2013-02-23 |
Urbertar |
Add change ice gun image
icegun
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changeset |
files
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2013-02-22 |
nemo |
Allow switching away from any weapon when during multishoot.
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changeset |
files
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2013-02-24 |
koda |
upd doc
physfslayer
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changeset |
files
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2013-02-23 |
Urbertar |
Add frozen land texture
icegun
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changeset |
files
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2013-02-22 |
unc0rr |
This change from r0cd63b963330 caused more troubles than solved. Also fix some warnings.
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changeset |
files
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2013-02-24 |
koda |
due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not
physfslayer
|
changeset |
files
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2013-02-23 |
Urbertar |
Add land freezing
icegun
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changeset |
files
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2013-02-22 |
unc0rr |
Global notice with /global command. Can now warn users when doing server restart.
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changeset |
files
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2013-02-24 |
koda |
documentation
physfslayer
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changeset |
files
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2013-02-22 |
unc0rr |
Oh, and # too to prevent occasional game hang when N is followed by #
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changeset |
files
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2013-02-24 |
koda |
perform a version check before including physfs (maybe there is a better place for this?) and allow overriding automagic search
physfslayer
|
changeset |
files
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2013-02-22 |
unc0rr |
Flush buffer on N command
|
changeset |
files
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2013-02-24 |
koda |
disable unneeded physfs archives (as of bug 529)
physfslayer
|
changeset |
files
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2013-02-21 |
unc0rr |
Try to prevent hedgehogs number in team desync
|
changeset |
files
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2013-02-24 |
koda |
this should hijack the linker name and always pick the bundled physfs when another version is already prsent
physfslayer
|
changeset |
files
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2013-02-21 |
unc0rr |
Merge
|
changeset |
files
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2013-02-23 |
koda |
blindly updated Android build files for new physfs
physfslayer
|
changeset |
files
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2013-02-21 |
unc0rr |
Merge
|
changeset |
files
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2013-02-23 |
koda |
updated ios project files for the new phys build system
physfslayer
|
changeset |
files
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2013-02-21 |
unc0rr |
Merge
|
changeset |
files
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2013-02-21 |
unc0rr |
Workaround queued signals problem in netclient instead. Should fix everything.
|
changeset |
files
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2013-02-22 |
koda |
this should make physfs happy to link on windows too, forcing every function in its proper dll and skipping linklib
physfslayer
|
changeset |
files
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2013-02-20 |
Marco Bresciani |
Updating Italian translation. In progress, as usual.
|
changeset |
files
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2013-02-20 |
unc0rr |
Unbreak build
|
changeset |
files
|
2013-02-22 |
koda |
workaround static physfs static linking on linux
physfslayer
|
changeset |
files
|
2013-02-20 |
unc0rr |
We need this to fix hedgehog numbers desync (workarounded in previous revision)
|
changeset |
files
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2013-02-22 |
koda |
and now compile and link properly
physfslayer
|
changeset |
files
|
2013-02-20 |
unc0rr |
Fix stupid mistake which made checker desync almost always
|
changeset |
files
|
2013-02-22 |
koda |
update cmake files to use the two libraries independently
physfslayer
|
changeset |
files
|
2013-02-20 |
unc0rr |
Found another possible source of desync, trying similar workaround on this
|
changeset |
files
|
2013-02-22 |
koda |
split extras and src
physfslayer
|
changeset |
files
|
2013-02-20 |
unc0rr |
Forbit guest checkers
|
changeset |
files
|
2013-02-22 |
koda |
use standard library prefix
physfslayer
|
changeset |
files
|
2013-02-20 |
unc0rr |
Workaround hGetContents blocking all threads with my own version of the function
|
changeset |
files
|
2013-02-22 |
koda |
reopen and update branch
physfslayer
|
changeset |
files
|
2013-02-20 |
unc0rr |
Workaround desync issue if I correctly understand its roots (barely tested)
|
changeset |
files
|
2013-02-20 |
koda |
fix compiling on osx when you have multiple linkers installed
|
changeset |
files
|
2013-02-19 |
unc0rr |
Some fixes
|
changeset |
files
|
2013-02-18 |
nemo |
pretty sure esc here is just a holdover from past, and has no use in rearranged implementation.
|
changeset |
files
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2013-02-18 |
unc0rr |
Parse engine output to deside whether simulation ran to the end
|
changeset |
files
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2013-02-18 |
unc0rr |
Clear player's clan info on room join
|
changeset |
files
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2013-02-18 |
unc0rr |
Disallow kicking the opponent in duel
|
changeset |
files
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2013-02-17 |
Medo |
Update Hedgeroid to current JNA version, remove workaround for a bug they fixed.
|
changeset |
files
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2013-02-17 |
unc0rr |
Catch exceptions when moving files
|
changeset |
files
|
2013-02-17 |
unc0rr |
No NFData instance for ByteString when ghc >= 7.6
|
changeset |
files
|
2013-02-17 |
unc0rr |
Sort checked files into dirs
|
changeset |
files
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2013-02-16 |
unc0rr |
- Ensure that team file exists before saving into it (same fix as for hedgewars.ini, due to bug in Qt)
|
changeset |
files
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2013-02-16 |
unc0rr |
Some more work on checker
|
changeset |
files
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2013-02-14 |
unc0rr |
- Fix check for void message
|
changeset |
files
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2013-02-13 |
unc0rr |
Fix build
|
changeset |
files
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2013-02-13 |
unc0rr |
Ehm... probably this will improve situation with desyncs
|
changeset |
files
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2013-02-13 |
unc0rr |
Pass hogs names and hats
|
changeset |
files
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2013-02-13 |
unc0rr |
Fix order of messages
|
changeset |
files
|
2013-02-11 |
nemo |
restore prior modifier. I think the damage dealt is appropriate to intended uses
|
changeset |
files
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2013-01-29 |
Marco Bresciani |
Some more Italian translation... still in progress.
|
changeset |
files
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2013-02-12 |
unc0rr |
- Add forgotten ammo definitions
|
changeset |
files
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2013-02-11 |
unc0rr |
Bring back full log strings for commands, just a bit sanitized
|
changeset |
files
|
2013-02-10 |
unc0rr |
Hack checker to run engine with record file received (uses hardcoded paths)
|
changeset |
files
|
2013-02-10 |
unc0rr |
Prevent 'black team color' error
|
changeset |
files
|
2013-02-10 |
unc0rr |
Oops, forgot path
|
changeset |
files
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