Tue, 21 Jan 2014 23:15:25 +0100 |
koda |
restore gameServer changes
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Tue, 21 Jan 2014 22:53:15 +0100 |
koda |
merge
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Wed, 22 Jan 2014 01:11:13 +0400 |
unc0rr |
Halfplement voting
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Tue, 21 Jan 2014 21:16:52 +0100 |
sheepluva |
Fix uGearsHandlersMess.pas changes lost in merge r1c02143bfe9c.
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Tue, 21 Jan 2014 22:04:40 +0400 |
unc0rr |
Fix server producing unreplayable records
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Tue, 21 Jan 2014 18:02:37 +0100 |
sheepluva |
use new API for changing GameFlags
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Tue, 21 Jan 2014 15:56:52 +0100 |
sheepluva |
luaAPI:
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Tue, 21 Jan 2014 11:48:43 +0400 |
unc0rr |
Fix detection of mapgen
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Tue, 21 Jan 2014 10:59:52 +0400 |
unc0rr |
Merge
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Mon, 20 Jan 2014 21:16:17 -0500 |
nemo |
This adds idle hog tinting. Active hog tinting still needed.
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Tue, 21 Jan 2014 01:38:06 +0100 |
sheepluva |
let log know when a test finished properly, so that an unexpected termination (segfault, divbyzero, etc) is easier to tell apart from test fail
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Tue, 21 Jan 2014 01:27:25 +0100 |
sheepluva |
* fix divbyzero found by GetGravity test (cWindSpeed was used where cMaxWindSpeed should have been)
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Tue, 21 Jan 2014 01:23:57 +0100 |
sheepluva |
test for GetGravity and SetGravity
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Mon, 20 Jan 2014 22:42:36 +0100 |
sheepluva |
add a test based on unC0Rr's suggestion. still a lot of mess and redundancy involved, sry :P
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