Mon, 28 Sep 2015 01:07:21 +0200 antonc27 - Bitcode disabled (for Xcode 7) ios-revival
Fri, 25 Sep 2015 23:31:16 -0400 nemo Scan from right too. Not sure this is actually helpful, so committing separately.
Fri, 25 Sep 2015 23:30:21 -0400 nemo This should probably fix feedback that hogs weren't spawning on left side of map.
Wed, 23 Sep 2015 07:49:46 +0200 sheepluva fp complained about this line being too long
Sun, 20 Sep 2015 03:02:21 +0200 antonc27 - 'Shoppa Pro' ammo set added to iOS front-end ios-revival
Sun, 20 Sep 2015 02:56:33 +0200 antonc27 - Weapon and scheme plist's names(which passed to engine) must contain spaces, not underscores ios-revival
Sun, 20 Sep 2015 02:52:49 +0200 antonc27 - 'Construction Mode' ammo set and game parameters added to iOS front-end ios-revival
Sun, 20 Sep 2015 02:08:12 +0200 antonc27 - 'Highlander' ammo set added to iOS front-end ios-revival
Sun, 20 Sep 2015 01:48:18 +0200 antonc27 - 'One of everything' ammo set added to iOS front-end ios-revival
Sat, 19 Sep 2015 22:17:50 +0200 sheepluva tweak tips a little (loosely based on Wuzzy's suggestions)
Fri, 18 Sep 2015 06:03:49 +0200 antonc27 - Fix for getting the correct fort name in FortsViewController ios-revival
Fri, 18 Sep 2015 05:37:55 +0200 antonc27 - Added functionality to select one hat for all hogs at team settings ios-revival
Fri, 18 Sep 2015 04:33:37 +0200 antonc27 - Fix for consequent selection of same hat for all hogs in settings ios-revival
Thu, 17 Sep 2015 23:53:54 +0200 antonc27 - Refactoring of MainMenuViewController ios-revival
Thu, 17 Sep 2015 09:59:58 +0200 sheepluva speed up TrophyRace deaths
Thu, 17 Sep 2015 07:41:40 +0200 sheepluva add TODO
Wed, 16 Sep 2015 08:58:51 -0400 nemo remove racist trydo 😝
Tue, 15 Sep 2015 06:05:11 +0200 antonc27 - Possibility to send log file by email from app ios-revival
Tue, 15 Sep 2015 04:28:25 +0200 antonc27 - Refactoring. Separation of game log viewing code to GameLogViewController ios-revival
Mon, 14 Sep 2015 07:02:06 +0200 antonc27 - Attempt to fix a crash while selecting 'Random' for map generation ios-revival
Sun, 13 Sep 2015 18:58:22 -0400 nemo airmine hand sprite by wuzzy. totally temporary...
Sun, 13 Sep 2015 16:38:53 -0400 nemo aaand make sure the commented out line matches
Sun, 13 Sep 2015 16:36:39 -0400 nemo Add damage to gear values to mess with
Sun, 13 Sep 2015 16:24:37 -0400 nemo Oups. 6, not 12 - was testing
Sun, 13 Sep 2015 16:23:32 -0400 nemo Allow for arbitrary number of airstrike bombs and spacing.
Sun, 13 Sep 2015 15:36:06 -0400 nemo Move health:= 6 to gear addition so lua can more easily override it.
Sat, 12 Sep 2015 21:13:35 +0200 wuzzy german translation update (incl. string reordering - blame sheepluva)
Sat, 12 Sep 2015 19:00:52 +0200 wuzzy german translation updates
Sat, 12 Sep 2015 05:46:59 +0200 antonc27 Merge ios-revival
Sat, 12 Sep 2015 05:39:35 +0200 antonc27 - Revert of 'Reset for previously selected static map' ios-revival
Sat, 12 Sep 2015 05:20:52 +0200 sheepluva uVariables: also initialize arrays and records in initModule
Sat, 12 Sep 2015 05:23:28 +0200 antonc27 - These properties are not necessary to clean when receiving memory warning ios-revival
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