2015-08-08 antonc27 - Fix for "operator delete[](void*)", referenced from: not found for architecture x86_64" ios-revival
2015-08-08 antonc27 - Small reorg of project ios-revival
2015-08-08 antonc27 - CoreMotion framework added to project for SDL 2 ios-revival
2015-08-08 antonc27 - Fix for "uWorld.s:4736:8: error: base register is 64-bit, but index register is not leal (%rax,%edx),%eax" ios-revival
2015-08-08 antonc27 - Fix for ArgParsers.pas:368: 23: Identifier not found "cDefaultPathPrefix" ios-revival
2015-08-08 antonc27 - Fix for uTouch.pas:365: 34: Identifier not found "nilFingerId" ios-revival
2015-08-08 antonc27 - Fix for uPhysFSLayer.pas:167: 17: Identifier not found "cFontsPaths" ios-revival
2015-08-08 antonc27 - Another fix for uRender.pas ios-revival
2015-08-08 antonc27 - Fix for compiling 'uRender.pas' ios-revival
2015-08-08 antonc27 - Missed pascal source files added to project ios-revival
2015-08-08 antonc27 - Turkish localization removed from Xcode project ios-revival
2015-08-08 antonc27 - fpc updated to 3.1.1 ios-revival
2015-08-08 antonc27 - 'Default-568h@2x.png' added for retina screen ios-revival
2015-08-08 antonc27 - VALID_ARCHS updated for main project ios-revival
2015-08-08 antonc27 - Xcode projects updated to recommended settings (auto done by Xcode) ios-revival
2015-08-08 antonc27 - .hgignore file updated for Xcode related files ios-revival
2015-09-10 sheepluva small code cleanup
2015-09-08 unc0rr more work qmlfrontend
2015-09-05 unc0rr Generate handlers for lists qmlfrontend
2015-09-04 nemo fix a couple of typos
2015-09-03 unc0rr Generate handlers accepting parameters dummies qmlfrontend
2015-09-03 Wuzzy Updated shoppa tournament winners
2015-09-03 unc0rr Merge default qmlfrontend
2015-09-03 nemo Add some HHGear nil checks to teleport. google bug #974
2015-09-03 Wuzzy tip changes, mostly new strategy suggestions
2015-09-02 sheepluva allow holding PRECISE key to switch portal ball colors in reverse order
2015-09-02 nemo Trying to get these scripts to behave properly, still WIP though.
2015-09-02 sheepluva fix internal function name
2015-09-02 wuzzy make tunnels script use MapFeatureSize
2015-09-02 sheepluva some more tweaks
2015-09-02 sheepluva make diagonal maze use map feature size
2015-09-02 sheepluva also expose MapFeatureSize in onPreviewInit
2015-09-02 sheepluva Lua API: expose MapFeatureSize during init
2015-09-02 sheepluva fix on-code documentation of EraseSprite
2015-09-01 sheepluva display circle for custom build dist values, display nothing if no limit. map borders are not taken into account at this point
2015-09-01 sheepluva Lua API: SetMaxBuildDistance([ distInPx ]) -- set to 0 for no limit; call with no param to reset to default
2015-09-01 sheepluva global variable for defining construction distance limit. value smaller 1 means no limit (wip)
2015-08-30 unc0rr Restore player clan on rejoin (issue 934, not tested)
2015-08-30 unc0rr Fix inverse paused state for spectators joining paused game (not tested)
2015-08-27 unc0rr Check for CMD message a bit further down the control flow
2015-08-27 unC0Rr Don't accept any password from players banned on the website
2015-08-17 nemo add missing state binds in lua
2015-08-17 nemo just some indentation tweaks to help me read this while looking for possible causes of the iOS crasher
2015-08-15 unc0rr Some fixes qmlfrontend
2015-08-09 Wuzzy Update English weapon descriptions
2015-08-14 unC0Rr Break it even more during refactoring qmlfrontend
2015-08-12 unC0Rr Generate parameters structures qmlfrontend
2015-08-10 sheepluva more copyright fixes
2015-08-10 sheepluva update copyright year in manpage
2015-08-09 sheepluva this should prevent hogs from hovering in air after using hammer
2015-08-09 sheepluva Hammer had been accessing dangling pointers under particular circumstances (e.g. when hitting a mine/barrel right when it exploded)
2015-08-09 sheepluva fix the fix
2015-08-08 sheepluva comment tweaks
2015-08-08 sheepluva tweak prev commit
2015-08-08 sheepluva Hammer changes/fixes: honor extra-damage (Issue 975), round up damage, do correct damage when being spammed in infinite-attack mode
2015-08-07 nemo Fix weapon name - bug #967
2015-08-06 mikade HedgeEditor (bring on the bug reports, wahey!)
2015-08-05 nemo oops. melon pieces need friction and elasticity to bounce right.
2015-08-03 mikade May He Improve Our Graphics Forevermore
2015-08-03 mikade Add Wuzzy's SpeedShoppa challenges.
2015-07-31 unc0rr Make RESTART_SERVER invokable
2015-07-31 unc0rr Use helper function instead of ton of copypasta
2015-07-30 unc0rr Fixes to 10760 to reduce desyncs on checkers and better heat my room during long dark winter nights
2015-07-30 nemo darken and blur the cupcake a bit so that people stop trying to teleport on it
2015-07-30 mikade GetHogVoicepack,GetHogFlag,GetHogGrave
2015-07-27 Wuzzy Block bouncing on the anti-portal surfaces
2015-07-23 unc0rr Don't allow too big messages from clients
2015-07-21 unc0rr Put diagnostic message into log when quitting due to end of input in demo replay mode
2015-07-21 nemo just disable landpixels w/ blurry land instead. the mask can be helpful for debugging at least.
2015-07-21 nemo disable land dump when using blurry land setting.
2015-07-19 sheepluva some visual tweaks to art theme. sue. me.
2015-07-19 sheepluva add some chat message colors
2015-07-19 sheepluva fix timebox sprite
2015-07-18 sheepluva fix pickhammer collision when moving upwards, thanks to MK for reporting
2015-07-18 sheepluva always draw border on terrain if there is only a map mask and no map image. this is a workaround for the fact that space campaign masks use white (lfObject) color instead of black (lfBasic)
2015-07-17 sheepluva unpause game when finishing game
2015-07-16 sheepluva change theme used by sniper training, for performance reasons
2015-07-16 sheepluva remove 2 training missions as suggested in issue #868
2015-07-16 nemo CRLF purge
2015-07-14 sheepluva small german string fix
2015-07-14 mikade ups, remove random testing vars
2015-07-14 mikade tentative/lazy fixes for unC0Rr's evil
2015-07-14 sheepluva update german translation
2015-07-14 sheepluva merge
2015-07-13 wuzzy update for "that sinking feeling"
2015-07-13 sheepluva fix some typos
2015-07-13 wuzzy german lua strings translation
2015-07-13 sheepluva don't keep around those right-side fort files which are just mirror images of left-side forts. generate them at run-time instead. note: inlining changes and deleting files - so consider clean build/install
2015-07-13 sheepluva just ignore gfDivideTeams if more/less than 2 teams. instead of quitting with fatal error
2015-07-12 sheepluva chat: make sure that CTRL is the /only/ modifier key pressed when detecting ctrl+a etc
2015-07-12 sheepluva small changelog update
2015-07-11 nemo remove teamgone. desyncs now. less interesting without the animation, perhaps something should be flagged to replace it
2015-07-11 sheepluva please avoid # in filenames
2015-07-09 nemo Fix build w/o S3D and video recording. untested.
2015-07-07 nemo merge
2015-07-04 wuzzy german translation update
2015-07-07 nemo update hl for .22 airmines
2015-07-04 sheepluva fix Rubberduck grave
2015-06-23 sheepluva fallback to Default voicepack if specified voicepack is not available
2015-06-16 nemo bit friendlier if the uVariables values get changed
2015-06-12 nemo Just to prevent airmines from stealing camera when they blow up... but really what is needed I think is forcing camera to stay on current hedgehog if you are the active player. either all the time, or at least if you are on rope/saucer.
2015-06-11 sheepluva hog number display: no blinking
2015-06-10 unc0rr Time is stored in bytestring now
2015-06-10 unc0rr Buggy executeMany?
2015-06-08 nemo ambiguous
2015-06-07 sheepluva mention hoggywood and cake in the changelog
2015-06-06 sheepluva fix flower grave
2015-06-06 sheepluva fix statue grave
2015-06-06 sheepluva fix chat lines losing color information on texture reload
2015-06-04 unc0rr More ifdefs \o/ (fix build even more)
2015-06-03 unc0rr Lazy fix for server build
2015-06-02 koda Added tag 0.9.21-release, fab746a3597e for changeset 7e55468ffe38
2015-06-03 koda Update .hgignore file
2015-06-03 koda merge, mah friend, long time no see
2015-06-03 mikade - some new mission icons
2015-06-03 nemo cursor x/y when targeting for mikade's visual effects. this is not synced
2015-06-02 koda Fix building hedgewars-server
2015-06-02 koda Allow skipping the bundle step after install on OSX
2015-06-02 koda Make sure that the png library name is always defined
2015-06-02 koda Fix libsdl bundling on OSX when library rather than framework is used
2015-06-02 koda Move OSX SDL library configuration from SDLh to proper CMakeLists
2015-06-02 koda Fix retina rendering on OSX
2015-06-01 koda Fix building on OSX when autoupdate is disabled
2015-05-26 sheepluva LuaAPI: fix OnHogAttack the incorrect AmmoType (amNothing) under certain conditions. Thanks for CheezeMonkey for reporting this
2015-05-27 nemo add a bit more spacing around stars, add pad parameter to increase spacing between objects
2015-05-27 mikade - reorder waypoint preview
2015-05-27 mikade - preview generation for rubbers, air-mines, crates, barrels
2015-05-26 unC0Rr merge
2015-05-26 sheepluva merge git head and hg head
2015-05-26 unC0Rr Make sure to have gstMoving flag cleared
2015-05-25 nemo call setScript update if scheme changes, due to scriptparams
2015-05-25 sheepluva merge
2015-05-25 nemo Also preview waypoints
2015-05-25 sheepluva some changelog additions, not complete yet
2015-05-25 nemo Pass ScriptParams to preview to support techracer. Proof of concept for techracer, generate a preview for m=4
2015-05-25 sheepluva Merge pull request #34 from CaF2/master
2015-05-25 nemo prevent damage colouring of indestructible terrain
2015-05-25 caf2 Changed to continental supplies from the DLC, because its better :P
2015-05-24 nemo change from default of 4 (like land mines) to 0, since it was breaking old scripts.
2015-05-24 nemo Bunch of flags off forum, reviewed/renamed by wuzzy and sheepluva
2015-07-21 unc0rr Put types into a separate file qmlfrontend
2015-05-22 nemo don't decrement 0 timer for air mines...
2015-05-20 unc0rr - Move protocol handling events to main thread through qt's main loop qmlfrontend
2015-05-21 mikade - (Finally) automatically load points for all current TechRacer maps
2015-05-17 unc0rr merge default qmlfrontend
2015-05-16 mikade your guess is as good as mine
2015-05-16 mikade Add two new maps, improve an old one
2015-05-14 mikade extensive changes
2015-05-13 mikade hopefully fix some placements
2015-05-12 unc0rr - Fix order of messages, also don't duplicate last timestamped message
2015-05-12 mikade migrate maps, new map, minor fixes
2015-05-11 nemo This probably fixes bug #839 - mine time was hardcoded to 3000 in Attack, instead of using the "0 as undefined" input that other places were using. When re653e96b0ec3 started paying attention to the input parameter, this previously ignored value became a problem.
2015-05-11 unc0rr - Take girder height into account (fix issue #908)
2015-05-09 mikade Added param for rounds in techracer.
2015-05-08 sheepluva reduce volume a bit more. also fix engine hint
2015-05-08 nemo 50% volume on music to make sheepluva happy
2015-05-07 sheepluva add simple build instructions
2015-05-07 unC0Rr Long awaited hwmap<->txt converter, which took less than hour to make
2015-05-17 unc0rr Move SDLNet_TCP_Send to its own thread qmlfrontend
2015-05-07 mikade fml
2015-05-16 unc0rr Some more work on flib network qmlfrontend
2015-05-07 mikade oops
2015-05-15 unc0rr Parse net commands, answer to pings qmlfrontend
2015-05-07 mikade one more map, extra param
2015-05-13 unc0rr Mockup of protocol parser qmlfrontend
2015-05-05 sheepluva merge: merge the git merge head into hg tip, with anothera hg merge. merge. merge. merge. merge. meeeerrrrgeeee.
2015-05-10 unc0rr Fix jumpts table, build array of handlers (wip) qmlfrontend
2015-05-04 sheepluva chat: simplify some code and fix bugs I noticed during testing
2015-05-09 unc0rr Produce some useful code qmlfrontend
2015-05-04 unc0rr Less code - less bugs (fix pas2c build)
2015-05-04 sheepluva Merge pull request #32 from gunchleoc/master
2015-05-04 unc0rr merge default qmlfrontend
2015-04-30 sheepluva chat: further tweaks and cleanups
2015-04-30 sheepluva different implementation for utf-8 char detection/handling
2015-04-30 sheepluva chat: generate utf8 info e.g. for pasted contents
2015-05-02 mikade fix techracer map 3
2015-05-01 unc0rr - ?Fix? nemo's attempt in r959219241c67
2015-05-01 unc0rr merge
2015-05-01 mikade ups, forgot we need to make TechRacer aware of airmines
2015-05-01 mikade new test for lols
2015-04-18 gunchleoc New gd translation of main ts file.
2015-04-29 unc0rr Catch exceptions in accept() call
2015-04-27 vittorio giovara Do not set rpath when binaries are installed in the standard search path
2015-04-11 unc0rr Add ceil() function to fpcrtl of pas2c
2015-04-11 unc0rr Silly fixes for silly pas2c
2015-05-04 unc0rr Try another approach, WIP qmlfrontend
2015-04-10 unc0rr Switch to mysql-simple, as hdbc package seems to be abandoned and anyway never satisfied me
2015-04-29 unc0rr Rendering some code qmlfrontend
2015-04-10 nemo bouncy/noportal check after spawn
2015-04-28 unc0rr Some more work on network client implementation qmlfrontend
2015-04-10 nemo tweak erase
2015-04-28 unc0rr Will use own tree type qmlfrontend
2015-04-09 nemo also erase
2015-04-25 unc0rr Some hedgewars coding a week keeps doctor away qmlfrontend
2015-04-08 nemo fix copypasta typo, failure to bump offset of lf params
2015-04-22 unc0rr Some futher work on flib net client part qmlfrontend
2015-04-08 nemo Add options to set colouring, behind existing land, and horizontal/vertical flipping to PlaceSprite
2015-04-16 unc0rr Start network support: only setting up a connection for now qmlfrontend
2015-04-05 nemo Make bouncing a bit less wtf for various gears tested (hog, 'zooka, saucer hog, drill strike). Less hacky is another matter.
2015-04-14 unC0Rr Racer challenge map #17 qmlfrontend
2015-04-05 mikade fix error in Nobody Laugh
2015-04-11 unc0rr Make ammo scheme work qmlfrontend
2015-04-03 nemo enable bounce on rubber for air bombs. give them the missing elasticity they needed for the code there to work properly.
2015-04-11 unc0rr Oops, forgot this file qmlfrontend
2015-04-03 nemo give melon pieces a radius. is why they weren't bouncing.
2015-04-08 unc0rr Ammo schemes list, almost works qmlfrontend
2015-04-03 nemo Make FP tunnel 2px wider.
2015-04-02 unc0rr - Merge default qmlfrontend
2015-04-01 unc0rr racer challenge map #16
2015-04-01 unC0Rr Fix off-by-1 error
2015-04-01 sheepluva terminate engine and output fatal error message if hedgehogs are added incorrectly
2015-03-31 unc0rr - Fix ping timeouts after incorrect "/vote" commands (protocol violation)
2015-03-31 unc0rr "/force" command for server admin to force voting result
2015-03-31 unc0rr Send notice when accepting vote
2015-03-31 unc0rr Don't change hedgehogs total number to a value > 48 as result of voting.
2015-03-31 sheepluva small pixel jizz tweak
2015-03-31 sheepluva alternative explosion border smoothing
2015-03-30 sheepluva draw birdy's feathers in low quality mode too
2015-03-25 sheepluva only display cake timer if it is low
2015-03-25 sheepluva allow gear specific data (with gear type specific type). applied to cake
2015-03-24 sheepluva still messing with rendering
2015-03-24 unc0rr Hints for bottom feeder, which were somehow lost
2015-03-24 sheepluva rendering tweaks cont.
2015-03-24 sheepluva rendering tweaks cont.
2015-03-24 sheepluva rendering tweaks/cleanup cont.
2015-03-23 sheepluva show correct default if current team is local team
2015-03-22 sheepluva fix segfault caused by last commit if spectating
2015-03-22 sheepluva make using hog speech a bit more comfortable
2015-03-20 nemo remove switch from allowed utilities. 14:57 <@unC0Rr> way too OP
2015-03-19 sheepluva don't modify collision data when applying visual edge smoothing
2015-03-18 sheepluva fallback to first color in colors array if there is no valid color specified
2015-03-18 unc0rr Don't spawn team widget sorter on each frame when in lag. Issue 'spectate 0' instead, and only on first lag occasion.
2015-03-18 unc0rr Also update wind indicator on lag when joining midgame
2015-03-18 sheepluva changed/fixed alpha blending in copyToXYFromRect
2015-03-18 unc0rr Only allow one instance of vgtSmoothWindbar also
2015-03-17 unc0rr Don't do anything if sorter was replaced, even for one tick only. Hopefully fixes issue #907, but not confirmed, though very highly plausible.
2015-03-16 unC0Rr Script parameter to adjust winning score for Mutant
2015-03-16 nemo team coloured, just for the heck of it, based on a param. also del airmine, 'cause, probably not fun here. you're invuln anyway.
2015-03-15 nemo merge ☹
2015-03-13 unC0Rr Racer challenge map #15
2015-03-08 sheepluva and ofc fix pas2c build
2015-03-08 sheepluva render input prefix independent of inputstr so that e.g. a username will not lead to weirdnesses
2015-03-08 sheepluva chat/copypaste: some adjustments and sanity checks
2015-03-08 sheepluva copy to/paste from system clipboard (via frontend)
2015-03-06 sheepluva copy&paste (wip), currently using only a local clipboard
2015-03-15 nemo Allow rope tinting
2015-03-03 unc0rr amNothing is fine to use in any type of race too
2015-03-01 sheepluva attempt to move cursor now removes selection even if cursor cannot actually move in the specified direction
2015-03-01 sheepluva quick word deletion while holding ctrl (qt style)
2015-03-01 sheepluva holding ctrl will now make cursor skip words/etc in a fashion similar to Qt
2015-03-01 sheepluva whoops, pas2c did not notice this missing ;
2015-03-01 sheepluva since fonts can be loaded in late, update cursor position before first chat display
2015-03-01 sheepluva make team key play well with new cursor
2015-03-01 sheepluva add newline after warning
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