Mon, 09 Jul 2018 20:31:32 +0300 |
alfadur |
fix tests
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changeset |
files
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Mon, 09 Jul 2018 19:41:26 +0300 |
alfadur |
complete newseed voting
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changeset |
files
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Mon, 09 Jul 2018 19:39:15 +0300 |
alfadur |
merge
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changeset |
files
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Sun, 08 Jul 2018 02:46:59 +0200 |
Wuzzy |
Highlander: Fix all hogs getting teleport after hog placement phase
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changeset |
files
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Sun, 08 Jul 2018 02:06:08 +0200 |
Wuzzy |
Fix GetAmmo getting wrong ammo count
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changeset |
files
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Sun, 08 Jul 2018 01:30:13 +0200 |
Wuzzy |
New Lua API function: GetAmmo, to get ammo config
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changeset |
files
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Sun, 08 Jul 2018 00:16:33 +0200 |
Wuzzy |
Fix teleport tooltip claiming it doesn't end turn, while in in hog placing phase with inf. attack
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files
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Sat, 07 Jul 2018 23:29:02 +0200 |
Wuzzy |
Fix TotalRounds still being -1 in first real turn after hog placement phase
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files
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Sat, 07 Jul 2018 22:50:08 +0200 |
Wuzzy |
Highlander: Localize global variable
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changeset |
files
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Sat, 07 Jul 2018 22:48:56 +0200 |
Wuzzy |
Highlander: Clean up code style, indents and delete useless old comments
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changeset |
files
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Sat, 07 Jul 2018 19:34:13 +0200 |
Wuzzy |
Space Invasion: Improve how round score is displayed
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changeset |
files
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Sat, 07 Jul 2018 20:22:31 +0300 |
alfadur |
Mostly implement voting
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changeset |
files
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Sat, 07 Jul 2018 18:41:28 +0200 |
Wuzzy |
Space Invasion: Localize most global variables
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changeset |
files
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Sat, 07 Jul 2018 18:37:21 +0200 |
Wuzzy |
Fix rare Lua error message spam in Space Invasion
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changeset |
files
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Fri, 06 Jul 2018 21:03:03 +0300 |
alfadur |
Implement greetings & fixed rooms
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changeset |
files
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Fri, 06 Jul 2018 17:16:01 +0200 |
Marcin Mielniczuk |
Add an extra test for Rnd's distribution
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changeset |
files
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Fri, 06 Jul 2018 16:59:52 +0200 |
Marcin Mielniczuk |
Send the rnd reply to the room only.
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changeset |
files
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Fri, 06 Jul 2018 16:27:25 +0200 |
Marcin Mielniczuk |
Implement server-side logic for Rnd
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changeset |
files
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Wed, 04 Jul 2018 18:49:51 +0300 |
alfadur |
Fix team remove synchronization
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changeset |
files
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Wed, 04 Jul 2018 15:42:42 +0300 |
alfadur |
Check for client's existence before handling messages
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changeset |
files
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Wed, 04 Jul 2018 13:56:49 +0300 |
alfadur |
Fix scheme config parsing
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changeset |
files
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Wed, 04 Jul 2018 12:57:05 +0300 |
alfadur |
Fix AddTeam message serialization
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changeset |
files
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Wed, 04 Jul 2018 04:42:16 +0300 |
alfadur |
add missing message tests
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changeset |
files
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Wed, 04 Jul 2018 00:01:25 +0300 |
alfadur |
update nom
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changeset |
files
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Tue, 03 Jul 2018 23:05:09 +0300 |
alfadur |
update proptest
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changeset |
files
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Tue, 03 Jul 2018 22:39:12 +0300 |
alfadur |
merge
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changeset |
files
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Tue, 03 Jul 2018 22:37:15 +0300 |
Marcin Mielniczuk |
Update rand and log to the latest versions
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changeset |
files
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Mon, 02 Jul 2018 16:48:16 -0400 |
nemo |
somehow scale was omitted from this catch-all VG init. late addition to the struct perhaps.
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changeset |
files
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Mon, 02 Jul 2018 16:46:13 +0300 |
Marcin Mielniczuk |
Implement to_raw_protocol for Rnd and enable tests. Add cargo/rls build artifacts to .gitignore
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changeset |
files
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Mon, 02 Jul 2018 16:25:49 +0300 |
alfadur |
Fix cmd parsing & update tests
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changeset |
files
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Fri, 29 Jun 2018 18:27:51 +0300 |
Marcin Mielniczuk |
Implement parsing for rnd and add a little documentation
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changeset |
files
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Thu, 28 Jun 2018 17:29:37 +0200 |
Marcin Mielniczuk |
Undo enabling the `unreachable-pub` lint.
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changeset |
files
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Thu, 28 Jun 2018 00:10:15 +0300 |
alfadur |
stabilization
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changeset |
files
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Wed, 27 Jun 2018 23:51:00 +0300 |
alfadur |
Fix spectators joining midgame
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changeset |
files
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Wed, 27 Jun 2018 23:26:29 +0300 |
alfadur |
Send more data on room joining
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changeset |
files
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Wed, 27 Jun 2018 17:58:33 +0300 |
alfadur |
Additional round cleanup
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changeset |
files
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Tue, 26 Jun 2018 23:20:28 -0400 |
nemo |
neglected dep update from r87a6cad20c90:
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changeset |
files
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Wed, 27 Jun 2018 04:54:41 +0300 |
alfadur |
Send teams&flags on entering a room
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changeset |
files
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Wed, 27 Jun 2018 02:34:46 +0300 |
alfadur |
Implement game start & engine messages
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changeset |
files
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Tue, 26 Jun 2018 23:22:38 +0300 |
alfadur |
Implement game config messages
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changeset |
files
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Sun, 24 Jun 2018 12:09:31 -0400 |
marmistrz |
Enable all lints from the rust-2018-idioms suite.
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changeset |
files
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Thu, 21 Jun 2018 17:43:13 -0400 |
nemo |
Just to be kind to vim which is failing at sniffing
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changeset |
files
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Thu, 21 Jun 2018 17:23:10 -0400 |
alfadur |
implementation of team related messages
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changeset |
files
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Thu, 21 Jun 2018 23:09:20 +0200 |
unc0rr |
Store saved room in yaml
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changeset |
files
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Tue, 19 Jun 2018 19:14:33 -0400 |
nemo |
let's keep track of the racer room config
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changeset |
files
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Mon, 18 Jun 2018 09:22:53 -0400 |
alfadur |
partial room implementation
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changeset |
files
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Thu, 14 Jun 2018 16:44:27 -0400 |
alfadur |
rework of prior
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changeset |
files
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Thu, 14 Jun 2018 12:31:15 -0400 |
alfadur |
handle edge polling properly
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changeset |
files
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Sun, 10 Jun 2018 19:12:26 +0200 |
antonc27 |
Merge default to ios-develop
ios-develop
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files
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Sun, 10 Jun 2018 19:01:50 +0200 |
antonc27 |
Merge ios-develop into default
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files
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Sun, 10 Jun 2018 18:56:51 +0200 |
antonc27 |
Added tag Hedgewars-iOS-2.1 for changeset 195208deff1d
ios-develop
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changeset |
files
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Thu, 31 May 2018 01:50:49 +0200 |
Wuzzy |
More fallback styling for hat preview webpage
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changeset |
files
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Thu, 31 May 2018 01:45:20 +0200 |
Wuzzy |
Add <noscript> fallback for hats preview webpage
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changeset |
files
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Tue, 29 May 2018 19:12:53 -0400 |
alfadur |
bullet bubbles
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changeset |
files
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Mon, 28 May 2018 19:50:15 -0400 |
alfadur |
ensure shotgun works with portals and make it hit airmines
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changeset |
files
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Sun, 27 May 2018 20:32:06 -0400 |
nemo |
allow freezing airmines outside the Land area too. Make the top of frozen mine a little flatter
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changeset |
files
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Sun, 27 May 2018 13:10:32 -0400 |
nemo |
make the mine slippery too since it has the ice finish - add a gmDelete to the gear if you want it to *not* explode when hit ☺
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files
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Sat, 26 May 2018 10:54:17 -0400 |
nemo |
Make mine active/hunting glow a bit more obvious. Add frozen sprite, increase ice beam mine "hit" radius a bit
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changeset |
files
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Thu, 24 May 2018 13:04:56 -0400 |
nemo |
make all bullets function similar to machinegun bullets (can hit/shove objects without checkin)
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changeset |
files
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Thu, 24 May 2018 09:51:11 -0400 |
nemo |
zero damage on air mine too
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changeset |
files
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