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Find changesets by keywords (author, files, the commit message), revision number or hash, or
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2010-12-08
koda
merge
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files
2010-12-08
nemo
these should probably be expressly integer
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files
2010-12-08
nemo
band/bor/bnot to support Lua 5.1 lack of binary ops
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files
2010-12-08
nemo
Restore millisecond precision for mines time
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files
2010-12-08
nemo
Eh. Since you asked. AddAmmo hook for Lua
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files
2010-12-07
nemo
would help if I put it in the right routine
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files
2010-12-07
nemo
Add script hook onNewTurn to the end of AfterSwitchHedgehog. This should signal the very start of a new turn, immediately after CurrentTeam is switched.
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files
2010-12-08
koda
code cleanup
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files
2010-12-07
unc0rr
Add QAspectRatioLayout borrowed from http://wiki.forum.nokia.com/index.php/CS001309_-_Maintaining_square_form_for_a_widget_in_Qt to maintain width == height * 2 aspect ratio for map drawing widget
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files
2010-12-08
koda
team selection completely refactored, now has animation and more performance
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files
2010-12-07
nemo
rendering optimisations. remove the recursive flames in explosions (might need more due to the gravity change in the new flames) but more usefully, eliminate a number of redundant Tint calls
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files
2010-12-07
koda
Forts: reduce preview size and add hi-res one
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files
2010-12-06
nemo
try this mikade
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files
2010-12-06
nemo
merge
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files
2010-12-06
unc0rr
Always keep last point of drawn polyline
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files
2010-12-06
nemo
disable say, just don't do anything. trying to avoid spew on spectator join
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files
2010-12-06
nemo
string length checks
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files
2010-12-06
nemo
fix hsa/hta/hya
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files
2010-12-06
nemo
trying to unbreak hog speech
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files
2010-12-06
nemo
remove currentteam check
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files
2010-12-06
nemo
Allow hog speech when not your turn. Currently is set to 40% opacity (could be fainter) and drawn behind the hogs instead of in front. Also allows hog targetting using a number.
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files
2010-12-06
sheepluva
changing Tree Map theme to Halloween (this time on the right branch >_>)
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files
2010-12-05
koda
update schemes for ios
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files
2010-12-05
koda
added porkey and sheep hats
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files
2010-12-05
koda
add a simple check to prevent loading sounds when device is muted
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files
2010-12-04
koda
write some version information inside the application
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files
2010-12-04
unc0rr
merge
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files
2010-12-04
unc0rr
Halfplement decode/drawing routine
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files
2010-12-04
unc0rr
- Change painted map file format
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files
2010-12-04
nemo
add nil check
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files
2010-12-04
nemo
In AI survival mode, have the AI score when it kills humans, instead of its own team, clear poison on an AI kill, and reset AI health using InitialHealth instead of 100.
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files
2010-12-04
koda
more retina support and multitasking support
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files
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