Sun, 21 Mar 2010 22:26:12 +0000 |
palewolf |
Fix 16px offset on previous commit
|
changeset |
files
|
Sun, 21 Mar 2010 20:55:45 +0000 |
koda |
fix a small leak
|
changeset |
files
|
Sun, 21 Mar 2010 20:54:18 +0000 |
koda |
Insert commit message here (to get along with palewolf)
|
changeset |
files
|
Sun, 21 Mar 2010 20:53:34 +0000 |
palewolf |
Insert commit message here
|
changeset |
files
|
Sun, 21 Mar 2010 19:02:03 +0000 |
unc0rr |
In pascal unit is a namespace
|
changeset |
files
|
Sun, 21 Mar 2010 18:42:34 +0000 |
nemo |
Rename current things called utilities to Effects (since they impact game state / flags w/o using a gear) and add a bunch of things that don't cause damage and are just used to move to Utility crate.
|
changeset |
files
|
Sun, 21 Mar 2010 16:51:33 +0000 |
nemo |
Make barrels a little more likely to blow up. 25% more damage in fall
|
changeset |
files
|
Sun, 21 Mar 2010 16:45:46 +0000 |
palewolf |
- Updated snail, added mushrooms to nature theme
|
changeset |
files
|
Sun, 21 Mar 2010 16:42:41 +0000 |
koda |
fix a rotation glitch
|
changeset |
files
|
Sun, 21 Mar 2010 16:04:57 +0000 |
nemo |
FillAmmoStore is reused - check for before start of play.
|
changeset |
files
|
Sun, 21 Mar 2010 15:50:38 +0000 |
palewolf |
Insert commit message here
|
changeset |
files
|
Sun, 21 Mar 2010 13:53:47 +0000 |
nemo |
Fix indexed flags
|
changeset |
files
|
Sun, 21 Mar 2010 13:41:11 +0000 |
nemo |
Remove Timer2 from Gear, add a Timer to Hedgehog
|
changeset |
files
|
Sun, 21 Mar 2010 03:51:58 +0000 |
koda |
a couple of smaller cleanups that didn't get in previous commit
|
changeset |
files
|
Sun, 21 Mar 2010 03:51:53 +0000 |
nemo |
Add a 2nd timer variable due to conflicts. This could perhaps use renaming
|
changeset |
files
|
Sun, 21 Mar 2010 01:54:57 +0000 |
koda |
lotsa optimizations and redraws for the iFrontend
|
changeset |
files
|