Mon, 27 Jan 2014 00:33:42 +0400 |
unc0rr |
Some love to pas2c
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files
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Sun, 26 Jan 2014 10:20:42 +0400 |
unc0rr |
ADMIN_ACCESS is deprecated long ago
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files
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Sun, 26 Jan 2014 02:17:04 +0400 |
unc0rr |
Mutual authentication: server side
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files
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Sun, 26 Jan 2014 00:09:50 +0400 |
unc0rr |
Filter confusables to some limits
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files
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Sun, 26 Jan 2014 00:08:49 +0400 |
unc0rr |
Mutual authentication: client side
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files
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Fri, 24 Jan 2014 22:38:15 +0400 |
unc0rr |
Now convert to xml rules
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files
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Fri, 24 Jan 2014 13:19:35 +0100 |
koda |
freaking space
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files
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Fri, 24 Jan 2014 13:05:19 +0100 |
koda |
add glew and ghc-zlib dependencies for travis tests
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files
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Fri, 24 Jan 2014 12:44:03 +0100 |
koda |
ghc ooops
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files
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Fri, 24 Jan 2014 11:11:39 +0100 |
koda |
add AppData file
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files
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Fri, 24 Jan 2014 10:56:22 +0100 |
koda |
use CMAKE_CURRENT_SOURCE_DIR consistently
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files
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Fri, 24 Jan 2014 10:39:41 +0400 |
unc0rr |
Must not code at late night (fix sanity check)
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files
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Fri, 24 Jan 2014 09:48:46 +0400 |
unc0rr |
- Add SCHEME which is needed in room config
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files
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Fri, 24 Jan 2014 00:05:19 +0400 |
unc0rr |
Some basic sanity tests for replay files
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files
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Thu, 23 Jan 2014 23:28:16 +0400 |
unc0rr |
confusables.txt to insert query converter
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files
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Thu, 23 Jan 2014 21:54:26 +0400 |
unc0rr |
Handle chars and not bytes for usernames :-p
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files
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Thu, 23 Jan 2014 14:18:06 +0100 |
sheepluva |
turned out this blocked CJK characters too. stick to ASCII control char ban only, do NOT include UTF-8 control chars
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files
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Thu, 23 Jan 2014 13:56:53 +0100 |
sheepluva |
hide complete IP of other users, when non-admin requests player info. showing the first two parts of the IP was kinda pointless to begin with (what for?) and has recently lead to increased abuse and lobby flooding due to bots collecting/posting IP tracking information
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files
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Thu, 23 Jan 2014 13:24:28 +0400 |
unc0rr |
Use zlibFormat
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files
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Wed, 22 Jan 2014 23:52:21 +0100 |
sheepluva |
disallow control chars in player nicks, thanks for burp to helping making the list more complete
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files
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Thu, 23 Jan 2014 01:04:17 +0400 |
unc0rr |
- Implement /callvote
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files
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Thu, 23 Jan 2014 00:07:27 +0400 |
unc0rr |
- Allow delegation to specific person in fixed room
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files
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Wed, 22 Jan 2014 23:42:41 +0400 |
unc0rr |
Don't delegate special room to another player when owner quits
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files
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Wed, 22 Jan 2014 23:06:50 +0400 |
unc0rr |
More robust implementation of decompression
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files
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Wed, 22 Jan 2014 19:55:52 +0100 |
Wohlstand |
Small update of my voice-pack Default_ru
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files
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Wed, 22 Jan 2014 18:46:15 +0100 |
sheepluva |
actual fix
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files
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Wed, 22 Jan 2014 15:53:36 +0100 |
sheepluva |
fix server not building
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files
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Wed, 22 Jan 2014 14:50:50 +0400 |
unc0rr |
Show which file has failed
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files
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Wed, 22 Jan 2014 14:45:33 +0400 |
unc0rr |
Check if frontend was too lazy to actually send drawn map data to the server
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files
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Wed, 22 Jan 2014 09:19:08 +0400 |
unc0rr |
Oops, forgot this
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files
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Wed, 22 Jan 2014 01:16:11 +0100 |
sheepluva |
test tweak/fix
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files
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Wed, 22 Jan 2014 00:37:43 +0100 |
koda |
more scripts found by sheepluva
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files
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Wed, 22 Jan 2014 00:23:08 +0100 |
koda |
little gameServer cleanup
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files
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Tue, 21 Jan 2014 23:57:34 +0100 |
koda |
restore revinfo
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files
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Tue, 21 Jan 2014 23:53:26 +0100 |
koda |
readd r3be36d2fdca6
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files
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Tue, 21 Jan 2014 23:46:48 +0100 |
koda |
ok really restore tests
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files
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Tue, 21 Jan 2014 23:25:57 +0100 |
koda |
restore tests
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Tue, 21 Jan 2014 23:15:25 +0100 |
koda |
restore gameServer changes
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files
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Tue, 21 Jan 2014 22:53:15 +0100 |
koda |
merge
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files
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Wed, 22 Jan 2014 01:11:13 +0400 |
unc0rr |
Halfplement voting
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files
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Tue, 21 Jan 2014 21:16:52 +0100 |
sheepluva |
Fix uGearsHandlersMess.pas changes lost in merge r1c02143bfe9c.
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Tue, 21 Jan 2014 22:04:40 +0400 |
unc0rr |
Fix server producing unreplayable records
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files
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Tue, 21 Jan 2014 18:02:37 +0100 |
sheepluva |
use new API for changing GameFlags
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files
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Tue, 21 Jan 2014 15:56:52 +0100 |
sheepluva |
luaAPI:
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files
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Tue, 21 Jan 2014 11:48:43 +0400 |
unc0rr |
Fix detection of mapgen
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files
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Tue, 21 Jan 2014 10:59:52 +0400 |
unc0rr |
Merge
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files
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Mon, 20 Jan 2014 21:16:17 -0500 |
nemo |
This adds idle hog tinting. Active hog tinting still needed.
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Tue, 21 Jan 2014 01:38:06 +0100 |
sheepluva |
let log know when a test finished properly, so that an unexpected termination (segfault, divbyzero, etc) is easier to tell apart from test fail
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